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code in place for story week

This commit is contained in:
Cameron Taylor 2022-08-22 20:18:54 -04:00
parent a731ccf0ad
commit 3be4530fa5

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@ -13,8 +13,8 @@ import flixel.text.FlxText;
import flixel.tweens.FlxTween;
import flixel.util.FlxColor;
import flixel.util.FlxTimer;
import lime.net.curl.CURLCode;
import funkin.play.PlayState;
import lime.net.curl.CURLCode;
using StringTools;
@ -30,13 +30,14 @@ class StoryMenuState extends MusicBeatState
['Satin-Panties', "High", "Milf"],
['Cocoa', 'Eggnog', 'Winter-Horrorland'],
['Senpai', 'Roses', 'Thorns'],
['Ugh', 'Guns', 'Stress']
['Ugh', 'Guns', 'Stress'],
['Darnell', "lit-up", "2hot"]
];
var curDifficulty:Int = 1;
// TODO: This info is just hardcoded right now.
// We should probably make it so that weeks must be completed in order to unlock the next week.
public static var weekUnlocked:Array<Bool> = [true, true, true, true, true, true, true, true];
public static var weekUnlocked:Array<Bool> = [true, true, true, true, true, true, true, true, true];
var weekCharacters:Array<Dynamic> = [
['dad', 'bf', 'gf'],
@ -47,6 +48,7 @@ class StoryMenuState extends MusicBeatState
['parents-christmas', 'bf', 'gf'],
['senpai', 'bf', 'gf'],
['tankman', 'bf', 'gf'],
['pico', 'pico', 'pico']
];
var weekNames:Array<String> = [
@ -57,7 +59,8 @@ class StoryMenuState extends MusicBeatState
"MOMMY MUST MURDER",
"RED SNOW",
"hating simulator ft. moawling",
"TANKMAN"
"TANKMAN",
"DARNELL AND NENE"
];
var txtWeekTitle:FlxText;