2020-10-03 06:50:15 +00:00
<?xml version="1.0" encoding="utf-8"?>
<project >
<!-- _________________________ Application Settings _________________________ -->
2021-02-16 06:53:25 +00:00
<app title= "Friday Night Funkin'" file= "Funkin" packageName= "com.ninjamuffin99.funkin" package= "com.ninjamuffin99.funkin" main= "Main" version= "0.2.7.1" company= "ninjamuffin99" />
2020-10-03 06:50:15 +00:00
2020-11-08 00:56:29 +00:00
<!-- Switch Export with Unique ApplicationID and Icon -->
2020-11-07 21:51:55 +00:00
<set name= "APP_ID" value= "0x0100f6c013bbc000" />
2020-10-03 06:50:15 +00:00
<!-- The flixel preloader is not accurate in Chrome. You can use it regularly if you embed the swf into a html file
or you can set the actual size of your file manually at "FlxPreloaderBase-onUpdate-bytesTotal"-->
2020-12-02 17:28:28 +00:00
<!-- <app preloader="Preloader" resizable="true" /> -->
2020-12-04 17:32:35 +00:00
<app preloader= "flixel.system.FlxPreloader" />
2020-10-03 06:50:15 +00:00
<!-- Minimum without FLX_NO_GAMEPAD: 11.8, without FLX_NO_NATIVE_CURSOR: 11.2 -->
<set name= "SWF_VERSION" value= "11.8" />
<!-- ____________________________ Window Settings ___________________________ -->
<!-- These window settings apply to all targets -->
2021-02-24 23:32:51 +00:00
<window width= "1280" height= "720" fps= "" background= "#000000" hardware= "true" vsync= "false" />
2020-10-03 06:50:15 +00:00
<!-- HTML5 - specific -->
<window if= "html5" resizable= "true" />
<!-- Desktop - specific -->
2021-01-15 04:33:12 +00:00
<window if= "desktop" orientation= "landscape" fullscreen= "false" resizable= "true" vsync= "false" />
2020-10-03 06:50:15 +00:00
<!-- Mobile - specific -->
2021-02-16 06:53:25 +00:00
<window if= "mobile" orientation= "landscape" fullscreen= "true" width= "0" height= "0" resizable= "false" />
2020-10-03 06:50:15 +00:00
2020-10-26 23:06:42 +00:00
<!-- Switch - specific -->
<window if= "switch" orientation= "landscape" fullscreen= "true" width= "0" height= "0" resizable= "true" />
2020-10-03 06:50:15 +00:00
<!-- _____________________________ Path Settings ____________________________ -->
2020-10-03 19:32:15 +00:00
<set name= "BUILD_DIR" value= "export/debug" if= "debug" />
<set name= "BUILD_DIR" value= "export/release" unless= "debug" />
2020-10-09 21:24:20 +00:00
<set name= "BUILD_DIR" value= "export/32bit" if= "32bit" />
2020-10-03 19:32:15 +00:00
2020-10-03 06:50:15 +00:00
<classpath name= "source" />
2020-10-07 03:59:48 +00:00
2021-03-05 00:36:56 +00:00
<assets path= 'assets/preload/music' include= "*mp4" embed= 'false' />
2021-02-11 19:14:02 +00:00
<assets path= "assets/preload" rename= "assets" exclude= "*.ogg" if= "web" />
<assets path= "assets/preload" rename= "assets" exclude= "*.mp3" unless= "web" />
2021-02-10 20:18:14 +00:00
2021-02-11 19:14:02 +00:00
<!-- <define name="PRELOAD_ALL" /> -->
2021-02-10 20:18:14 +00:00
<define name= "PRELOAD_ALL" unless= "web" />
2021-02-11 19:14:02 +00:00
<define name= "NO_PRELOAD_ALL" unless= "PRELOAD_ALL" />
2021-02-10 20:18:14 +00:00
2021-02-11 19:14:02 +00:00
<section if= "PRELOAD_ALL" >
2021-02-10 20:28:05 +00:00
<library name= "songs" preload= "true" />
<library name= "shared" preload= "true" />
<library name= "tutorial" preload= "true" />
<library name= "week1" preload= "true" />
<library name= "week2" preload= "true" />
