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GSAS-6500: Advanced Game Design/User-Experience Methods
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< meta property = "og:description" content = "Advanced Game Design/User-Experience Methods is a blended theory and production studio course where students apply critical theory towards the design of games. The course provides students with the opportunity to design and develop their own game concepts, and also gives students foundational design principles ranging from user experience design, human-computer interaction, co- design, and product testing. The goal of the course is for students to acquire critical design and evaluation skills for the understanding and creating digital artifacts that will remain valid over a long period of technological innovation, equipping them to design for the post-VR landscape and beyond. Â" >
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Advanced Game Design/User-Experience Methods
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GSAS-6500
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Advanced Game Design/User-Experience Methods is a blended theory and production studio course where students apply critical theory towards the design of games. The course provides students with the opportunity to design and develop their own game concepts, and also gives students foundational design principles ranging from user experience design, human-computer interaction, co- design, and product testing. The goal of the course is for students to acquire critical design and evaluation skills for the understanding and creating digital artifacts that will remain valid over a long period of technological innovation, equipping them to design for the post-VR landscape and beyond. Â
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3 credits
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Prereqs:
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none
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Offered
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Not Offered
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Offered as Cross-Listing Only
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No Term Data
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Simple View
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Detailed View
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< th class = "spring season-label" > Spring< / th >
< th class = "summer season-label" colspan = "2" > Summer< / th >
< th class = "fall season-label" > Fall< / th >
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< th colspan = "2" > < / th >
< th class = "summer2 midsum-label" > (Session 1)< / th >
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< th class = "year" > 2023< / th >
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Advanced Game Design (3c)
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< li > Mei Si< / li >
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Seats Taken: 4/19
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< th class = "year" > 2022< / th >
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Advanced Game Design (3c)
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< li > Benjamin Chia-Ming Chang< / li >
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Seats Taken: 10/10
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< td class = "term fall not-offered" >
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< td class = "term fall not-offered" >
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< td class = "term fall not-offered" >
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< td class = "term fall not-offered" >
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