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story mode type shit
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<SubTexture name="GF Dancing Beat WHITE0007" x="2836" y="777" width="699" height="648" frameX="-2" frameY="0" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0008" x="2836" y="777" width="699" height="648" frameX="-2" frameY="0" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0009" x="2836" y="777" width="699" height="648" frameX="-2" frameY="0" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0010" x="3545" y="777" width="699" height="648" frameX="-2" frameY="0" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0011" x="3545" y="777" width="699" height="648" frameX="-2" frameY="0" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0012" x="3545" y="777" width="699" height="648" frameX="-2" frameY="0" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0013" x="4254" y="777" width="699" height="648" frameX="-2" frameY="0" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0014" x="4254" y="777" width="699" height="648" frameX="-2" frameY="0" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0015" x="4963" y="777" width="699" height="636" frameX="-2" frameY="-12" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0016" x="5672" y="777" width="703" height="636" frameX="0" frameY="-12" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0017" x="6385" y="777" width="703" height="636" frameX="0" frameY="-12" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0018" x="7098" y="777" width="699" height="636" frameX="-2" frameY="-12" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0019" x="0" y="1435" width="699" height="637" frameX="-2" frameY="-11" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0020" x="709" y="1435" width="699" height="637" frameX="-2" frameY="-11" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0021" x="1418" y="1435" width="699" height="638" frameX="-2" frameY="-10" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0022" x="2127" y="1435" width="699" height="643" frameX="-2" frameY="-5" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0023" x="2127" y="1435" width="699" height="643" frameX="-2" frameY="-5" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0024" x="2127" y="1435" width="699" height="643" frameX="-2" frameY="-5" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0025" x="2836" y="1435" width="699" height="642" frameX="-2" frameY="-6" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0026" x="2836" y="1435" width="699" height="642" frameX="-2" frameY="-6" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0027" x="2836" y="1435" width="699" height="642" frameX="-2" frameY="-6" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0028" x="3545" y="1435" width="699" height="642" frameX="-2" frameY="-6" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="GF Dancing Beat WHITE0029" x="3545" y="1435" width="699" height="642" frameX="-2" frameY="-6" frameWidth="703" frameHeight="648"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0000" x="4254" y="1435" width="381" height="549" frameX="-50" frameY="0" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0001" x="4254" y="1435" width="381" height="549" frameX="-50" frameY="0" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0002" x="4645" y="1435" width="379" height="541" frameX="-55" frameY="-8" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0003" x="4645" y="1435" width="379" height="541" frameX="-55" frameY="-8" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0004" x="5034" y="1435" width="357" height="484" frameX="-79" frameY="-61" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0005" x="5034" y="1435" width="357" height="484" frameX="-79" frameY="-61" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0006" x="5401" y="1435" width="354" height="494" frameX="-78" frameY="-52" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0007" x="5401" y="1435" width="354" height="494" frameX="-78" frameY="-52" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0008" x="5765" y="1435" width="492" height="532" frameX="0" frameY="-16" