doukutsu-rs/src/caret.rs

168 lines
4.9 KiB
Rust

use crate::bitfield;
use crate::common::{Direction, Rect};
use crate::engine_constants::EngineConstants;
use crate::rng::RNG;
bitfield! {
pub struct Cond(u16);
impl Debug;
pub visible, set_visible: 7;
}
#[derive(Debug, EnumIter, PartialEq, Eq, Hash, Copy, Clone)]
pub enum CaretType {
None,
Bubble,
ProjectileDissipation,
Shoot,
SnakeAfterimage,
Zzz,
SnakeAfterimage2,
Exhaust,
DrownedQuote,
QuestionMark,
LevelUp,
HurtParticles,
Explosion,
LittleParticles,
Unknown,
SmallProjectileDissipation,
Empty,
PushJumpKey,
}
pub struct Caret {
pub ctype: CaretType,
pub x: isize,
pub y: isize,
pub vel_x: isize,
pub vel_y: isize,
pub offset_x: isize,
pub offset_y: isize,
pub cond: Cond,
pub direct: Direction,
pub anim_rect: Rect<usize>,
anim_num: usize,
anim_wait: isize,
}
impl Caret {
pub fn new(x: isize, y: isize, ctype: CaretType, direct: Direction, constants: &EngineConstants) -> Self {
let (offset_x, offset_y) = constants.caret.offsets[ctype as usize];
Self {
ctype,
x,
y,
vel_x: 0,
vel_y: 0,
offset_x,
offset_y,
cond: Cond(0x80),
direct,
anim_rect: Rect::<usize>::new(0, 0, 0, 0),
anim_num: 0,
anim_wait: 0,
}
}
pub fn tick(&mut self, rng: &RNG, constants: &EngineConstants) {
match self.ctype {
CaretType::None => {}
CaretType::Bubble => {}
CaretType::ProjectileDissipation => {}
CaretType::Shoot => {}
CaretType::SnakeAfterimage | CaretType::SnakeAfterimage2 => { // dupe, unused
}
CaretType::Zzz => {}
CaretType::Exhaust => {
self.anim_wait += 1;
if self.anim_wait > 1 {
self.anim_wait = 0;
self.anim_num += 1;
}
if self.anim_num >= constants.caret.exhaust_rects.len() {
self.cond.set_visible(false);
return;
}
self.anim_rect = constants.caret.exhaust_rects[self.anim_num];
match self.direct {
Direction::Left => { self.x -= 0x400; } // 2.0fix9
Direction::Up => { self.y -= 0x400; }
Direction::Right => { self.x += 0x400; }
Direction::Bottom => { self.y += 0x400; }
}
}
CaretType::DrownedQuote => {}
CaretType::QuestionMark => {
self.anim_wait += 1;
if self.anim_wait < 5 {
self.y -= 0x800; // 4.0fix9
}
if self.anim_wait == 32 {
self.cond.set_visible(false);
}
self.anim_rect = match self.direct {
Direction::Left => { constants.caret.question_left_rect }
Direction::Right => { constants.caret.question_right_rect }
_ => { self.anim_rect }
}
}
CaretType::LevelUp => {}
CaretType::HurtParticles => {}
CaretType::Explosion => {}
CaretType::LittleParticles => {
if self.anim_num == 0 {
match self.direct {
Direction::Left => {
self.vel_x = rng.range(-0x300..0x300) as isize; // -1.5fix9..1.5fix9
self.vel_y = rng.range(-0x100..0x100) as isize; // -0.5fix9..0.5fix9
}
Direction::Up => {
self.vel_y = rng.range(1..3) as isize * 0x100;
}
_ => {}
}
}
self.anim_num += 1;
if self.direct == Direction::Left {
self.vel_x = (self.vel_x * 4) / 5;
self.vel_y = (self.vel_y * 4) / 5;
}
self.x += self.vel_x;
self.y += self.vel_y;
if self.anim_num == 20 {
self.cond.set_visible(false);
return;
}
self.anim_rect = constants.caret.little_particles_rects[self.anim_num / 2 % constants.caret.little_particles_rects.len()];
if self.direct == Direction::Right {
self.x -= 4 * 0x200;
}
}
CaretType::Unknown => {
// not implemented because it was apparently broken in og game?
self.cond.set_visible(false);
}
CaretType::SmallProjectileDissipation => {}
CaretType::Empty => {}
CaretType::PushJumpKey => {}
}
}
pub fn is_dead(&self) -> bool {
!self.cond.visible()
}
}