mirror of
https://github.com/cave-story-randomizer/cave-story-randomizer
synced 2024-11-22 06:43:03 +00:00
add option to remove falling blocks in Hell B2
thank god
This commit is contained in:
parent
2c5ad7dafb
commit
900992db5f
Binary file not shown.
|
@ -510,6 +510,8 @@ function worldGraph:new(items)
|
|||
}
|
||||
|
||||
self.hintregion = hintRegion(self)
|
||||
|
||||
self.noFallingBlocks = false
|
||||
end
|
||||
|
||||
function worldGraph:_dboost(items, key)
|
||||
|
|
|
@ -169,6 +169,7 @@ function C:_shuffleItems(tscFiles)
|
|||
obj.name = obj.name .. (", %s"):format(self.worldGraph.spawn)
|
||||
obj.script = obj.script .. self.worldGraph:getSpawnScript()
|
||||
if self.worldGraph.seqbreak and self.worldGraph.dboosts.rocket.enabled then obj.script = "<FL+6400" .. obj.script end
|
||||
if self.worldGraph.noFallingBlocks then obj.script = "<FL+1351" .. obj.script end
|
||||
-- place the objective scripts in Start Point
|
||||
self:_fastFillItems({obj}, self.worldGraph:getObjectiveSpot())
|
||||
|
||||
|
@ -349,6 +350,7 @@ function C:_updateSettings()
|
|||
Settings.settings.musicShuffle = self.shuffleMusic
|
||||
Settings.settings.musicBeta = self.music.betaEnabled
|
||||
Settings.settings.musicFlavor = self.music.flavor
|
||||
Settings.settings.noFallingBlocks = self.worldGraph.noFallingBlocks
|
||||
Settings:update()
|
||||
end
|
||||
|
||||
|
@ -358,13 +360,15 @@ function C:_updateSharecode(seed)
|
|||
-- O: three bits used for objective
|
||||
-- S: three bits used for spawn location
|
||||
-- B: single bit used for sequence breaks
|
||||
-- 0bBSSSOOOP
|
||||
-- F: single bit used for falling blocks in Hell
|
||||
-- 0bFBSSSOOOP
|
||||
|
||||
-- bitshift intervals
|
||||
local obj = 1
|
||||
local pup = 0
|
||||
local spn = 4
|
||||
local brk = 7
|
||||
local nfb = 8
|
||||
|
||||
if self.obj == "objBadEnd" then
|
||||
settings = bit.bor(settings, bit.blshift(1, obj))
|
||||
|
@ -398,11 +402,15 @@ function C:_updateSharecode(seed)
|
|||
if self.worldGraph.dboosts.rocket.enabled then seq = bit.bor(seq, 128) end
|
||||
end
|
||||
|
||||
if self.worldGraph.noFallingBlocks then
|
||||
settings = bit.bor(settings, bit.blshift(1, nfb))
|
||||
end
|
||||
|
||||
if #seed < 20 then
|
||||
seed = seed .. (" "):rep(20-#seed)
|
||||
end
|
||||
|
||||
local packed = love.data.pack("data", "<s1BB", seed, settings, seq)
|
||||
local packed = love.data.pack("data", "<s1I2B", seed, settings, seq)
|
||||
self.sharecode = love.data.encode("string", "base64", packed)
|
||||
|
||||
logNotice(("Sharecode: %s"):format(self.sharecode))
|
||||
|
|
|
@ -39,6 +39,7 @@ function C:getDefaults()
|
|||
musicShuffle = false,
|
||||
musicBeta = false,
|
||||
musicFlavor = "Shuffle",
|
||||
noFallingBlocks = false,
|
||||
csversion = 0
|
||||
}
|
||||
end
|
||||
|
@ -69,6 +70,7 @@ function C:serialize()
|
|||
line = line .. tab .. ("musicShuffle = %s,\r\n"):format(self.settings.musicShuffle)
|
||||
line = line .. tab .. ("musicBeta = %s,\r\n"):format(self.settings.musicBeta)
|
||||
line = line .. tab .. ("musicFlavor = %q,\r\n"):format(self.settings.musicFlavor)
|
||||
line = line .. tab .. ("noFallingBlocks = %s,\r\n"):format(self.settings.noFallingBlocks)
|
||||
line = line .. tab .. ("csversion = %s,\r\n"):format(self.settings.csversion)
|
||||
|
||||
return line .. "}"
|
||||
|
|
|
@ -29,6 +29,7 @@ function C:setup()
|
|||
self:loadSpawn(Settings.settings.spawn)
|
||||
self:loadSeqSettings(Settings.settings.seqbreaks, Settings.settings.dboosts)
|
||||
self:loadMusicSettings(Settings.settings.musicShuffle, Settings.settings.musicBeta, Settings.settings.musicFlavor)
