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Funkin/source/funkin/ui/debug/WaveformTestState.hx

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package funkin.ui.debug;
import flixel.math.FlxRect;
import flixel.FlxSprite;
import flixel.util.FlxColor;
import funkin.audio.FunkinSound;
import funkin.audio.waveform.WaveformData;
import funkin.audio.waveform.WaveformSprite;
import funkin.audio.waveform.WaveformDataParser;
import funkin.graphics.rendering.MeshRender;
class WaveformTestState extends MusicBeatState
{
public function new()
{
super();
}
var waveformData:WaveformData;
var waveformData2:WaveformData;
var waveformAudio:FunkinSound;
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// var waveformSprite:WaveformSprite;
// var waveformSprite2:WaveformSprite;
var timeMarker:FlxSprite;
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var polygonSprite:MeshRender;
var vertexCount:Int = 3;
public override function create():Void
{
super.create();
var testSprite = new FlxSprite(0, 0);
testSprite.loadGraphic(Paths.image('funkay'));
testSprite.updateHitbox();
testSprite.clipRect = new FlxRect(0, 0, FlxG.width, FlxG.height);
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// add(testSprite);
waveformAudio = FunkinSound.load(Paths.inst('bopeebo', '-erect'));
waveformData = WaveformDataParser.interpretFlxSound(waveformAudio);
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polygonSprite = new MeshRender(FlxG.width / 2, FlxG.height / 2, FlxColor.WHITE);
setPolygonVertices(vertexCount);
add(polygonSprite);
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// waveformSprite = WaveformSprite.buildFromWaveformData(waveformData, HORIZONTAL, FlxColor.fromString("#ADD8E6"));
// waveformSprite.duration = 5.0 * 160;
// waveformSprite.width = FlxG.width * 160;
// waveformSprite.height = FlxG.height; // / 2;
// waveformSprite.amplitude = 2.0;
// waveformSprite.minWaveformSize = 25;
// waveformSprite.clipRect = new FlxRect(0, 0, FlxG.width, FlxG.height);
// add(waveformSprite);
//
// waveformSprite2 = WaveformSprite.buildFromWaveformData(waveformData2, HORIZONTAL, FlxColor.fromString("#FF0000"), 5.0);
// waveformSprite2.width = FlxG.width;
// waveformSprite2.height = FlxG.height / 2;
// waveformSprite2.y = FlxG.height / 2;
// add(waveformSprite2);
timeMarker = new FlxSprite(0, FlxG.height * 1 / 6);
timeMarker.makeGraphic(1, Std.int(FlxG.height * 2 / 3), FlxColor.RED);
add(timeMarker);
// drawWaveform(time, duration);
}
public override function update(elapsed:Float):Void
{
super.update(elapsed);
if (FlxG.keys.justPressed.SPACE)
{
if (waveformAudio.isPlaying)
{
waveformAudio.stop();
}
else
{
waveformAudio.play();
}
}
if (FlxG.keys.justPressed.ENTER)
{
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// if (waveformSprite.orientation == HORIZONTAL)
// {
// // waveformSprite.orientation = VERTICAL;
// // waveformSprite2.orientation = VERTICAL;
// }
// else
// {
// // waveformSprite.orientation = HORIZONTAL;
// // waveformSprite2.orientation = HORIZONTAL;
// }
}
if (waveformAudio.isPlaying)
{
// waveformSprite takes a time in fractional seconds, not milliseconds.
var timeSeconds = waveformAudio.time / 1000;
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// waveformSprite.time = timeSeconds;
// waveformSprite2.time = timeSeconds;
}
if (FlxG.keys.justPressed.UP)
{
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vertexCount += 1;
setPolygonVertices(vertexCount);
// waveformSprite.duration += 1.0;
// waveformSprite2.duration += 1.0;
}
if (FlxG.keys.justPressed.DOWN)
{
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vertexCount -= 1;
setPolygonVertices(vertexCount);
// waveformSprite.duration -= 1.0;
// waveformSprite2.duration -= 1.0;
}
if (FlxG.keys.justPressed.LEFT)
{
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// waveformSprite.time -= 1.0;
// waveformSprite2.time -= 1.0;
}
if (FlxG.keys.justPressed.RIGHT)
{
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// waveformSprite.time += 1.0;
// waveformSprite2.time += 1.0;
}
}
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function setPolygonVertices(count:Int)
{
polygonSprite.clear();
var size = 100.0;
// Build a polygon with count vertices.
var vertices:Array<Array<Float>> = [];
var angle = 0.0;
for (i in 0...count)
{
var x = Math.cos(angle) * size;
var y = Math.sin(angle) * size;
vertices.push([x, y]);
angle += 2 * Math.PI / count;
}
trace('vertices: ${vertices}');
var centerVertex = polygonSprite.build_vertex(0, 0);
var firstVertex = -1;
var lastVertex = -1;
for (vertex in vertices)
{
var x = vertex[0];
var y = vertex[1];
var newVertex = polygonSprite.build_vertex(x, y);
if (firstVertex == -1)
{
firstVertex = newVertex;
}
if (lastVertex != -1)
{
polygonSprite.add_tri(centerVertex, lastVertex, newVertex);
}
lastVertex = newVertex;
}
polygonSprite.add_tri(centerVertex, lastVertex, firstVertex);
}
public override function destroy():Void
{
super.destroy();
}
}