<library name= "week3" preload= "true" />
<library name= "week4" preload= "true" />
<library name= "week5" preload= "true" />
<library name= "week6" preload= "true" />
2021-03-04 08:00:48 +00:00
<library name= "week7" preload= "true" />
2021-02-10 20:28:05 +00:00
</section>
2021-02-11 19:14:02 +00:00
<section if= "NO_PRELOAD_ALL" >
2021-02-10 20:28:05 +00:00
<library name= "songs" preload= "false" />
<library name= "shared" preload= "false" />
<library name= "tutorial" preload= "false" />
<library name= "week1" preload= "false" />
<library name= "week2" preload= "false" />
<library name= "week3" preload= "false" />
<library name= "week4" preload= "false" />
<library name= "week5" preload= "false" />
<library name= "week6" preload= "false" />
2021-03-04 08:00:48 +00:00
<library name= "week7" preload= "false" />
2021-02-10 20:28:05 +00:00
</section>
2021-02-21 18:08:30 +00:00
<assets path= "assets/songs" library= "songs" exclude= "*.fla|*.ogg" if= "web" />
<assets path= "assets/songs" library= "songs" exclude= "*.fla|*.mp3" unless= "web" />
<assets path= "assets/shared" library= "shared" exclude= "*.fla|*.ogg" if= "web" />
<assets path= "assets/shared" library= "shared" exclude= "*.fla|*.mp3" unless= "web" />
<assets path= "assets/tutorial" library= "tutorial" exclude= "*.fla|*.ogg" if= "web" />
<assets path= "assets/tutorial" library= "tutorial" exclude= "*.fla|*.mp3" unless= "web" />
<assets path= "assets/week1" library= "week1" exclude= "*.fla|*.ogg" if= "web" />
<assets path= "assets/week1" library= "week1" exclude= "*.fla|*.mp3" unless= "web" />
<assets path= "assets/week2" library= "week2" exclude= "*.fla|*.ogg" if= "web" />
<assets path= "assets/week2" library= "week2" exclude= "*.fla|*.mp3" unless= "web" />
<assets path= "assets/week3" library= "week3" exclude= "*.fla|*.ogg" if= "web" />
<assets path= "assets/week3" library= "week3" exclude= "*.fla|*.mp3" unless= "web" />
<assets path= "assets/week4" library= "week4" exclude= "*.fla|*.ogg" if= "web" />
<assets path= "assets/week4" library= "week4" exclude= "*.fla|*.mp3" unless= "web" />
<assets path= "assets/week5" library= "week5" exclude= "*.fla|*.ogg" if= "web" />
<assets path= "assets/week5" library= "week5" exclude= "*.fla|*.mp3" unless= "web" />
<assets path= "assets/week6" library= "week6" exclude= "*.fla|*.ogg" if= "web" />
<assets path= "assets/week6" library= "week6" exclude= "*.fla|*.mp3" unless= "web" />
2021-03-14 04:41:29 +00:00
<assets path= "assets/week7" library= "week7" exclude= "*.fla|*.ogg" if= "web" />
<assets path= "assets/week7" library= "week7" exclude= "*.fla|*.mp3" unless= "web" />
2021-02-09 18:07:05 +00:00
2021-03-10 05:27:57 +00:00
<!-- <assets path='example_mods' rename='mods' embed='false'/> -->
<template path= "example_mods" rename= "mods" />
2021-02-15 01:15:22 +00:00
<assets path= 'art/readme.txt' rename= 'do NOT readme.txt' />
2021-01-25 03:42:51 +00:00
<!-- <template path='mods' /> -->
2020-10-07 01:56:33 +00:00
2021-02-15 01:21:34 +00:00
<assets path= "CHANGELOG.md" rename= 'changelog.txt' />
2020-10-30 23:47:19 +00:00
2021-02-01 06:50:30 +00:00
<!-- NOTE FOR FUTURE SELF SINCE FONTS ARE ALWAYS FUCKY
TO FIX ONE OF THEM, I CONVERTED IT TO OTF. DUNNO IF YOU NEED TO
THEN UHHH I USED THE NAME OF THE FONT WITH SETFORMAT() ON THE TEXT!!!
NOT USING A DIRECT THING TO THE ASSET!!!