|
||||
self:loadNoFallingBlocks(Settings.settings.noFallingBlocks)
|
||||
|
||||
background = lg.newImage('assets/background.png')
|
||||
self:draw()
|
||||
|
@ -54,6 +55,7 @@ settings.randoButton:onPress(function()
|
|||
rocket = fifty()
|
||||
})
|
||||
Screen:loadMusicSettings(fifty(), fifty(), love.math.random(3))
|
||||
Screen:loadNoFallingBlocks(fifty())
|
||||
end)
|
||||
|
||||
function C:loadPuppy(puppy)
|
||||
|
@ -151,6 +153,10 @@ function C:loadMusicSettings(shuffle, beta, flavor)
|
|||
end
|
||||
end
|
||||
|
||||
function C:loadNoFallingBlocks(noFallingBlocks)
|
||||
settings.noFallingBlocks.value = noFallingBlocks
|
||||
end
|
||||
|
||||
layout.version.text = 'Cave Story Randomizer v' .. VERSION
|
||||
layout.author.text = 'by duncathan'
|
||||
layout.twitter.text = '(@duncathan_salt)'
|
||||
|
@ -207,6 +213,8 @@ layout.go:onPress(function()
|
|||
if music.random.value then Randomizer.music.flavor = "Random" end
|
||||
if music.chaos.value then Randomizer.music.flavor = "Chaos" end
|
||||
|
||||
Randomizer.worldGraph.noFallingBlocks = settings.noFallingBlocks.value
|
||||
|
||||
C:setStatus(Randomizer:randomize())
|
||||
|
||||
layout.sharecode.text = "Copy Sharecode"
|
||||
|
@ -271,18 +279,18 @@ end)
|
|||
settings.importshare:onPress(function()
|
||||
local success, seed, sharesettings, seq = pcall(function()
|
||||
local packed = love.data.decode("data", "base64", settings.sharecode.value)
|
||||
local seed, settings, seq = love.data.unpack("<s1BB", packed)
|
||||
local seed, settings, seq = love.data.unpack("<s1I2B", packed)
|
||||
assert(#seed == 20)
|
||||
return seed, settings, seq
|
||||
end)
|
||||
|
||||
if success then
|
||||
settings.importshare.text = "Sharecode Imported"
|
||||
Screen:loadPuppy(bit.band(sharesettings, 1) ~= 0) -- settings & 0b00000001
|
||||
Screen:loadObjective(bit.brshift(bit.band(sharesettings, 14), 1)) -- (settings & 0b00001110) >> 1
|
||||
Screen:loadSpawn(bit.brshift(bit.band(sharesettings, 112), 4)) -- (settings & 0b01110000) >> 4
|
||||
Screen:loadPuppy(bit.band(sharesettings, 1) ~= 0) -- settings & 0b000000001
|
||||
Screen:loadObjective(bit.brshift(bit.band(sharesettings, 14), 1)) -- (settings & 0b000001110) >> 1
|
||||
Screen:loadSpawn(bit.brshift(bit.band(sharesettings, 112), 4)) -- (settings & 0b001110000) >> 4
|
||||
Screen:loadSeed(seed:gsub("^%s*(.-)%s*$", "%1")) -- trim any leading or trailing whitespace
|
||||
Screen:loadSeqSettings(bit.band(sharesettings, 128) ~= 0, { -- (settings & 0b10000000)
|
||||
Screen:loadSeqSettings(bit.band(sharesettings, 128) ~= 0, { -- (settings & 0b010000000)
|
||||
cthulhu = bit.band(seq, 1) ~= 0,
|
||||
chaco = bit.band(seq, 2) ~= 0,
|
||||
paxChaco = bit.band(seq, 4) ~= 0,
|
||||
|
@ -292,6 +300,7 @@ settings.importshare:onPress(function()
|
|||
plantation = bit.band(seq, 64) ~= 0,
|
||||
rocket = bit.band(seq, 128) ~= 0
|
||||
})
|
||||
Screen:loadNoFallingBlocks(bit.band(sharesettings, 256) ~= 0) -- (settings & 0b100000000)
|
||||
else
|
||||
settings.importshare.text = "Invalid Sharecode!"
|
||||
end
|
||||
|
|
|
@ -52,7 +52,8 @@ return { style = 'dialog',
|
|||
{ text = " Start\r\n Point", value = "Start Point", icon = "assets/icon/StartPoint2.png" },
|
||||
{ text = " Arthur's\r\n House", value = "Arthur's House", icon = "assets/icon/Arthur2.png" },
|
||||
{ text = " Camp", value = "Camp", icon = "assets/icon/Camp.png" }
|
||||
}
|
||||
},
|
||||
{ type = 'check', value = false, id = 'noFallingBlocks', text = "No Falling Blocks in Hell", minheight = 27 }
|
||||
},
|
||||
},
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue