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Commit graph

47 commits

Author SHA1 Message Date
Alula e018b53b04
commit stuff from last 2 months idfk what I've exactly changed 2021-10-08 04:41:31 +02:00
Alula 79c54b09c3 macOS tweaks / CI builds 2021-08-13 03:46:41 +02:00
Alula eeb290a6f3
lua 5.3, a bunch of new functionality for scripting api 2021-06-27 23:14:36 +02:00
Alula fcf7b292b1
remove sokol leftovers 2021-06-27 08:03:35 +02:00
Alula c1bd334844
various tweaks, dskinmeta format 2021-06-21 13:12:58 +02:00
Alula f6426750fd
bump winit to fix some android issues 2021-04-28 21:27:22 +02:00
Alula a08ea7a86b
opengl/es renderer 2021-04-20 13:43:14 +02:00
Alula 5efd3f3c92
general cleanup, hooks and android build fix 2021-03-29 23:19:07 +02:00
Alula fe9fb06b5a fix windows builds 2021-03-23 04:40:02 +01:00
Alula 361baeb20d
add netplay feature 2021-03-12 17:55:20 +01:00
Alula 4f2767c4fe
fix android lighting 2021-02-26 01:02:03 +01:00
Alula 319289ca67
new android port 2021-02-24 09:28:47 +01:00
Alula c7522f9bf1
dep update 2021-02-10 21:14:09 +01:00
Alula a17d3afe2d
remove gfx feature and prevent pdb conflict 2021-02-10 13:30:18 +01:00
Alula a8a9c6316d
fix a bunch of warnings, bugs and compilation 2021-02-10 12:53:49 +01:00
Alula 318d94d843
ggez is gone 2021-02-05 23:47:13 +01:00
Alula c3887e31c7
omg sdl2 port finally fully works? 2021-02-05 10:47:30 +01:00
Alula cc816d0380
use bundled sdl2 2021-01-28 23:41:42 +01:00
Alula 02f0f7f314
initial sdl2 port 2021-01-28 23:33:43 +01:00
Alula 3c20e089f9 (wip) start rewriting rendering stuff 2021-01-27 19:20:47 +01:00
Alula 49d990bc38
android sdk changes 2021-01-16 14:52:03 +01:00
Khangaroo fd7047eb56 update lua-ffi 2021-01-01 21:24:31 -05:00
Alula e092a9e2ea
Lua time 2021-01-01 02:46:01 +01:00
Alula 82cce198ee
Touch controls, Android support 2020-12-20 21:57:17 +01:00
Alula 20be51bb72
no thx 2020-12-06 16:42:05 +01:00
Alula 605a858c90
Refactor input system and other stuff 2020-11-28 20:25:51 +01:00
Alula f5c813aaab
debugger ui improvements 2020-11-25 00:08:27 +01:00
Alula 441edb833e
NPC refactor and switch to u16 for animation frames 2020-11-17 03:42:45 +01:00
Alula 7db891f5a1
Water shader and motion interpolation 2020-11-07 18:17:01 +01:00
Alula 984299deb3
out-of-tree ggez and huge performance improvements 2020-11-05 00:25:18 +01:00
Alula c0f39e7f18
Seasonal textures support 2020-11-02 02:38:39 +01:00
Alula beb7bfe3e6
some stuff related to touch controls 2020-10-20 22:45:56 +02:00
Alula 2f111919d6
Initial Android support and some ggez rewrite 2020-10-07 16:08:12 +02:00
Alula c36a66c58d
oh lol 2020-09-24 15:28:14 +02:00
Alula b865fee83e
thin lto for faster builds 2020-09-24 15:01:12 +02:00
Alula 1327fe9a27
colored text and some shameless advertisting 2020-09-22 21:31:47 +02:00
Alula 2a28c24538
pixtone! 2020-09-16 15:21:30 +02:00
Alula ea3f451dba
make texture size table case insensitive 2020-09-11 14:58:50 +02:00
Alula a4f0d8dfa4
initial organya implementation 2020-09-03 00:58:11 +02:00
Alula 6332bcdbc7
remove optimization of crates in debug mode 2020-08-29 08:59:14 +02:00
Alula 18603e8e39
enable debug optimizations 2020-08-29 02:33:03 +02:00
Alula 44d4bd8ea3
complete the TSC VM 2020-08-27 04:43:21 +02:00
Alula 6a84c732b1
initial textscript things 2020-08-23 04:17:45 +02:00
Alula 1993720f34
new ui, fork and strip down ggez 2020-08-19 21:11:32 +02:00
Alula ccadb98a8a
failed refactoring lol 2020-08-19 13:21:40 +02:00
Alula ae45e5513c
CaveStory+ data files fixes 2020-08-19 02:55:21 +02:00
Alula b89d54251f
initial commit 2020-08-18 18:46:07 +02:00