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https://github.com/ninjamuffin99/Funkin.git
synced 2024-12-28 15:57:42 +00:00
Changed RPC !html and added Debug Status
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parent
34a5175ce5
commit
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@ -77,6 +77,6 @@ class DiscordClient
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endTimestamp : Std.int(endTimestamp / 1000)
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});
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trace('Discord RPC Updated. Argument: $details, $state, $smallImageKey, $hasStartTimestamp, $endTimestamp');
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//trace('Discord RPC Updated. Arguments: $details, $state, $smallImageKey, $hasStartTimestamp, $endTimestamp');
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}
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}
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@ -1,6 +1,6 @@
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package;
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#if !html
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#if desktop
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import Discord.DiscordClient;
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#end
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import flash.text.TextField;
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@ -48,9 +48,9 @@ class FreeplayState extends MusicBeatState
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}
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*/
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#if !html
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#if desktop
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// Updating Discord Rich Presence
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DiscordClient.changePresence("In the menus.", null);
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DiscordClient.changePresence("In the Menus", null);
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#end
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var isDebug:Bool = false;
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@ -1,6 +1,6 @@
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package;
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#if !html
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#if desktop
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import Discord.DiscordClient;
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#end
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import Section.SwagSection;
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@ -125,7 +125,7 @@ class PlayState extends MusicBeatState
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var inCutscene:Bool = false;
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#if !html
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#if desktop
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// Discord RPC variables
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var storyDifficultyText:String = "";
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var iconRPC:String = "";
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@ -185,7 +185,7 @@ class PlayState extends MusicBeatState
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dialogue = CoolUtil.coolTextFile(Paths.txt('thorns/thornsDialogue'));
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}
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#if !html
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#if desktop
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// Making difficulty text for Discord Rich Presence.
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switch (storyDifficulty)
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{
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@ -1021,7 +1021,7 @@ class PlayState extends MusicBeatState
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FlxG.sound.music.onComplete = endSong;
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vocals.play();
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#if !html
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#if desktop
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// Song duration in a float, useful for the time left feature
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songLength = FlxG.sound.music.length;
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@ -1269,7 +1269,7 @@ class PlayState extends MusicBeatState
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startTimer.active = true;
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paused = false;
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#if !html
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#if desktop
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if (startTimer.finished)
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{
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DiscordClient.changePresence(detailsText, SONG.song + " (" + storyDifficultyText + ")", iconRPC, true, songLength - Conductor.songPosition);
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@ -1286,7 +1286,7 @@ class PlayState extends MusicBeatState
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override public function onFocus():Void
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{
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#if !html
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#if desktop
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if (health > 0 && !paused)
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{
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if (Conductor.songPosition > 0.0)
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@ -1305,7 +1305,7 @@ class PlayState extends MusicBeatState
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override public function onFocusLost():Void
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{
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#if !html
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#if desktop
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if (health > 0 && !paused)
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{
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DiscordClient.changePresence(detailsPausedText, SONG.song + " (" + storyDifficultyText + ")", iconRPC);
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@ -1378,7 +1378,7 @@ class PlayState extends MusicBeatState
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else
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openSubState(new PauseSubState(boyfriend.getScreenPosition().x, boyfriend.getScreenPosition().y));
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#if !html
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#if desktop
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DiscordClient.changePresence(detailsPausedText, SONG.song + " (" + storyDifficultyText + ")", iconRPC);
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#end
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}
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@ -1386,6 +1386,10 @@ class PlayState extends MusicBeatState
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if (FlxG.keys.justPressed.SEVEN)
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{
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FlxG.switchState(new ChartingState());
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#if desktop
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DiscordClient.changePresence("Chart Editor", null, null, true);
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#end
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}
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// FlxG.watch.addQuick('VOL', vocals.amplitudeLeft);
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@ -1,6 +1,6 @@
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package;
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#if !html
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#if desktop
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import Discord.DiscordClient;
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#end
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import flixel.FlxG;
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@ -112,9 +112,10 @@ class StoryMenuState extends MusicBeatState
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add(grpLocks);
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trace("Line 70");
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#if !html
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#if desktop
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// Updating Discord Rich Presence
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DiscordClient.changePresence("In the menus.", null);
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DiscordClient.changePresence("In the Menus", null);
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#end
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for (i in 0...weekData.length)
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@ -1,6 +1,6 @@
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package;
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#if !html5
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#if desktop
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import Discord.DiscordClient;
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import sys.thread.Thread;
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#end
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@ -94,7 +94,7 @@ class TitleState extends MusicBeatState
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});
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#end
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#if !html
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#if desktop
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DiscordClient.initialize();
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#end
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}
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