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builtin
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Water shader and motion interpolation
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2020-11-07 18:17:01 +01:00 |
components
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make some of the NPCs aware of second player
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2020-11-30 14:31:40 +01:00 |
engine_constants
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full implementation of grasstown npcs
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2020-11-26 09:41:28 +01:00 |
input
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Refactor input system and other stuff
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2020-11-28 20:25:51 +01:00 |
menu
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initial co-op support
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2020-11-29 13:06:10 +01:00 |
npc
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Every NPC is now aware of multiple players
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2020-12-03 22:06:26 +01:00 |
player
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camera improvements
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2020-12-02 12:47:40 +01:00 |
render
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scene
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Every NPC is now aware of multiple players
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2020-12-03 22:06:26 +01:00 |
sound
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nuke saved bgm state if it was previously stopped
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2020-11-05 23:10:15 +01:00 |
bmfont.rs
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out-of-tree ggez and huge performance improvements
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2020-11-05 00:25:18 +01:00 |
bmfont_renderer.rs
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camera improvements
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2020-12-02 12:47:40 +01:00 |
builtin_fs.rs
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Refactor input system and other stuff
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2020-11-28 20:25:51 +01:00 |
bullet.rs
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NPC refactor and switch to u16 for animation frames
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2020-11-17 03:42:45 +01:00 |
caret.rs
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NPC refactor and switch to u16 for animation frames
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2020-11-17 03:42:45 +01:00 |
common.rs
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make some of the NPCs aware of second player
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2020-11-30 14:31:40 +01:00 |
difficulty_modifier.rs
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debugger ui improvements
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2020-11-25 00:08:27 +01:00 |
encoding.rs
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shift-jis encoding support
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2020-09-13 05:30:56 +02:00 |
entity.rs
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out-of-tree ggez and huge performance improvements
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2020-11-05 00:25:18 +01:00 |
frame.rs
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Water shader and motion interpolation
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2020-11-07 18:17:01 +01:00 |
inventory.rs
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Add game saving support
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2020-10-30 02:29:53 +01:00 |
lib.rs
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Refactor input system and other stuff
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2020-11-28 20:25:51 +01:00 |
live_debugger.rs
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Refactor input system and other stuff
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2020-11-28 20:25:51 +01:00 |
macros.rs
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make texture size table case insensitive
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2020-09-11 14:58:50 +02:00 |
main.rs
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Initial Android support and some ggez rewrite
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2020-10-07 16:08:12 +02:00 |
map.rs
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out-of-tree ggez and huge performance improvements
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2020-11-05 00:25:18 +01:00 |
physics.rs
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Refactor input system and other stuff
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2020-11-28 20:25:51 +01:00 |
profile.rs
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initial co-op support
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2020-11-29 13:06:10 +01:00 |
rng.rs
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Refactor input system and other stuff
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2020-11-28 20:25:51 +01:00 |
settings.rs
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Refactor input system and other stuff
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2020-11-28 20:25:51 +01:00 |
shaders.rs
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Refactor input system and other stuff
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2020-11-28 20:25:51 +01:00 |
shared_game_state.rs
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Refactor input system and other stuff
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2020-11-28 20:25:51 +01:00 |
stage.rs
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NPC/Camera/lighting fixes
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2020-11-27 19:19:12 +01:00 |
text_script.rs
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make some of the NPCs aware of second player
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2020-11-30 14:31:40 +01:00 |
texture_set.rs
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Refactor input system and other stuff
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2020-11-28 20:25:51 +01:00 |
ui.rs
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out-of-tree ggez and huge performance improvements
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2020-11-05 00:25:18 +01:00 |
weapon.rs
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Refactor input system and other stuff
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2020-11-28 20:25:51 +01:00 |