Fixed ProjectileDissipation 1st frame missing

This commit is contained in:
dawnDus 2022-02-21 17:22:14 -05:00
parent d49c261a17
commit 5ed2883954
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GPG Key ID: 972AABDE81848F21
1 changed files with 2 additions and 4 deletions

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@ -135,9 +135,8 @@ impl Caret {
self.cond.set_alive(false);
return;
}
self.anim_rect = constants.caret.projectile_dissipation_left_rects[self.anim_num as usize];
}
self.anim_rect = constants.caret.projectile_dissipation_left_rects[self.anim_num as usize];
}
Direction::Up => {
self.anim_counter += 1;
@ -160,9 +159,8 @@ impl Caret {
self.cond.set_alive(false);
return;
}
self.anim_rect = constants.caret.projectile_dissipation_right_rects[self.anim_num as usize];
}
self.anim_rect = constants.caret.projectile_dissipation_right_rects[self.anim_num as usize];
}
Direction::Bottom => {
self.cond.set_alive(false);