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Funkin/source/FreeplayState.hx

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package;
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#if discord_rpc
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import Discord.DiscordClient;
#end
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import flash.text.TextField;
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import flixel.FlxG;
import flixel.FlxSprite;
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import flixel.addons.display.FlxGridOverlay;
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import flixel.group.FlxGroup.FlxTypedGroup;
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import flixel.math.FlxMath;
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import flixel.text.FlxText;
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import flixel.tweens.FlxTween;
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import flixel.util.FlxColor;
import lime.utils.Assets;
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using StringTools;
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class FreeplayState extends MusicBeatState
{
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var songs:Array<SongMetadata> = [];
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var selector:FlxText;
var curSelected:Int = 0;
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var curDifficulty:Int = 1;
var scoreText:FlxText;
var diffText:FlxText;
var lerpScore:Int = 0;
var intendedScore:Int = 0;
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var coolColors:Array<Int> = [0xff223344, 0xff123456, 0xFFFFFFFF, 0xFFADAD];
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private var grpSongs:FlxTypedGroup<Alphabet>;
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private var curPlaying:Bool = false;
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private var iconArray:Array<HealthIcon> = [];
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var bg:FlxSprite;
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var scoreBG:FlxSprite;
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override function create()
{
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var initSonglist = CoolUtil.coolTextFile(Paths.txt('freeplaySonglist'));
for (i in 0...initSonglist.length)
{
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songs.push(new SongMetadata(initSonglist[i], 1, 'gf'));
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}
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if (FlxG.sound.music != null)
{
if (!FlxG.sound.music.playing)
FlxG.sound.playMusic(Paths.music('freakyMenu'));
}
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#if discord_rpc
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// Updating Discord Rich Presence
DiscordClient.changePresence("In the Menus", null);
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#end
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var isDebug:Bool = false;
#if debug
isDebug = true;
#end
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if (StoryMenuState.weekUnlocked[2] || isDebug)
addWeek(['Bopeebo', 'Fresh', 'Dadbattle'], 1, ['dad']);
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if (StoryMenuState.weekUnlocked[2] || isDebug)
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addWeek(['Spookeez', 'South', 'Monster'], 2, ['spooky', 'spooky', 'monster']);
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if (StoryMenuState.weekUnlocked[3] || isDebug)
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addWeek(['Pico', 'Philly', 'Blammed'], 3, ['pico']);
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if (StoryMenuState.weekUnlocked[4] || isDebug)
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addWeek(['Satin-Panties', 'High', 'Milf'], 4, ['mom']);
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if (StoryMenuState.weekUnlocked[5] || isDebug)
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addWeek(['Cocoa', 'Eggnog', 'Winter-Horrorland'], 5, ['parents-christmas', 'parents-christmas', 'monster-christmas']);
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if (StoryMenuState.weekUnlocked[6] || isDebug)
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addWeek(['Senpai', 'Roses', 'Thorns'], 6, ['senpai', 'senpai', 'spirit']);
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if (StoryMenuState.weekUnlocked[7] || isDebug)
addWeek(['Ugh', 'Guns', 'Stress'], 7, ['tankman']);
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// LOAD MUSIC
// LOAD CHARACTERS
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bg = new FlxSprite().loadGraphic(Paths.image('menuDesat'));
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add(bg);
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grpSongs = new FlxTypedGroup<Alphabet>();
add(grpSongs);
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for (i in 0...songs.length)
{
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var songText:Alphabet = new Alphabet(0, (70 * i) + 30, songs[i].songName, true, false);
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songText.isMenuItem = true;
songText.targetY = i;
grpSongs.add(songText);
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var icon:HealthIcon = new HealthIcon(songs[i].songCharacter);
icon.sprTracker = songText;
// using a FlxGroup is too much fuss!
iconArray.push(icon);
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add(icon);
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// songText.x += 40;
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// DONT PUT X IN THE FIRST PARAMETER OF new ALPHABET() !!
// songText.screenCenter(X);
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}
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scoreText = new FlxText(FlxG.width * 0.7, 5, 0, "", 32);
// scoreText.autoSize = false;
scoreText.setFormat(Paths.font("vcr.ttf"), 32, FlxColor.WHITE, RIGHT);
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// scoreText.alignment = RIGHT;
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scoreBG = new FlxSprite(scoreText.x - 6, 0).makeGraphic(1, 66, 0xFF000000);
scoreBG.antialiasing = false;
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scoreBG.alpha = 0.6;
add(scoreBG);
diffText = new FlxText(scoreText.x, scoreText.y + 36, 0, "", 24);
diffText.font = scoreText.font;
add(diffText);
add(scoreText);
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changeSelection();
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changeDiff();
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// FlxG.sound.playMusic(Paths.music('title'), 0);
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// FlxG.sound.music.fadeIn(2, 0, 0.8);
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selector = new FlxText();
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selector.size = 40;
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selector.text = ">";
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// add(selector);
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var swag:Alphabet = new Alphabet(1, 0, "swag");
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// JUST DOIN THIS SHIT FOR TESTING!!!
