cave-story-randomizer/src
2020-02-28 15:23:59 -06:00
..
assets adds working mychar selection! 2020-02-28 07:48:45 -06:00
database Merge pull request #70 from duncathan/objectives 2020-02-27 23:55:02 -06:00
lib shrink objectives into a stepper, and make steppers good 2020-02-28 07:04:44 -06:00
ui adds working mychar selection! 2020-02-28 07:48:45 -06:00
conf.lua use a proper hashing algorithm for seeds like i should've from the start 2019-09-15 17:38:09 -06:00
item_deck.lua reworked the item deck for ease of use for the new shuffle algorithm 2019-03-11 06:12:11 -06:00
log.lua splits main.lua into pieces 2019-09-10 03:13:50 -06:00
main.lua creates a unique sharecode for any given combination of settings 2020-02-28 03:20:05 -06:00
pxm_file.lua Refactored to use TscFile class and read from dropped directory. 2018-12-14 14:51:03 -05:00
randomizer.lua adds working mychar selection! 2020-02-28 07:48:45 -06:00
settings.lua more fix 2020-02-28 15:23:59 -06:00
tsc_file.lua fixes whitespace 2019-03-27 23:46:10 -06:00
util.lua Provide modified Cave.pxm when first weapon can not break blocks. 2018-12-19 15:15:26 -05:00