-->
<assets path= "assets/fonts" embed= 'true' />
2020-10-03 06:50:15 +00:00
<!-- _______________________________ Libraries ______________________________ -->
<haxelib name= "flixel" />
2020-12-27 02:46:22 +00:00
<haxedev set= 'webgl' />
2020-10-03 06:50:15 +00:00
<!-- In case you want to use the addons package -->
2020-10-03 19:32:15 +00:00
<haxelib name= "flixel-addons" />
2020-10-12 03:52:21 +00:00
<haxelib name= "hscript" />
2020-10-03 06:50:15 +00:00
<!-- In case you want to use the ui package -->
2020-10-12 03:52:21 +00:00
<haxelib name= "flixel-ui" />
2021-04-04 17:17:46 +00:00
<!-- haxelib name="newgrounds" unless="switch"/> -->
2020-11-25 08:22:22 +00:00
<haxelib name= "faxe" if= 'switch' />
2021-01-04 23:56:30 +00:00
<haxelib name= "polymod" />
2021-02-24 00:57:49 +00:00
<haxelib name= "hxcpp-debug-server" if= "desktop debug" />
2021-03-31 17:08:55 +00:00
<!-- <haxelib name="discord_rpc" if="cpp"/> --> <!-- foesn't work with neko -->
2021-02-11 19:14:02 +00:00
<!-- <haxelib name="hxcpp - debug - server" if="desktop"/> -->
2020-11-25 08:22:22 +00:00
2020-11-07 02:18:55 +00:00
<!-- <haxelib name="markdown" /> -->
<!-- <haxelib name="HtmlParser" /> -->
2020-10-03 06:50:15 +00:00
<!-- In case you want to use nape with flixel -->
<!-- <haxelib name="nape - haxe4" /> -->
<!-- ______________________________ Haxedefines _____________________________ -->
<!-- Enable the Flixel core recording system -->
<!-- <haxedef name="FLX_RECORD" /> -->
<!-- Disable the right and middle mouse buttons -->
2020-10-12 00:24:34 +00:00
<!-- <haxedef name="FLX_NO_MOUSE_ADVANCED" /> -->
2020-10-03 06:50:15 +00:00
<!-- Disable the native cursor API on Flash -->
<!-- <haxedef name="FLX_NO_NATIVE_CURSOR" /> -->
<!-- Optimise inputs, be careful you will get null errors if you don't use conditionals in your game -->
2021-02-16 06:53:25 +00:00
<!-- <haxedef name="FLX_NO_MOUSE" if="mobile" /> -->
<!-- <haxedef name="FLX_NO_KEYBOARD" if="mobile" /> -->
<!-- <haxedef name="FLX_NO_TOUCH" if="desktop" /> -->
2020-10-03 06:50:15 +00:00
<!-- <haxedef name="FLX_NO_GAMEPAD" /> -->
<!-- Disable the Flixel core sound tray -->
<!-- <haxedef name="FLX_NO_SOUND_TRAY" /> -->
<!-- Disable the Flixel sound management code -->
<!-- <haxedef name="FLX_NO_SOUND_SYSTEM" /> -->
<!-- Disable the Flixel core focus lost screen -->
2021-01-25 10:04:31 +00:00
<haxedef name= "FLX_NO_FOCUS_LOST_SCREEN" />
2020-10-03 06:50:15 +00:00
<!-- Disable the Flixel core debugger. Automatically gets set whenever you compile in release mode! -->
<haxedef name= "FLX_NO_DEBUG" unless= "debug" />
<!-- Enable this for Nape release builds for a serious peformance improvement -->
<haxedef name= "NAPE_RELEASE_BUILD" unless= "debug" />
<!-- _________________________________ Custom _______________________________ -->
<!-- Place custom nodes like icons here (higher priority to override the HaxeFlixel icon) -->
2021-02-14 08:32:24 +00:00
<icon path= "art/icon16.png" size= '16' />
<icon path= "art/icon32.png" size= '32' />
<icon path= "art/icon64.png" size= '64' />
2021-02-16 06:53:25 +00:00
<icon path= "art/iconOG.png" />
2020-11-08 00:56:29 +00:00
2020-11-02 23:37:55 +00:00
2020-11-01 19:16:22 +00:00
<!-- <haxedef name="SKIP_TO_PLAYSTATE" if="debug" /> -->
2021-02-18 19:58:16 +00:00
2021-02-20 02:11:33 +00:00
<haxedef name= "CAN_OPEN_LINKS" unless= "switch" />
2021-02-24 00:57:49 +00:00
<haxedef name= "CAN_CHEAT" if= "switch debug" />
2021-02-20 02:11:33 +00:00
2021-03-23 02:39:35 +00:00
<!-- <haxedef name="CLEAR_INPUT_SAVE"/> -->
2021-02-20 02:11:33 +00:00
<section if= "newgrounds" >
<!-- Enables Ng.core.verbose -->
2021-02-21 18:08:30 +00:00
<!-- <haxedef name="NG_VERBOSE" /> -->
2021-02-20 02:11:33 +00:00
<!-- Enables a NG debug session, so medals don't permently unlock -->
<!-- <haxedef name="NG_DEBUG" /> -->
<!-- pretends that the saved session Id was expired, forcing the reconnect prompt -->
<!-- <haxedef name="NG_FORCE_EXPIRED_SESSION" if="debug" /> -->
</section>
2020-11-11 10:00:13 +00:00
2020-10-03 06:50:15 +00:00
</project>