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week setup?
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assets/data/philly/philly.json
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assets/data/philly/philly.json
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||||
<SubTexture name="Dad idle dance BLACK LINE0002" x="2526" y="0" width="424" height="757" frameX="-2" frameY="-10" frameWidth="429" frameHeight="767"/>
|
||||
<SubTexture name="Dad idle dance BLACK LINE0003" x="2526" y="0" width="424" height="757" frameX="-2" frameY="-10" frameWidth="429" frameHeight="767"/>
|
||||
<SubTexture name="Dad idle dance BLACK LINE0004" x="2960" y="0" width="423" height="759" frameX="-3" frameY="-8" frameWidth="429" frameHeight="767"/>
|
||||
<SubTexture name="Dad idle dance BLACK LINE0005" x="2960" y="0" width="423" height="759" frameX="-3" frameY="-8" frameWidth="429" frameHeight="767"/>
|
||||
<SubTexture name="Dad idle dance BLACK LINE0006" x="3393" y="0" width="419" height="766" frameX="-5" frameY="-1" frameWidth="429" frameHeight="767"/>
|
||||
<SubTexture name="Dad idle dance BLACK LINE0007" x="3393" y="0" width="419" height="766" frameX="-5" frameY="-1" frameWidth="429" frameHeight="767"/>
|
||||
<SubTexture name="Dad idle dance BLACK LINE0008" x="3822" y="0" width="419" height="767" frameX="-6" frameY="0" frameWidth="429" frameHeight="767"/>
|
||||
<SubTexture name="Dad idle dance BLACK LINE0009" x="3822" y="0" width="419" height="767" frameX="-6" frameY="0" frameWidth="429" frameHeight="767"/>
|
||||
<SubTexture name="Dad idle dance BLACK LINE0010" x="4251" y="0" width="419" height="767" frameX="-6" frameY="0" frameWidth="429" frameHeight="767"/>
|
||||
<SubTexture name="Dad idle dance BLACK LINE0011" x="4251" y="0" width="419" height="767" frameX="-6" frameY="0" frameWidth="429" frameHeight="767"/>
|
||||
<SubTexture name="Dad idle dance BLACK LINE0012" x="4251" y="0" width="419" height="767" frameX="-6" frameY="0" frameWidth="429" frameHeight="767"/>
|
||||
<SubTexture name="Dad idle dance BLACK LINE0013" x="4251" y="0" width="419" height="767" frameX="-6" frameY="0" frameWidth="429" frameHeight="767"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0000" x="4680" y="0" width="699" height="634" frameX="-2" frameY="-14" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0001" x="5389" y="0" width="703" height="634" frameX="0" frameY="-14" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0002" x="6102" y="0" width="703" height="632" frameX="0" frameY="-16" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0003" x="6815" y="0" width="699" height="632" frameX="-2" frameY="-16" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0004" x="0" y="777" width="699" height="635" frameX="-2" frameY="-13" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0005" x="709" y="777" width="699" height="635" frameX="-2" frameY="-13" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0006" x="1418" y="777" width="699" height="637" frameX="-2" frameY="-11" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0007" x="2127" y="777" width="699" height="648" frameX="-2" frameY="0" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0008" x="2127" y="777" width="699" height="648" frameX="-2" frameY="0" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0009" x="2127" y="777" width="699" height="648" frameX="-2" frameY="0" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0010" x="2836" y="777" width="699" height="648" frameX="-2" frameY="0" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0011" x="2836" y="777" width="699" height="648" frameX="-2" frameY="0" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0012" x="2836" y="777" width="699" height="648" frameX="-2" frameY="0" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0013" x="3545" y="777" width="699" height="648" frameX="-2" frameY="0" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0014" x="3545" y="777" width="699" height="648" frameX="-2" frameY="0" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0015" x="4254" y="777" width="699" height="636" frameX="-2" frameY="-12" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0016" x="4963" y="777" width="703" height="636" frameX="0" frameY="-12" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0017" x="5676" y="777" width="703" height="636" frameX="0" frameY="-12" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0018" x="6389" y="777" width="699" height="636" frameX="-2" frameY="-12" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0019" x="7098" y="777" width="699" height="637" frameX="-2" frameY="-11" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0020" x="0" y="1435" width="699" height="637" frameX="-2" frameY="-11" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0021" x="709" y="1435" width="699" height="638" frameX="-2" frameY="-10" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0022" x="1418" y="1435" width="699" height="643" frameX="-2" frameY="-5" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0023" x="1418" y="1435" width="699" height