Abnormal
59114a75ea
combine FlxAtlasSprite
and FunkinSprite
2025-09-03 15:26:30 -05:00
kade-github
19eb138666
vwooshin for retry
2025-04-25 00:32:07 -04:00
EliteMasterEric
9ff14aed42
Fix an issue where Pico's retry animation is broken on Ugh/Guns Pico Mix
2025-04-09 15:58:44 -04:00
EliteMasterEric
bc546e86aa
Clean up documentation in StrumlineNote
2024-10-05 13:34:08 -04:00
EliteMasterEric
de5cca1120
Add some cutom logic to determine if this.active is needed.
2024-10-05 13:34:08 -04:00
DaWaterMalone
3aa4591bab
Fixed Modded StrumlineNote Sprite Looping Animation
...
Within the playStatic function on the StrumlineNote.hx, setting this.active = true; will fix looping animations for modded in StrumlineNote sprites. Leaving this.active = false; will stop any modded StrumlineNote sprite animation when the player or opponent hits chart notes.
2024-10-05 13:34:08 -04:00
dombomb64
6e33cac9ec
...Okay it wasn't that simple
2024-09-17 16:47:16 -04:00
dombomb64
0706192cbe
Fix note scaling with one simple trick!
2024-09-17 13:50:59 -04:00
EliteMasterEric
41bd0246ac
Custom coutndown, judgements, and combo count now use the note style file instead of hardcoded paths.
2024-07-28 17:10:32 -04:00
EliteMasterEric
16bcf2c767
Rework note sprites to pull note style data
2023-07-13 20:27:45 -04:00
EliteMasterEric
796a51325f
Hold note covers are in and properly positioned
2023-07-08 01:03:46 -04:00
EliteMasterEric
2f7708c106
Hold notes pretty much done! yay!
2023-06-27 17:22:51 -04:00
EliteMasterEric
0fac918428
Reworked anti-aliasing code (sprites now default to true)
2023-06-25 12:36:00 -04:00
EliteMasterEric
25c70564bd
WIP on new note rendering, inputs.
2023-06-22 01:41:01 -04:00