cave-story-randomizer/src
2021-03-28 21:02:40 -06:00
..
assets Merge pull request #123 from HapaxL/sky_dragon_mychar 2021-01-28 21:06:43 -06:00
database fixes #152 2021-03-28 21:02:40 -06:00
lib Fix running on Linux 2020-03-08 16:07:47 -04:00
ui changes name of puppy shuffling option 2021-01-28 22:07:11 -06:00
conf.lua go back to what worked 2020-03-13 03:01:43 -06:00
item_deck.lua reworked the item deck for ease of use for the new shuffle algorithm 2019-03-11 06:12:11 -06:00
log.lua fixes #117 2021-03-28 20:56:33 -06:00
main.lua fix inconsistencies between dailies 2020-03-13 03:42:12 -06:00
pxm_file.lua Refactored to use TscFile class and read from dropped directory. 2018-12-14 14:51:03 -05:00
randomizer.lua fixed issue with 100% and Best Ending producing the same results with the same seed. 2021-03-02 03:05:05 +01:00
settings.lua add option to remove falling blocks in Hell B2 2020-07-16 22:39:32 +02:00
tsc_file.lua adds music randomization 2020-03-02 23:02:23 -06:00
util.lua Provide modified Cave.pxm when first weapon can not break blocks. 2018-12-19 15:15:26 -05:00