="643" frameX="-2" frameY="-5" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0024" x="1418" y="1435" width="699" height="643" frameX="-2" frameY="-5" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0025" x="2127" y="1435" width="699" height="642" frameX="-2" frameY="-6" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0026" x="2127" y="1435" width="699" height="642" frameX="-2" frameY="-6" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0027" x="2127" y="1435" width="699" height="642" frameX="-2" frameY="-6" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0028" x="2836" y="1435" width="699" height="642" frameX="-2" frameY="-6" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0029" x="2836" y="1435" width="699" height="642" frameX="-2" frameY="-6" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="Pico Idle Dance0000" x="3545" y="1435" width="435" height="461" frameX="-18" frameY="-13" frameWidth="453" frameHeight="475"/>
|
||||
<SubTexture name="Pico Idle Dance0001" x="3545" y="1435" width="435" height="461" frameX="-18" frameY="-13" frameWidth="453" frameHeight="475"/>
|
||||
<SubTexture name="Pico Idle Dance0002" x="3990" y="1435" width="442" height="468" frameX="-11" frameY="-6" frameWidth="453" frameHeight="475"/>
|
||||
<SubTexture name="Pico Idle Dance0003" x="3990" y="1435" width="442" height="468" frameX="-11" frameY="-6" frameWidth="453" frameHeight="475"/>
|
||||
<SubTexture name="Pico Idle Dance0004" x="4442" y="1435" width="448" height="469" frameX="-1" frameY="-6" frameWidth="453" frameHeight="475"/>
|
||||
<SubTexture name="Pico Idle Dance0005" x="4900" y="1435" width="444" height="469" frameX="-1" frameY="-6" frameWidth="453" frameHeight="475"/>
|
||||
<SubTexture name="Pico Idle Dance0006" x="5354" y="1435" width="444" height="474" frameX="-1" frameY="-1" frameWidth="453" frameHeight="475"/>
|
||||
<SubTexture name="Pico Idle Dance0007" x="5808" y="1435" width="442" height="474" frameX="-1" frameY="-1" frameWidth="453" frameHeight="475"/>
|
||||
<SubTexture name="Pico Idle Dance0008" x="6260" y="1435" width="443" height="475" frameX="0" frameY="0" frameWidth="453" frameHeight="475"/>
|
||||
<SubTexture name="Pico Idle Dance0009" x="6260" y="1435" width="443" height="475" frameX="0" frameY="0" frameWidth="453" frameHeight="475"/>
|
||||
<SubTexture name="Pico Idle Dance0010" x="6260" y="1435" width="443" height="475" frameX="0" frameY="0" frameWidth="453" frameHeight="475"/>
|
||||
<SubTexture name="Pico Idle Dance0011" x="6260" y="1435" width="443" height="475" frameX="0" frameY="0" frameWidth="453" frameHeight="475"/>
|
||||
<SubTexture name="Pico Idle Dance0012" x="6260" y="1435" width="443" height="475" frameX="0" frameY="0" frameWidth="453" frameHeight="475"/>
|
||||
<SubTexture name="Pico Idle Dance0013" x="6260" y="1435" width="443" height="475" frameX="0" frameY="0" frameWidth="453" frameHeight="475"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0000" x="6713" y="1435" width="381" height="549" frameX="-50" frameY="0" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0001" x="6713" y="1435" width="381" height="549" frameX="-50" frameY="0" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0002" x="7104" y="1435" width="379" height="541" frameX="-55" frameY="-8" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0003" x="7104" y="1435" width="379" height="541" frameX="-55" frameY="-8" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0004" x="7493" y="1435" width="357" height="484" frameX="-79" frameY="-61" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0005" x="7493" y="1435" width="357" height="484" frameX="-79" frameY="-61" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0006" x="0" y="2088" width="354" height="494" frameX="-78" frameY="-52" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0007" x="0" y="2088" width="354" height="494" frameX="-78" frameY="-52" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0008" x="364" y="2088" width="492" height="532" frameX="0" frameY="-16" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0009" x="364" y="2088" width="492" height="532" frameX="0" frameY="-16" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0010" x="866" y="2088" width="481" height="524" frameX="-7" frameY="-20" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0011" x="866" y="2088" width="481" height="524" frameX="-7" frameY="-20" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0012" x="7493" y="1435" width="357" height="484" frameX="-79" frameY="-61" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0013" x="7493" y="1435" width="357" height="484" frameX="-79" frameY="-61" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0014" x="0" y="2088" width="354" height="494" frameX="-78" frameY="-52" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0015" x="0" y="2088" width="354" height="494" frameX="-78" frameY="-52" frameWidth="492" frameHeight="549"/>
|
||||
</TextureAtlas>
|
||||
|
|
BIN
assets/music/Philly_Inst.mp3
Normal file
BIN
assets/music/Philly_Inst.mp3
Normal file
Binary file not shown.
