Alula
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3c20e089f9
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(wip) start rewriting rendering stuff
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2021-01-27 19:20:47 +01:00 |
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Alula
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e092a9e2ea
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Lua time
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2021-01-01 02:46:01 +01:00 |
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Alula
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d1698d43b8
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refactor the npc system and fix a bunch of shitty bugs abusing unsafe in meanwhile
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2020-12-25 23:39:41 +01:00 |
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Alula
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984299deb3
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out-of-tree ggez and huge performance improvements
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2020-11-05 00:25:18 +01:00 |
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Alula
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8d0ad30e09
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add various NPCs and fixes
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2020-11-01 20:05:29 +01:00 |
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Alula
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062748d3a1
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Various minor tweaks and fixes
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2020-10-31 15:32:13 +01:00 |
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Alula
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01dfb7997a
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physics fixes
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2020-10-01 05:06:18 +02:00 |
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Alula
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62cb96d4b3
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bullet stuff and many cs+ workarounds
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2020-09-11 18:30:18 +02:00 |
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Alula
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da9bcd3249
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more entities and stuff
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2020-09-05 04:09:52 +02:00 |
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Alula
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497d29a9c4
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initial npc implementation
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2020-09-05 01:08:33 +02:00 |
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Alula
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460037ab31
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my dumb ass forgot to make this public
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2020-09-03 14:29:59 +02:00 |
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Alula
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ba8e8d1515
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implement npc data loading
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2020-09-03 14:19:46 +02:00 |
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Alula
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0ace1831e2
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map: use GameResult
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2020-08-28 06:55:45 +02:00 |
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Alula
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139350d5e1
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small refactor for ui things
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2020-08-23 04:16:31 +02:00 |
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Alula
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ae45e5513c
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CaveStory+ data files fixes
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2020-08-19 02:55:21 +02:00 |
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Alula
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b89d54251f
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initial commit
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2020-08-18 18:46:07 +02:00 |
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