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2eaea3cdc5
Also adds more to the HitNoteScriptEvent, such as the noteDiff and also isComboBreak. noteDiff is important as it lets you create stuff like notes with reduced hitboxes (i.e mines/"hurt notes") or millisecond hit displays. isComboBreak lets you set whether the judge combo broke, so you could in theory create custom judgements in scripts now with these changes (killer reimplementation in scripts? more likely than you'd think!) |
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.. | ||
credits | ||
debug | ||
freeplay | ||
haxeui | ||
mainmenu | ||
options | ||
story | ||
title | ||
transition | ||
Alphabet.hx | ||
AtlasMenuList.hx | ||
AtlasText.hx | ||
MenuItem.hx | ||
MenuList.hx | ||
MusicBeatState.hx | ||
MusicBeatSubState.hx | ||
NgPrompt.hx | ||
Prompt.hx | ||
TextMenuList.hx |