BIN
assets/music/Philly_Voices.mp3
Normal file
BIN
assets/music/Philly_Voices.mp3
Normal file
Binary file not shown.
|
@ -12,7 +12,7 @@ import lime.utils.Assets;
|
|||
|
||||
class FreeplayState extends MusicBeatState
|
||||
{
|
||||
var songs:Array<String> = ["Pico", "Blammed", "Bopeebo", "Dadbattle", "Fresh", "Tutorial"];
|
||||
var songs:Array<String> = ["Pico", "Philly", "Blammed", "Bopeebo", "Dadbattle", "Fresh", "Tutorial"];
|
||||
|
||||
var selector:FlxText;
|
||||
var curSelected:Int = 0;
|
||||
|
|
|
@ -21,6 +21,7 @@ class MenuCharacter extends FlxSprite
|
|||
animation.addByPrefix('gf', "GF Dancing Beat WHITE", 24);
|
||||
animation.addByPrefix('dad', "Dad idle dance BLACK LINE", 24);
|
||||
animation.addByPrefix('spooky', "spooky dance idle BLACK LINES", 24);
|
||||
animation.addByPrefix('pico', "Pico Idle Dance", 24);
|
||||
|
||||
animation.play(character);
|
||||
updateHitbox();
|
||||
|
|
|
@ -22,6 +22,7 @@ class MenuItem extends FlxSpriteGroup
|
|||
week.animation.addByPrefix('week0', 'tutorial selected', 24);
|
||||
week.animation.addByPrefix('week1', "WEEK1 select", 24);
|
||||
week.animation.addByPrefix('week2', "week2 select", 24);
|
||||
week.animation.addByPrefix('week3', "Week 3 press", 24);
|
||||
add(week);
|
||||
|
||||
week.animation.play('week' + weekNum);
|
||||
|
|
|
@ -149,7 +149,7 @@ class PlayState extends MusicBeatState
|
|||
|
||||
isHalloween = true;
|
||||
}
|
||||
else if (SONG.song.toLowerCase() == 'pico' || SONG.song.toLowerCase() == 'blammed')
|
||||
else if (SONG.song.toLowerCase() == 'pico' || SONG.song.toLowerCase() == 'blammed' || SONG.song.toLowerCase() == 'philly')
|
||||
{
|
||||
curStage = 'philly';
|
||||
|
||||
|
@ -898,7 +898,7 @@ class PlayState extends MusicBeatState
|
|||
{
|
||||
if (daNote.tooLate || !daNote.wasGoodHit)
|
||||
{
|
||||
health -= 0.04;
|
||||
health -= 0.045;
|
||||
vocals.volume = 0;
|
||||
}
|
||||
|
||||
|
@ -939,7 +939,7 @@ class PlayState extends MusicBeatState
|
|||
FlxG.switchState(new StoryMenuState());
|
||||
|
||||
// if ()
|
||||
StoryMenuState.weekUnlocked[2] = true;
|
||||
StoryMenuState.weekUnlocked[Std.int(Math.min(storyWeek, StoryMenuState.weekUnlocked.length - 1))] = true;
|
||||
|
||||
if (SONG.validScore)
|
||||
{
|
||||
|
@ -1242,7 +1242,7 @@ class PlayState extends MusicBeatState
|
|||
{
|
||||
if (!boyfriend.stunned)
|
||||
{
|
||||
health -= 0.025;
|
||||
health -= 0.035;
|
||||
if (combo > 5)
|
||||
{
|
||||
gf.playAnim('sad');
|
||||
|
@ -1407,7 +1407,7 @@ class PlayState extends MusicBeatState
|
|||
trainFinishing = true;
|
||||
}
|
||||
|
||||
if (phillyTrain.x < 0 && trainFinishing)
