2020-10-31 00:09:33 +00:00
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package;
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import flixel.FlxSprite;
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import flixel.graphics.frames.FlxAtlasFrames;
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class MenuCharacter extends FlxSprite
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{
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public var character:String;
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public function new(x:Float, character:String = 'bf')
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{
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super(x);
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this.character = character;
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2021-02-08 21:34:48 +00:00
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var tex = Paths.getSparrowAtlas('campaign_menu_UI_characters');
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2020-10-31 00:09:33 +00:00
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frames = tex;
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animation.addByPrefix('bf', "BF idle dance white", 24);
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2020-10-31 01:55:09 +00:00
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animation.addByPrefix('bfConfirm', 'BF HEY!!', 24, false);
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2020-10-31 00:09:33 +00:00
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animation.addByPrefix('gf', "GF Dancing Beat WHITE", 24);
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animation.addByPrefix('dad', "Dad idle dance BLACK LINE", 24);
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animation.addByPrefix('spooky', "spooky dance idle BLACK LINES", 24);
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2020-12-11 09:15:24 +00:00
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animation.addByPrefix('pico', "Pico Idle Dance", 24);
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2020-12-27 10:57:45 +00:00
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animation.addByPrefix('mom', "Mom Idle BLACK LINES", 24);
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2021-01-20 10:31:43 +00:00
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animation.addByPrefix('parents-christmas', "Parent Christmas Idle", 24);
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2021-02-02 07:20:14 +00:00
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animation.addByPrefix('senpai', "SENPAI idle Black Lines", 24);
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2021-01-20 10:31:43 +00:00
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// Parent Christmas Idle
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2020-10-31 00:09:33 +00:00
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animation.play(character);
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updateHitbox();
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}
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}
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