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0009" x="5765" y="1435" width="492" height="532" frameX="0" frameY="-16" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0010" x="6267" y="1435" width="481" height="524" frameX="-7" frameY="-20" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0011" x="6267" y="1435" width="481" height="524" frameX="-7" frameY="-20" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0012" x="5034" y="1435" width="357" height="484" frameX="-79" frameY="-61" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0013" x="5034" y="1435" width="357" height="484" frameX="-79" frameY="-61" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0014" x="5401" y="1435" width="354" height="494" frameX="-78" frameY="-52" frameWidth="492" frameHeight="549"/>
|
||||
<SubTexture name="spooky dance idle BLACK LINES0015" x="5401" y="1435" width="354" height="494" frameX="-78" frameY="-52" frameWidth="492" frameHeight="549"/>
|
||||
</TextureAtlas>
|
||||
|
|
|
@ -17,6 +17,7 @@ class MenuCharacter extends FlxSprite
|
|||
frames = tex;
|
||||
|
||||
animation.addByPrefix('bf', "BF idle dance white", 24);
|
||||
animation.addByPrefix('bfConfirm', 'BF HEY!!', 24, false);
|
||||
animation.addByPrefix('gf', "GF Dancing Beat WHITE", 24);
|
||||
animation.addByPrefix('dad', "Dad idle dance BLACK LINE", 24);
|
||||
animation.addByPrefix('spooky', "spooky dance idle BLACK LINES", 24);
|
||||
|
|
|
@ -8,6 +8,7 @@ import flixel.math.FlxMath;
|
|||
class MenuItem extends FlxSpriteGroup
|
||||
{
|
||||
public var targetY:Float = 0;
|
||||
public var week:FlxSprite;
|
||||
|
||||
public function new(x:Float, y:Float, weekNum:Int = 0, unlocked:Bool = false)
|
||||
{
|
||||
|
@ -15,13 +16,14 @@ class MenuItem extends FlxSpriteGroup
|
|||
|
||||
var tex = FlxAtlasFrames.fromSparrow(AssetPaths.campaign_menu_UI_assets__png, AssetPaths.campaign_menu_UI_assets__xml);
|
||||
|
||||
var week:FlxSprite = new FlxSprite();
|
||||
week = new FlxSprite();
|
||||
week.frames = tex;
|
||||
week.animation.addByPrefix('week0', "WEEK1 select", 24);
|
||||
week.animation.addByPrefix('week1', "week2 select", 24);
|
||||
add(week);
|
||||
|
||||
week.animation.play('week' + weekNum);
|
||||
week.animation.pause();
|
||||
week.updateHitbox();
|
||||
|
||||
if (!unlocked)
|
||||
|
|
|
@ -35,6 +35,8 @@ class PlayState extends MusicBeatState
|
|||
{
|
||||
public static var curLevel:String = 'Bopeebo';
|
||||
public static var SONG:SwagSong;
|
||||
public static var isStoryMode:Bool = false;
|
||||
public static var storyPlaylist:Array<String> = [];
|
||||
|
||||
private var vocals:FlxSound;
|
||||
|
||||
|
@ -278,7 +280,8 @@ class PlayState extends MusicBeatState
|
|||
lastReportedPlayheadPosition = 0;
|
||||
|
||||
startingSong = false;
|
||||
FlxG.sound.playMusic("assets/music/" + SONG.song + "_Inst" + TitleState.soundExt);
|
||||
FlxG.sound.playMusic("assets/music/" + SONG.song + "_Inst" + TitleState.soundExt, 1, false);
|
||||
FlxG.sound.music.onComplete = endSong;
|
||||
vocals.play();
|
||||
}
|
||||
|
||||
|
@ -606,9 +609,9 @@ class PlayState extends MusicBeatState
|
|||
case 112:
|
||||
gfSpeed = 1;
|
||||
case 163:
|
||||
FlxG.sound.music.stop();
|
||||
curLevel = 'Bopeebo';
|
||||
FlxG.switchState(new TitleState());
|
||||
// FlxG.sound.music.stop();
|
||||
// curLevel = 'Bopeebo';
|
||||
// FlxG.switchState(new TitleState());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -617,9 +620,9 @@ class PlayState extends MusicBeatState
|
|||
switch (totalBeats)
|
||||
{
|
||||
case 127:
|
||||
FlxG.sound.music.stop();
|
||||
curLevel = 'Fresh';
|
||||
FlxG.switchState(new PlayState());
|
||||
// FlxG.sound.music.stop();
|
||||
// curLevel = 'Fresh';
|
||||
// FlxG.switchState(new PlayState());
|
||||
}
|
||||
}
|
||||
// better streaming of shit
|
||||
|
@ -714,6 +717,28 @@ class PlayState extends MusicBeatState
|
|||
keyShit();
|
||||
}
|
||||
|
||||
function endSong():Void
|
||||
{
|
||||
trace('SONG DONE' + isStoryMode);
|
||||
|
||||
if (isStoryMode)
|
||||
{
|
||||
storyPlaylist.remove(storyPlaylist[0]);
|
||||
|
||||
if (storyPlaylist.length <= 0)
|
||||
{
|
||||
FlxG.switchState(new TitleState());
|
||||
}
|
||||
else