|
||||
if (phillyTrain.x < -4000 && trainFinishing)
|
||||
trainReset();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -17,12 +17,22 @@ class StoryMenuState extends MusicBeatState
|
|||
{
|
||||
var scoreText:FlxText;
|
||||
|
||||
var weekData:Array<Dynamic> = [['Tutorial'], ['Bopeebo', 'Fresh', 'Dadbattle'], ['Spookeez', 'South']];
|
||||
var weekData:Array<Dynamic> = [
|
||||
['Tutorial'],
|
||||
['Bopeebo', 'Fresh', 'Dadbattle'],
|
||||
['Spookeez', 'South'],
|
||||
['Pico', 'Philly', "Blammed"]
|
||||
];
|
||||
var curDifficulty:Int = 1;
|
||||
|
||||
public static var weekUnlocked:Array<Bool> = [true, true, false];
|
||||
public static var weekUnlocked:Array<Bool> = [true, true, false, false];
|
||||
|
||||
var weekCharacters:Array<Dynamic> = [['dad', 'bf', 'gf'], ['dad', 'bf', 'gf'], ['spooky', 'bf', 'gf']];
|
||||
var weekCharacters:Array<Dynamic> = [
|
||||
['dad', 'bf', 'gf'],
|
||||
['dad', 'bf', 'gf'],
|
||||
['spooky', 'bf', 'gf'],
|
||||
['pico', 'bf', 'gf']
|
||||
];
|
||||
var curWeek:Int = 0;
|
||||
|
||||
var txtTracklist:FlxText;
|
||||
|
@ -113,6 +123,8 @@ class StoryMenuState extends MusicBeatState
|
|||
case 'gf':
|
||||
weekCharacterThing.setGraphicSize(Std.int(weekCharacterThing.width * 0.5));
|
||||
weekCharacterThing.updateHitbox();
|
||||
case 'pico':
|
||||
weekCharacterThing.y += 60;
|
||||
}
|
||||
|
||||
grpWeekCharacters.add(weekCharacterThing);
|
||||
|
@ -231,11 +243,12 @@ class StoryMenuState extends MusicBeatState
|
|||
var movedBack:Bool = false;
|
||||
var selectedWeek:Bool = false;
|
||||
var stopspamming:Bool = false;
|
||||
|
||||
function selectWeek()
|
||||
{
|
||||
if (weekUnlocked[curWeek])
|
||||
{
|
||||
if (stopspamming == false)
|
||||
if (stopspamming == false)
|
||||
{
|
||||
FlxG.sound.play('assets/sounds/confirmMenu' + TitleState.soundExt);
|
||||
|
||||
|
@ -356,10 +369,9 @@ class StoryMenuState extends MusicBeatState
|
|||
|
||||
txtTracklist.screenCenter(X);
|
||||
txtTracklist.x -= FlxG.width * 0.35;
|
||||
|
||||
|
||||
#if !switch
|
||||
intendedScore = Highscore.getWeekScore(curWeek, curDifficulty);
|
||||
#end
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -64,8 +64,8 @@ class TitleState extends MusicBeatState
|
|||
{
|
||||
StoryMenuState.weekUnlocked = FlxG.save.data.weekUnlocked;
|
||||
|
||||
if (StoryMenuState.weekUnlocked.length < 3)
|
||||
StoryMenuState.weekUnlocked.insert(0, true);
|
||||
if (StoryMenuState.weekUnlocked.length < 4)
|
||||
StoryMenuState.weekUnlocked.insert(0, false);
|
||||
}
|
||||
|
||||
#if SKIP_TO_PLAYSTATE
|
||||
|
|
Loading…
Reference in a new issue