/*
var md:String = Markdown.markdownToHtml(Assets.getText('CHANGELOG.md'));
var texFel:TextField = new TextField();
texFel.width = FlxG.width;
texFel.height = FlxG.height;
// texFel.
texFel.htmlText = md;
FlxG.stage.addChild(texFel);
// scoreText.textField.htmlText = md;
trace(md);
*/
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super.create();
}
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public function addSong(songName:String, weekNum:Int, songCharacter:String)
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{
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songs.push(new SongMetadata(songName, weekNum, songCharacter));
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}
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public function addWeek(songs:Array<String>, weekNum:Int, ?songCharacters:Array<String>)
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{
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if (songCharacters == null)
songCharacters = ['bf'];
var num:Int = 0;
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for (song in songs)
{
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addSong(song, weekNum, songCharacters[num]);
if (songCharacters.length != 1)
num++;
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}
}
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override function update(elapsed:Float)
{
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super.update(elapsed);
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if (FlxG.sound.music != null)
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{
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if (FlxG.sound.music.volume < 0.7)
{
FlxG.sound.music.volume += 0.5 * FlxG.elapsed;
}
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}
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lerpScore = Math.floor(FlxMath.lerp(lerpScore, intendedScore, 0.4));
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bg.color = FlxColor.interpolate(bg.color, coolColors[curSelected % coolColors.length], 0.045);
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if (Math.abs(lerpScore - intendedScore) <= 10)
lerpScore = intendedScore;
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scoreText.text = "PERSONAL BEST:" + lerpScore;
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positionHighscore();
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var upP = controls.UI_UP_P;
var downP = controls.UI_DOWN_P;
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var accepted = controls.ACCEPT;
if (upP)
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{
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changeSelection(-1);
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}
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if (downP)
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{
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changeSelection(1);
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}
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if (FlxG.mouse.wheel != 0)
changeSelection(-Math.round(FlxG.mouse.wheel / 4));
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if (controls.UI_LEFT_P)
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changeDiff(-1);
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if (controls.UI_RIGHT_P)
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changeDiff(1);
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if (controls.BACK)
{
FlxG.switchState(new MainMenuState());
}
if (accepted)
{
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var poop:String = Highscore.formatSong(songs[curSelected].songName.toLowerCase(), curDifficulty);
PlayState.SONG = Song.loadFromJson(poop, songs[curSelected].songName.toLowerCase());
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PlayState.isStoryMode = false;
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PlayState.storyDifficulty = curDifficulty;
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PlayState.storyWeek = songs[curSelected].week;
trace('CUR WEEK' + PlayState.storyWeek);
LoadingState.loadAndSwitchState(new PlayState());
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}
}
function changeDiff(change:Int = 0)
{
curDifficulty += change;
if (curDifficulty < 0)
curDifficulty = 2;
if (curDifficulty > 2)
curDifficulty = 0;
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intendedScore = Highscore.getScore(songs[curSelected].songName, curDifficulty);
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PlayState.storyDifficulty = curDifficulty;
diffText.text = "< " + CoolUtil.difficultyString() + " >";
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positionHighscore();
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}
function changeSelection(change:Int = 0)
{
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NGio.logEvent('Fresh');
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// NGio.logEvent('Fresh');
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FlxG.sound.play(Paths.sound('scrollMenu'), 0.4);
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curSelected += change;
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if (curSelected < 0)
curSelected = songs.length - 1;
if (curSelected >= songs.length)
curSelected = 0;
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// selector.y = (70 * curSelected) + 30;
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intendedScore = Highscore.getScore(songs[curSelected].songName, curDifficulty);
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// lerpScore = 0;
#if PRELOAD_ALL
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FlxG.sound.playMusic(Paths.inst(songs[curSelected].songName), 0);
#end
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var bullShit:Int = 0;
for (i in 0...iconArray.length)
{
iconArray[i].alpha = 0.6;
}
iconArray[curSelected].alpha = 1;
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for (item in grpSongs.members)
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{
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item.targetY = bullShit - curSelected;
bullShit++;
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item.alpha = 0.6;
// item.setGraphicSize(Std.int(item.width * 0.8));
if (item.targetY == 0)
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{
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item.alpha = 1;
// item.setGraphicSize(Std.int(item.width));
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}
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}
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}
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function positionHighscore()
{
scoreText.x = FlxG.width - scoreText.width - 6;
scoreBG.scale.x = FlxG.width - scoreText.x + 6;
scoreBG.x = FlxG.width - scoreBG.scale.x / 2;
diffText.x = Std.int(scoreBG.x + scoreBG.width / 2);
diffText.x -= (diffText.width / 2);
}
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}
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class SongMetadata
{
public var songName:String = "";
public var week:Int = 0;
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public var songCharacter:String = "";
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public function new(song:String, week:Int, songCharacter:String)
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{
this.songName = song;
this.week = week;
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this.songCharacter = songCharacter;
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}
}