mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2024-11-25 16:24:40 +00:00
WIP on hold covers
This commit is contained in:
parent
100565f9fc
commit
b615fbf82a
|
@ -145,9 +145,9 @@ class InitState extends FlxTransitionableState
|
|||
// NOTE: tileData is ignored if TransitionData.type is FADE instead of TILES.
|
||||
var tileData:TransitionTileData = {asset: diamond, width: 32, height: 32};
|
||||
|
||||
FlxTransitionableState.defaultTransIn = new TransitionData(FADE, FlxColor.BLACK, 1, new FlxPoint(1, 1), tileData,
|
||||
FlxTransitionableState.defaultTransIn = new TransitionData(FADE, FlxColor.BLACK, 1, new FlxPoint(0, -1), tileData,
|
||||
new FlxRect(-200, -200, FlxG.width * 1.4, FlxG.height * 1.4));
|
||||
FlxTransitionableState.defaultTransOut = new TransitionData(FADE, FlxColor.BLACK, 0.7, new FlxPoint(1, 1), tileData,
|
||||
FlxTransitionableState.defaultTransOut = new TransitionData(FADE, FlxColor.BLACK, 0.7, new FlxPoint(0, 1), tileData,
|
||||
new FlxRect(-200, -200, FlxG.width * 1.4, FlxG.height * 1.4));
|
||||
// Don't play transition in when entering the title state.
|
||||
FlxTransitionableState.skipNextTransIn = true;
|
||||
|
|
|
@ -2190,6 +2190,11 @@ class PlayState extends MusicBeatState
|
|||
playerStrumline.playNoteSplash(daNote.noteData.getDirection());
|
||||
}
|
||||
|
||||
if (daNote.noteData.isHoldNote)
|
||||
{
|
||||
playerStrumline.playNoteHoldCover(daNote.noteData.getDirection());
|
||||
}
|
||||
|
||||
// Only add the score if you're not on practice mode
|
||||
if (!isPracticeMode)
|
||||
{
|
||||
|
|
75
source/funkin/play/notes/NoteHoldCover.hx
Normal file
75
source/funkin/play/notes/NoteHoldCover.hx
Normal file
|
@ -0,0 +1,75 @@
|
|||
package funkin.play.notes;
|
||||
|
||||
import flixel.group.FlxSpriteGroup.FlxTypedSpriteGroup;
|
||||
import funkin.play.notes.NoteDirection;
|
||||
import flixel.graphics.frames.FlxFramesCollection;
|
||||
import flixel.FlxG;
|
||||
import flixel.graphics.frames.FlxAtlasFrames;
|
||||
import flixel.FlxSprite;
|
||||
|
||||
class NoteHoldCover extends FlxTypedSpriteGroup<FlxSprite>
|
||||
{
|
||||
static final FRAMERATE_DEFAULT:Int = 24;
|
||||
|
||||
static var glowFrames:FlxAtlasFrames;
|
||||
|
||||
var glow:FlxSprite;
|
||||
var sparks:FlxSprite;
|
||||
|
||||
public static function preloadFrames():Void
|
||||
{
|
||||
glowFrames = Paths.getSparrowAtlas('holdCoverRed');
|
||||
}
|
||||
|
||||
public function new()
|
||||
{
|
||||
super(0, 0);
|
||||
|
||||
setup();
|
||||
}
|
||||
|
||||
/**
|
||||
* Add ALL the animations to this sprite. We will recycle and reuse the FlxSprite multiple times.
|
||||
*/
|
||||
function setup():Void
|
||||
{
|
||||
glow = new FlxSprite();
|
||||
add(glow);
|
||||
if (glowFrames == null) preloadFrames();
|
||||
glow.frames = glowFrames;
|
||||
|
||||
glow.animation.addByPrefix('holdCoverRed', 'holdCoverRed0', FRAMERATE_DEFAULT, true, false, false);
|
||||
glow.animation.addByPrefix('holdCoverEndRed', 'holdCoverEndRed0', FRAMERATE_DEFAULT, true, false, false);
|
||||
|
||||
glow.animation.finishCallback = this.onAnimationFinished;
|
||||
|
||||
if (glow.animation.getAnimationList().length < 2)
|
||||
{
|
||||
trace('WARNING: NoteHoldCover failed to initialize all animations.');
|
||||
}
|
||||
}
|
||||
|
||||
public function playStart(direction:NoteDirection):Void
|
||||
{
|
||||
glow.animation.play('holdCoverRed');
|
||||
}
|
||||
|
||||
public function playContinue(direction:NoteDirection):Void
|
||||
{
|
||||
glow.animation.play('holdCoverRed');
|
||||
}
|
||||
|
||||
public function playEnd(direction:NoteDirection):Void
|
||||
{
|
||||
glow.animation.play('holdCoverEndRed');
|
||||
}
|
||||
|
||||
public function onAnimationFinished(animationName:String):Void
|
||||
{
|
||||
if (animationName.startsWith('holdCoverEnd'))
|
||||
{
|
||||
// *lightning* *zap* *crackle*
|
||||
this.kill();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -21,19 +21,6 @@ class NoteSprite extends FlxSprite
|
|||
return this.strumTime;
|
||||
}
|
||||
|
||||
/**
|
||||
* The length of the note's sustain, in milliseconds.
|
||||
* If 0, the note is a tap note.
|
||||
*/
|
||||
public var length(default, set):Float;
|
||||
|
||||
function set_length(value:Float):Float
|
||||
{
|
||||
this.length = value;
|
||||
this.isSustainNote = (this.length > 0);
|
||||
return this.length;
|
||||
}
|
||||
|
||||
/**
|
||||
* The time at which the note should be hit, in steps.
