Alula
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441edb833e
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NPC refactor and switch to u16 for animation frames
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2020-11-17 03:42:45 +01:00 |
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Alula
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7db891f5a1
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Water shader and motion interpolation
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2020-11-07 18:17:01 +01:00 |
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Alula
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6964b8d167
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fix bullets breaking multiple snack blocks in a single hit
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2020-11-02 11:54:17 +01:00 |
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Alula
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fbb4045f47
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add fireball and snake
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2020-10-02 03:30:42 +02:00 |
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Alula
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01dfb7997a
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physics fixes
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2020-10-01 05:06:18 +02:00 |
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Alula
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048816bfe7
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balrog and lots of tweaks
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2020-09-30 05:11:25 +02:00 |
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Alula
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087218b4fd
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resizable window and some reorganization
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2020-09-20 17:27:31 +02:00 |
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Alula
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74010e789e
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bug fixes and more accurate physics
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2020-09-19 15:19:00 +02:00 |
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Alula
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65a6e193db
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add sound effects
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2020-09-16 21:53:53 +02:00 |
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Alula
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2736f61e13
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add smoke
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2020-09-13 07:18:24 +02:00 |
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Alula
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83dc7893f4
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shift-jis encoding support
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2020-09-13 05:30:56 +02:00 |
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Alula
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9a7ea5be42
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bullet lifetime fix
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2020-09-13 02:39:43 +02:00 |
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Alula
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7b8e0abc5e
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add fireballs
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2020-09-12 23:43:09 +02:00 |
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Alula
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519c7e6349
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weapons are finally functional and ready to be fully implemented
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2020-09-12 06:43:29 +02:00 |
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Alula
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e143185f5d
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initial implementation of weapons and bullets
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2020-09-12 02:42:44 +02:00 |
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Alula
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62cb96d4b3
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bullet stuff and many cs+ workarounds
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2020-09-11 18:30:18 +02:00 |
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