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Funkin/source/FreeplayState.hx

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package;
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import flash.text.TextField;
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import flixel.FlxG;
import flixel.FlxSprite;
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import flixel.addons.display.FlxGridOverlay;
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import flixel.group.FlxGroup.FlxTypedGroup;
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import flixel.math.FlxMath;
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import flixel.text.FlxText;
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import flixel.util.FlxColor;
import lime.utils.Assets;
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class FreeplayState extends MusicBeatState
{
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var songs:Array<String> = ["Milf", "Bopeebo", "Dadbattle", "Fresh", "Tutorial"];
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var selector:FlxText;
var curSelected:Int = 0;
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var curDifficulty:Int = 1;
var scoreText:FlxText;
var diffText:FlxText;
var lerpScore:Int = 0;
var intendedScore:Int = 0;
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private var grpSongs:FlxTypedGroup<Alphabet>;
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private var curPlaying:Bool = false;
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override function create()
{
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/*
if (FlxG.sound.music != null)
{
if (!FlxG.sound.music.playing)
FlxG.sound.playMusic('assets/music/freakyMenu' + TitleState.soundExt);
}
*/
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var isDebug:Bool = false;
#if debug
isDebug = true;
#end
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if (StoryMenuState.weekUnlocked[2] || isDebug)
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{
songs.push('Spookeez');
songs.push('South');
}
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if (StoryMenuState.weekUnlocked[3] || isDebug)
{
songs.push('Pico');
songs.push('Philly');
songs.push('Blammed');
}
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// LOAD MUSIC
// LOAD CHARACTERS
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var bg:FlxSprite = new FlxSprite().loadGraphic(AssetPaths.menuBGBlue__png);
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add(bg);
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grpSongs = new FlxTypedGroup<Alphabet>();
add(grpSongs);
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for (i in 0...songs.length)
{
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var songText:Alphabet = new Alphabet(0, (70 * i) + 30, songs[i], true, false);
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songText.isMenuItem = true;
songText.targetY = i;
grpSongs.add(songText);
// songText.x += 40;
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// DONT PUT X IN THE FIRST PARAMETER OF new ALPHABET() !!
// songText.screenCenter(X);
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}
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scoreText = new FlxText(FlxG.width * 0.7, 5, 0, "", 32);
// scoreText.autoSize = false;
scoreText.setFormat("assets/fonts/vcr.ttf", 32, FlxColor.WHITE, RIGHT);
// scoreText.alignment = RIGHT;
var scoreBG:FlxSprite = new FlxSprite(scoreText.x - 6, 0).makeGraphic(Std.int(FlxG.width * 0.35), 66, 0xFF000000);
scoreBG.alpha = 0.6;
add(scoreBG);
diffText = new FlxText(scoreText.x, scoreText.y + 36, 0, "", 24);
diffText.font = scoreText.font;
add(diffText);
add(scoreText);
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changeSelection();
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changeDiff();
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// FlxG.sound.playMusic('assets/music/title' + TitleState.soundExt, 0);
// FlxG.sound.music.fadeIn(2, 0, 0.8);
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selector = new FlxText();
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selector.size = 40;
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selector.text = ">";
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// add(selector);
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var swag:Alphabet = new Alphabet(1, 0, "swag");
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// JUST DOIN THIS SHIT FOR TESTING!!!
/*
var md:String = Markdown.markdownToHtml(Assets.getText('CHANGELOG.md'));
var texFel:TextField = new TextField();
texFel.width = FlxG.width;
texFel.height = FlxG.height;
// texFel.
texFel.htmlText = md;
FlxG.stage.addChild(texFel);
// scoreText.textField.htmlText = md;
trace(md);
*/
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super.create();
}
override function update(elapsed:Float)
{
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super.update(elapsed);
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if (FlxG.sound.music.volume < 0.7)
{
FlxG.sound.music.volume += 0.5 * FlxG.elapsed;
}
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lerpScore = Math.floor(FlxMath.lerp(lerpScore, intendedScore, 0.4));
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if (Math.abs(lerpScore - intendedScore) <= 10)
lerpScore = intendedScore;
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scoreText.text = "PERSONAL BEST:" + lerpScore;
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var upP = controls.UP_P;
var downP = controls.DOWN_P;
var accepted = controls.ACCEPT;
if (upP)
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{
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changeSelection(-1);
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}
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if (downP)
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{
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changeSelection(1);
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}
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if (controls.LEFT_P)
changeDiff(-1);
if (controls.RIGHT_P)
changeDiff(1);
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if (controls.BACK)
{
FlxG.switchState(new MainMenuState());
}
if (accepted)
{
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var poop:String = Highscore.formatSong(songs[curSelected].toLowerCase(), curDifficulty);
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trace(poop);
PlayState.SONG = Song.loadFromJson(poop, songs[curSelected].toLowerCase());
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PlayState.isStoryMode = false;
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PlayState.storyDifficulty = curDifficulty;
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FlxG.switchState(new PlayState());
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if (FlxG.sound.music != null)
FlxG.sound.music.stop();
}
}
function changeDiff(change:Int = 0)
{
curDifficulty += change;
if (curDifficulty < 0)
curDifficulty = 2;
if (curDifficulty > 2)
curDifficulty = 0;
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#if !switch
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intendedScore = Highscore.getScore(songs[curSelected], curDifficulty);
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#end
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switch (curDifficulty)
{
case 0:
diffText.text = "EASY";
case 1:
diffText.text = 'NORMAL';
case 2:
diffText.text = "HARD";
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}
}
function changeSelection(change:Int = 0)
{
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#if !switch
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NGio.logEvent('Fresh');
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#end
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// NGio.logEvent('Fresh');
FlxG.sound.play('assets/sounds/scrollMenu' + TitleState.soundExt, 0.4);
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curSelected += change;
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if (curSelected < 0)
curSelected = songs.length - 1;
if (curSelected >= songs.length)
curSelected = 0;
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// selector.y = (70 * curSelected) + 30;
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#if !switch
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intendedScore = Highscore.getScore(songs[curSelected], curDifficulty);
// lerpScore = 0;
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#end
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FlxG.sound.playMusic('assets/music/' + songs[curSelected] + "_Inst" + TitleState.soundExt, 0);
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var bullShit:Int = 0;
for (item in grpSongs.members)
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{
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item.targetY = bullShit - curSelected;
bullShit++;
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item.alpha = 0.6;
// item.setGraphicSize(Std.int(item.width * 0.8));
if (item.targetY == 0)
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{
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item.alpha = 1;
// item.setGraphicSize(Std.int(item.width));
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}
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}
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}
}