.. |
builtin
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remove old shaders
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2022-02-27 20:26:44 +01:00 |
components
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Initial challenge replay support
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2022-03-04 18:37:25 -05:00 |
editor
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Missed tilemap calls in editor
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2022-01-25 00:16:07 -05:00 |
engine_constants
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Revert fade changes
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2022-02-28 21:24:24 -05:00 |
framework
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use references to slices in draw_triangle_list()
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2022-02-28 08:42:04 +01:00 |
input
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Initial challenge replay support
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2022-03-04 18:37:25 -05:00 |
menu
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fix menu selection snapping on first tick (#77)
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2022-03-06 11:00:50 -05:00 |
netplay
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netplay shit, visual tweaks
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2021-10-14 06:54:11 +02:00 |
npc
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Don't draw NPC 0
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2022-03-06 11:15:39 -05:00 |
player
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refactor stuff to make code cleaner
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2022-02-28 19:03:57 +01:00 |
scene
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fix cutscene skip speeding up title screen (#75)
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2022-03-05 13:03:02 -05:00 |
scripting
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prevent stray bytes from disallowing subsequent events (fixes #73) (#74)
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2022-03-05 13:03:58 -05:00 |
sound
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Custom SFX support
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2022-03-06 17:49:25 -05:00 |
weapon
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Further super missile fix
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2022-02-24 22:40:50 -05:00 |
bmfont.rs
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refactoring
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2021-10-15 16:36:05 +02:00 |
bmfont_renderer.rs
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use path list for resource loading
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2022-02-10 08:54:20 +01:00 |
builtin_fs.rs
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commit stuff from last 2 months idfk what I've exactly changed
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2021-10-08 04:41:31 +02:00 |
caret.rs
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Fixed ProjectileDissipation 1st frame missing
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2022-02-21 17:22:14 -05:00 |
common.rs
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add CS+ game difficulties
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2022-02-28 19:03:57 +01:00 |
encoding.rs
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shift-jis encoding support
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2020-09-13 05:30:56 +02:00 |
entity.rs
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lighting thing
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2021-04-20 13:43:58 +02:00 |
frame.rs
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prevent zero division if 0 as wait is passed to <FON/<FOM
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2022-02-25 06:06:30 +01:00 |
hooks.rs
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add few missing methods to hooks
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2021-04-20 13:43:58 +02:00 |
inventory.rs
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Save, load, and display item counts
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2022-02-08 19:04:36 -05:00 |
lib.rs
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macOS fixes
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2022-02-25 06:03:05 +01:00 |
live_debugger.rs
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Add various refactorings (#48)
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2022-01-17 23:29:30 +01:00 |
macros.rs
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refactoring
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2021-10-15 16:36:05 +02:00 |
main.rs
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editor shit
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2022-01-06 02:11:17 +01:00 |
map.rs
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water improvements
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2022-02-27 20:26:42 +01:00 |
mod_list.rs
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Challenge fixes: saves, nikumaru timer, menu
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2022-02-25 17:00:14 -05:00 |
physics.rs
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Fixed fireball sfx and missiles going through walls (#37)
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2022-02-24 21:00:10 -05:00 |
profile.rs
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refactor stuff to make code cleaner
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2022-02-28 19:03:57 +01:00 |
rng.rs
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new rng
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2021-05-02 14:26:13 +02:00 |
settings.rs
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Added strafing
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2022-02-25 20:51:10 -05:00 |
shaders.rs
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(wip) start rewriting rendering stuff
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2021-01-27 19:20:47 +01:00 |
shared_game_state.rs
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Custom SFX support
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2022-03-06 17:49:25 -05:00 |
stage.rs
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Fix challenge's incomplete stage.tbl
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2022-02-10 18:02:45 -05:00 |
texture_set.rs
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Improved texture scaling logic
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2022-03-06 11:01:23 -05:00 |