|
||||
{
|
||||
PlayState.SONG = Song.loadFromJson(PlayState.storyPlaylist[0].toLowerCase());
|
||||
FlxG.switchState(new PlayState());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var endingSong:Bool = false;
|
||||
|
||||
private function popUpScore(strumtime:Float):Void
|
||||
{
|
||||
var noteDiff:Float = Math.abs(strumtime - Conductor.songPosition);
|
||||
|
@ -1131,22 +1156,25 @@ class PlayState extends MusicBeatState
|
|||
notes.sort(FlxSort.byY, FlxSort.DESCENDING);
|
||||
}
|
||||
|
||||
FlxG.log.add('change bpm' + SONG.notes[Std.int(curStep / 16)].changeBPM);
|
||||
if (SONG.notes[Std.int(curStep / 16)].changeBPM)
|
||||
if (SONG.notes[Math.floor(curStep / 16)] != null)
|
||||
{
|
||||
Conductor.changeBPM(SONG.notes[Std.int(curStep / 16)].bpm);
|
||||
FlxG.log.add('CHANGED BPM!');
|
||||
if (SONG.notes[Math.floor(curStep / 16)].changeBPM)
|
||||
{
|
||||
Conductor.changeBPM(SONG.notes[Math.floor(curStep / 16)].bpm);
|
||||
FlxG.log.add('CHANGED BPM!');
|
||||
}
|
||||
else
|
||||
Conductor.changeBPM(SONG.bpm);
|
||||
|
||||
// Dad doesnt interupt his own notes
|
||||
if (SONG.notes[Math.floor(curStep / 16)].mustHitSection)
|
||||
dad.dance();
|
||||
}
|
||||
else
|
||||
Conductor.changeBPM(SONG.bpm);
|
||||
// FlxG.log.add('change bpm' + SONG.notes[Std.int(curStep / 16)].changeBPM);
|
||||
|
||||
if (camZooming && FlxG.camera.zoom < 1.35 && totalBeats % 4 == 0)
|
||||
FlxG.camera.zoom += 0.025;
|
||||
|
||||
// Dad doesnt interupt his own notes
|
||||
if (SONG.notes[Std.int(curStep / 16)].mustHitSection)
|
||||
dad.dance();
|
||||
|
||||
healthHeads.setGraphicSize(Std.int(healthHeads.width + 20));
|
||||
|
||||
if (totalBeats % gfSpeed == 0)
|
||||
|
|
|
@ -6,6 +6,7 @@ import flixel.graphics.frames.FlxAtlasFrames;
|
|||
import flixel.group.FlxGroup.FlxTypedGroup;
|
||||
import flixel.group.FlxGroup;
|
||||
import flixel.text.FlxText;
|
||||
import flixel.util.FlxTimer;
|
||||
|
||||
using StringTools;
|
||||
|
||||
|
@ -13,7 +14,7 @@ class StoryMenuState extends MusicBeatState
|
|||
{
|
||||
var scoreText:FlxText;
|
||||
|
||||
var weekData:Array<Dynamic> = [['Tutorial', 'Bopeebo', 'Fresh', 'Dad Battle'], ['Spookeez', 'South', 'Monster']];
|
||||
var weekData:Array<Dynamic> = [['Tutorial', 'Bopeebo', 'Fresh', 'Dadbattle'], ['Spookeez', 'South', 'Monster']];
|
||||
var weekUnlocked:Array<Bool> = [true, false];
|
||||
var weekCharacters:Array<Dynamic> = [['dad', 'bf', 'gf'], ['spooky', 'bf', 'gf']];
|
||||
var curWeek:Int = 0;
|
||||
|
@ -151,14 +152,40 @@ class StoryMenuState extends MusicBeatState
|
|||
lock.y = grpWeekText.members[lock.ID].y;
|
||||
});
|
||||
|
||||
if (controls.UP_P)
|
||||
changeWeek(-1);
|
||||
if (controls.DOWN_P)
|
||||
changeWeek(1);
|
||||
if (!selectedWeek)
|
||||
{
|
||||
if (controls.UP_P)
|
||||
changeWeek(-1);
|
||||
if (controls.DOWN_P)
|
||||
changeWeek(1);
|
||||
}
|
||||
|
||||
if (controls.ACCEPT)
|
||||
selectWeek();
|
||||
|
||||
super.update(elapsed);
|
||||
}
|
||||
|
||||
var selectedWeek:Bool = false;
|
||||
|
||||
function selectWeek()
|
||||
{
|
||||
if (weekUnlocked[curWeek])
|
||||
{
|
||||
grpWeekText.members[curWeek].week.animation.resume();
|
||||
grpWeekCharacters.members[1].animation.play('bfConfirm');
|
||||
|
||||
PlayState.storyPlaylist = weekData[curWeek];
|
||||
PlayState.isStoryMode = true;
|
||||
selectedWeek = true;
|
||||
PlayState.SONG = Song.loadFromJson(PlayState.storyPlaylist[0].toLowerCase());
|
||||
new FlxTimer().start(1, function(tmr:FlxTimer)
|
||||
{
|
||||
FlxG.switchState(new PlayState());
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
function changeWeek(change:Int = 0):Void
|
||||
{
|
||||
curWeek += change;
|
||||
|
@ -181,6 +208,9 @@ class StoryMenuState extends MusicBeatState
|
|||
|
||||
function updateText()
|
||||
{
|
||||
grpWeekCharacters.members[0].animation.play(weekCharacters[curWeek][0]);
|
||||
grpWeekCharacters.members[1].animation.play(weekCharacters[curWeek][1]);
|
||||
grpWeekCharacters.members[2].animation.play(weekCharacters[curWeek][2]);
|
||||
txtTracklist.text = "Tracks\n";
|
||||
|
||||
var stringThing:Array<String> = weekData[curWeek];
|
||||
|
|
Loading…
Reference in a new issue