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33 commits

Author SHA1 Message Date
EliteMasterEric 50b587e3b8 Merge remote-tracking branch 'public/develop' into rewrite/master 2024-07-11 20:58:42 -04:00
Eric 1a44853c88
Merge pull request #2452 from eltociear/patch-1
Update ScriptEventType.hx
2024-07-11 03:56:07 -04:00
EliteMasterEric 84dd1cd3b9 Fix several character animation issues 2024-06-28 22:29:59 -04:00
nebulazorua e462b04b59 does notesplash 2024-05-15 20:46:08 +08:00
Ikko Eltociear Ashimine 6a52efe8a4
Update ScriptEventType.hx
relevent -> relevant
2024-05-11 18:10:15 +09:00
nebulazorua 2eaea3cdc5 Apply judgements through a seperate function to applyScore
Also adds more to the HitNoteScriptEvent, such as the noteDiff and also isComboBreak.
noteDiff is important as it lets you create stuff like notes with reduced hitboxes (i.e mines/"hurt notes") or millisecond hit displays. isComboBreak lets you set whether the judge combo broke, so you could in theory create custom judgements in scripts now with these changes (killer reimplementation in scripts? more likely than you'd think!)
2024-05-08 20:26:17 +08:00
EliteMasterEric 23a27dd36e Implement onSongLoaded script event (with access to notes and events) 2024-05-02 04:11:27 -04:00
EliteMasterEric d56c33cd17 Fix a dozen tiny issues with 2hot's audio and visuals (and some script crashes!). 2024-03-16 00:55:57 -04:00
EliteMasterEric 059e1c0e13 Implement onNoteIncoming script event. 2024-03-05 21:48:04 -05:00
EliteMasterEric 0294ea0b79 Implemented FlxAnimate characters into Blazin'. 2024-03-01 08:13:06 -05:00
EliteMasterEric 44623071cd Redo event stuff for abot and game over audio logic 2024-02-18 03:02:36 -05:00
EliteMasterEric 5ec0939263 Bunch of changes to NoteScriptEvent and death logic 2024-02-15 17:25:28 -05:00
EliteMasterEric eec3ac3ced Clean up several messy chunks of code, and add support for dragging notes and events. 2023-10-26 05:46:22 -04:00
EliteMasterEric acce2ac811 Move ScriptEventType to its own module. 2023-10-25 01:12:46 -04:00
EliteMasterEric f4bc682ea1 Remove funkin.play.song.SongData and refactor app to match. 2023-09-08 17:46:44 -04:00
EliteMasterEric 25c70564bd WIP on new note rendering, inputs. 2023-06-22 01:41:01 -04:00
EliteMasterEric 28ddadffff Week 6 dialogue support + bug fixes 2023-06-16 17:37:56 -04:00
EliteMasterEric 2d04b1c5f1 Merge branch 'master' into bugfix/character-data 2023-06-09 15:34:56 -04:00
EliteMasterEric e68f9ca9a1 Validated formatting of 203 HX files. 2023-06-08 16:30:45 -04:00
EliteMasterEric 4851ff5c27 Internal rework to song events 2023-06-02 14:35:28 -04:00
EliteMasterEric b126ac28f4 state->State 2023-06-02 14:34:47 -04:00
EliteMasterEric 872f7c93e8 Added onAdd event so GF character can fix position in Tutorial 2023-05-26 17:10:08 -04:00
EliteMasterEric 337802a6bf Fixed an issue where SongEventScriptEvent would not be dispatched 2023-04-20 13:48:15 -04:00
EliteMasterEric 634258535c Applied new code style to source/ and assets/data/ 2023-01-22 22:25:45 -05:00
EliteMasterEric 6d7913786e Working events in chart editor 2023-01-22 19:55:30 -05:00
Eric Myllyoja 79751222e1 Merge remote-tracking branch 'origin/note-redux' into feature/chart-editor 2022-09-16 15:38:19 -04:00
Cameron Taylor f07d172219 data stuff moved OUT of Note.hx! 2022-09-16 01:44:50 -04:00
Eric Myllyoja ee3e1750df Work in progress on Week 8 stuff (animation offsets, death animation) 2022-07-06 21:49:42 -04:00
Eric Myllyoja 05db82c828 Added blood to henches, added moving limo, added dynamic GF combo/drop animations 2022-06-09 22:28:58 -04:00
Eric Myllyoja b6da0b5e20 Fixed Week 4 boppers and car. 2022-04-18 19:36:09 -04:00
Eric Myllyoja 60c6e5ee29 Various bug fixes for strumlines 2022-03-14 20:48:45 -04:00
Eric Myllyoja 0cc4f8a982 Scripted modules are stable but missing some features. 2022-03-13 14:36:03 -04:00
Eric Myllyoja 49b2907a30 Scripted module and script event systems, reworked strumlines. 2022-03-11 01:30:01 -05:00