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mirror of https://github.com/ninjamuffin99/Funkin.git synced 2024-12-26 15:07:14 +00:00
Funkin/source/funkin
nebulazorua 2eaea3cdc5 Apply judgements through a seperate function to applyScore
Also adds more to the HitNoteScriptEvent, such as the noteDiff and also isComboBreak.
noteDiff is important as it lets you create stuff like notes with reduced hitboxes (i.e mines/"hurt notes") or millisecond hit displays. isComboBreak lets you set whether the judge combo broke, so you could in theory create custom judgements in scripts now with these changes (killer reimplementation in scripts? more likely than you'd think!)
2024-05-08 20:26:17 +08:00
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api Rewrite save data to fix scripted story levels. Add a "pre-transition death delay" 2024-03-04 16:37:42 -05:00
audio fix(ci): linux private repo issues (#524) 2024-04-29 20:04:01 +01:00
data Add a .visible attribute to story weeks. 2024-05-02 12:46:24 -04:00
graphics Fix for another reported crash 2024-04-30 23:59:25 -04:00
input preventDefaultKeys for PreciseInputManager, and just use the FlxG.keys version 2024-05-01 17:23:22 -04:00
modding Apply judgements through a seperate function to applyScore 2024-05-08 20:26:17 +08:00
play Apply judgements through a seperate function to applyScore 2024-05-08 20:26:17 +08:00
save save 2024-04-30 20:52:02 -04:00
ui Apply judgements through a seperate function to applyScore 2024-05-08 20:26:17 +08:00
util Granted access to scripts to some otherwise blacklisted functions. 2024-05-02 04:08:32 -04:00
Conductor.hx more save fixes 2024-04-30 20:03:24 -04:00
Highscore.hx Bunch of results screen fixes 2024-04-01 21:59:53 -04:00
import.hx Remove DynamicAccessTools entirely. 2024-03-06 14:13:48 -05:00
InitState.hx add fullscreen rebindable keybind across whole game 2024-04-30 00:40:42 -04:00
Paths.hx Removed many unused assets to optimize bandwidth usage. 2024-04-05 19:43:52 -04:00
PlayerSettings.hx A bunch of checkstyle fixes 2024-03-16 22:20:22 -04:00
Preferences.hx more save fixes 2024-04-30 20:03:24 -04:00