|
||||
*/
|
||||
|
|
|
@ -1,16 +1,18 @@
|
|||
package funkin.play.notes;
|
||||
|
||||
import flixel.tweens.FlxEase;
|
||||
import flixel.tweens.FlxTween;
|
||||
import funkin.ui.PreferencesMenu;
|
||||
import funkin.play.notes.NoteSprite;
|
||||
import flixel.util.FlxSort;
|
||||
import funkin.play.notes.SustainTrail;
|
||||
import funkin.util.SortUtil;
|
||||
import funkin.play.song.SongData.SongNoteData;
|
||||
import flixel.FlxG;
|
||||
import flixel.group.FlxSpriteGroup;
|
||||
import flixel.group.FlxSpriteGroup.FlxTypedSpriteGroup;
|
||||
import flixel.tweens.FlxEase;
|
||||
import flixel.tweens.FlxTween;
|
||||
import flixel.util.FlxSort;
|
||||
import funkin.play.notes.NoteHoldCover;
|
||||
import funkin.play.notes.NoteSplash;
|
||||
import funkin.play.notes.NoteSprite;
|
||||
import funkin.play.notes.SustainTrail;
|
||||
import funkin.play.song.SongData.SongNoteData;
|
||||
import funkin.ui.PreferencesMenu;
|
||||
import funkin.util.SortUtil;
|
||||
|
||||
/**
|
||||
* A group of sprites which handles the receptor, the note splashes, and the notes (with sustains) for a given player.
|
||||
|
@ -48,7 +50,7 @@ class Strumline extends FlxSpriteGroup
|
|||
|
||||
var strumlineNotes:FlxTypedSpriteGroup<StrumlineNote>;
|
||||
var noteSplashes:FlxTypedSpriteGroup<NoteSplash>;
|
||||
var sustainSplashes:FlxTypedSpriteGroup<NoteSplash>;
|
||||
var noteHoldCovers:FlxTypedSpriteGroup<NoteHoldCover>;
|
||||
|
||||
var noteData:Array<SongNoteData> = [];
|
||||
var nextNoteIndex:Int = -1;
|
||||
|
@ -74,8 +76,12 @@ class Strumline extends FlxSpriteGroup
|
|||
this.notes.zIndex = 30;
|
||||
this.add(this.notes);
|
||||
|
||||
this.noteHoldCovers = new FlxTypedSpriteGroup<NoteHoldCover>(0, 0, 4);
|
||||
this.noteHoldCovers.zIndex = 40;
|
||||
this.add(this.noteHoldCovers);
|
||||
|
||||
this.noteSplashes = new FlxTypedSpriteGroup<NoteSplash>(0, 0, NOTE_SPLASH_CAP);
|
||||
this.noteSplashes.zIndex = 40;
|
||||
this.noteSplashes.zIndex = 50;
|
||||
this.add(this.noteSplashes);
|
||||
|
||||
for (i in 0...KEY_COUNT)
|
||||
|
@ -450,6 +456,27 @@ class Strumline extends FlxSpriteGroup
|
|||
}
|
||||
}
|
||||
|
||||
public function playNoteHoldCover(direction:NoteDirection):Void
|
||||
{
|
||||
// TODO: Add a setting to disable note splashes.
|
||||
// if (Settings.noSplash) return;
|
||||
|
||||
var cover:NoteHoldCover = this.constructNoteHoldCover();
|
||||
|
||||
if (cover != null)
|
||||
{
|
||||
cover.playStart(direction);
|
||||
|
||||
cover.x = this.x;
|
||||
cover.x += getXPos(direction);
|
||||
cover.x -= cover.width / 8;
|
||||
cover.x += INITIAL_OFFSET;
|
||||
cover.y = this.y;
|
||||
cover.y -= cover.height / 4;
|
||||
//
|
||||
}
|
||||
}
|
||||
|
||||
public function buildNoteSprite(note:SongNoteData):NoteSprite
|
||||
{
|
||||
var noteSprite:NoteSprite = constructNoteSprite();
|
||||
|
@ -530,6 +557,40 @@ class Strumline extends FlxSpriteGroup
|
|||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Custom recycling behavior.
|
||||
*/
|
||||
function constructNoteHoldCover():NoteHoldCover
|
||||
{
|
||||
var result:NoteHoldCover = null;
|
||||
|
||||
// If we haven't filled the pool yet...
|
||||
if (noteHoldCovers.length < noteHoldCovers.maxSize)
|
||||
{
|
||||
// Create a new note hold cover.
|
||||
result = new NoteHoldCover();
|
||||
this.noteHoldCovers.add(result);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Else, find a note splash which is inactive so we can revive it.
|
||||
result = this.noteHoldCovers.getFirstAvailable();
|
||||
|
||||
if (result != null)
|
||||
{
|
||||
result.revive();
|
||||
}
|
||||
else
|
||||
{
|
||||
// The note hold cover pool is full and all note hold covers are active,
|
||||
// so we just pick one at random to destroy and restart.
|
||||
result = FlxG.random.getObject(this.noteHoldCovers.members);
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Custom recycling behavior.
|
||||
*/
|
||||
|
|
|
@ -450,6 +450,13 @@ abstract SongNoteData(RawSongNoteData)
|
|||
return this.l = value;
|
||||
}
|
||||
|
||||
public var isHoldNote(get, never):Bool;
|
||||
|
||||
public function get_isHoldNote():Bool
|
||||
{
|
||||
return this.l > 0;
|
||||
}
|
||||
|
||||
public var kind(get, set):String;
|
||||
|
||||
public function get_kind():String
|
||||
|
|
Loading…
Reference in a new issue