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gf assets and offsets update
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@ -9,6 +9,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Made it less punishing to ATTEMPT to hit a note and miss, rather than let it pass you
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### Fixed
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- Song desync of you paused and unpaused frequently ([shoutouts SonicBlam](https://github.com/ninjamuffin99/Funkin/issues/37))
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- Animation offsets when GF is scared
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## [0.2.3] - 2020-12-04
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### Added
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@ -41,7 +41,8 @@ class Character extends FlxSprite
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animation.addByIndices('sad', 'gf sad', [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12], "", 24, false);
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animation.addByIndices('danceLeft', 'GF Dancing Beat', [30, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14], "", 24, false);
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animation.addByIndices('danceRight', 'GF Dancing Beat', [15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29], "", 24, false);
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animation.addByIndices('hairBlow', "GF Dancing Beat Hair blowing", [0, 1, 2, 3], "", 24);
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animation.addByIndices('hairFall', "GF Dancing Beat Hair Landing", [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], "", 24, false);
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animation.addByPrefix('scared', 'GF FEAR', 24);
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addOffset('cheer');
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@ -53,8 +54,10 @@ class Character extends FlxSprite
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addOffset("singRIGHT", 0, -20);
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addOffset("singLEFT", 0, -19);
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addOffset("singDOWN", 0, -20);
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addOffset('hairBlow', 45, -8);
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addOffset('hairFall', 0, -9);
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addOffset('scared');
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addOffset('scared', -2, -17);
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playAnim('danceRight');
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@ -48,6 +48,13 @@ class FreeplayState extends MusicBeatState
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songs.push('South');
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}
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if (StoryMenuState.weekUnlocked[3] || isDebug)
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{
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songs.push('Pico');
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songs.push('Philly');
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songs.push('Blammed');
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}
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// LOAD MUSIC
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// LOAD CHARACTERS
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