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13 commits

Author SHA1 Message Date
EliteMasterEric f7a3d43e54 Fixes to animation looping and holds 2024-03-02 22:46:13 -05:00
EliteMasterEric 539b688055 Exploration in expanding FunkinSprite for optimization 2024-02-22 18:55:24 -05:00
EliteMasterEric e391c02015 Polish note display visuals, and scrap Killer judgement. 2024-01-15 22:10:42 -05:00
EliteMasterEric 8dd07d2763 I discovered a new profiling tool and stayed up until 5 AM optimizing shit. 2023-09-13 14:51:12 -04:00
EliteMasterEric f4bc682ea1 Remove funkin.play.song.SongData and refactor app to match. 2023-09-08 17:46:44 -04:00
EliteMasterEric 16bcf2c767 Rework note sprites to pull note style data 2023-07-13 20:27:45 -04:00
EliteMasterEric 796a51325f Hold note covers are in and properly positioned 2023-07-08 01:03:46 -04:00
EliteMasterEric 8e071221ff Work in progress on hold covers 2023-07-05 22:11:58 -04:00
EliteMasterEric b615fbf82a WIP on hold covers 2023-07-04 16:38:10 -04:00
EliteMasterEric a672db7b0e Messing around with logic for hold note misses/health gain 2023-06-27 13:43:42 -04:00
EliteMasterEric 0fac918428 Reworked anti-aliasing code (sprites now default to true) 2023-06-25 12:36:00 -04:00
EliteMasterEric 2cae781984 Sustains are kinda working? 2023-06-22 19:28:39 -04:00
EliteMasterEric 25c70564bd WIP on new note rendering, inputs. 2023-06-22 01:41:01 -04:00