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37 lines
1.4 KiB
Markdown
37 lines
1.4 KiB
Markdown
# Changelog
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All notable changes will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [0.2.1.2] - 2020-11-06
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### Fixed
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- Story mode scores not properly resetting, leading to VERY inflated highscores on the leaderboards. This also requires me to clear the scores that are on the leaderboard right now, sorry!
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- Difficulty on storymode and in freeplay scores
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- Hard mode difficulty on campaign levels have been fixed
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## [0.2.1.1] - 2020-11-06
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### Fixed
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- Week 2 not unlocking properly
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## [0.2.1] - 2020-11-06
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### Added
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- Scores to the freeplay menu
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- A few new intro boot messages.
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- Lightning effect in Spooky stages
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- Campaign scores, can now compete on scoreboards for campaign!
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- Can now change difficulties in Freeplay mode
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### Changed
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- Balanced out Normal mode for the harder songs(Dadbattle and Spookeez, not South yet). Should be much easier all around.
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- Put tutorial in it's own 'week', so that if you want to play week 1, you don't have to play the tutorial.
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### Fixed
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- One of the charting bits on South and Spookeez during the intro.
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## [0.2.0] - 2020-11-01
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### Added
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- Uhh Newgrounds release lolol I always lose track of shit.
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## [0.1.0] - 2020-10-05
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### Added
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- Uh, everything. This the game's initial gamejam release. We put it out |