mirror of
https://github.com/doukutsu-rs/doukutsu-rs
synced 2024-11-16 02:43:02 +00:00
168 lines
4.9 KiB
Rust
168 lines
4.9 KiB
Rust
use crate::bitfield;
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use crate::common::{Direction, Rect};
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use crate::engine_constants::EngineConstants;
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use crate::rng::RNG;
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bitfield! {
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pub struct Cond(u16);
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impl Debug;
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pub visible, set_visible: 7;
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}
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#[derive(Debug, EnumIter, PartialEq, Eq, Hash, Copy, Clone)]
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pub enum CaretType {
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None,
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Bubble,
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ProjectileDissipation,
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Shoot,
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SnakeAfterimage,
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Zzz,
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SnakeAfterimage2,
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Exhaust,
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DrownedQuote,
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QuestionMark,
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LevelUp,
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HurtParticles,
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Explosion,
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LittleParticles,
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Unknown,
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SmallProjectileDissipation,
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Empty,
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PushJumpKey,
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}
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pub struct Caret {
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pub ctype: CaretType,
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pub x: isize,
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pub y: isize,
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pub vel_x: isize,
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pub vel_y: isize,
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pub offset_x: isize,
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pub offset_y: isize,
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pub cond: Cond,
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pub direct: Direction,
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pub anim_rect: Rect<usize>,
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anim_num: usize,
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anim_wait: isize,
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}
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impl Caret {
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pub fn new(x: isize, y: isize, ctype: CaretType, direct: Direction, constants: &EngineConstants) -> Self {
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let (offset_x, offset_y) = constants.caret.offsets[ctype as usize];
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Self {
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ctype,
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x,
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y,
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vel_x: 0,
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vel_y: 0,
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offset_x,
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offset_y,
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cond: Cond(0x80),
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direct,
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anim_rect: Rect::<usize>::new(0, 0, 0, 0),
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anim_num: 0,
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anim_wait: 0,
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}
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}
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pub fn tick(&mut self, rng: &RNG, constants: &EngineConstants) {
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match self.ctype {
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CaretType::None => {}
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CaretType::Bubble => {}
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CaretType::ProjectileDissipation => {}
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CaretType::Shoot => {}
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CaretType::SnakeAfterimage | CaretType::SnakeAfterimage2 => { // dupe, unused
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}
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CaretType::Zzz => {}
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CaretType::Exhaust => {
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self.anim_wait += 1;
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if self.anim_wait > 1 {
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self.anim_wait = 0;
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self.anim_num += 1;
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}
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if self.anim_num >= constants.caret.exhaust_rects.len() {
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self.cond.set_visible(false);
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return;
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}
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self.anim_rect = constants.caret.exhaust_rects[self.anim_num];
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match self.direct {
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Direction::Left => { self.x -= 0x400; } // 2.0fix9
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Direction::Up => { self.y -= 0x400; }
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Direction::Right => { self.x += 0x400; }
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Direction::Bottom => { self.y += 0x400; }
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}
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}
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CaretType::DrownedQuote => {}
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CaretType::QuestionMark => {
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self.anim_wait += 1;
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if self.anim_wait < 5 {
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self.y -= 0x800; // 4.0fix9
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}
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if self.anim_wait == 32 {
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self.cond.set_visible(false);
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}
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self.anim_rect = match self.direct {
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Direction::Left => { constants.caret.question_left_rect }
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Direction::Right => { constants.caret.question_right_rect }
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_ => { self.anim_rect }
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}
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}
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CaretType::LevelUp => {}
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CaretType::HurtParticles => {}
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CaretType::Explosion => {}
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CaretType::LittleParticles => {
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if self.anim_num == 0 {
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match self.direct {
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Direction::Left => {
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self.vel_x = rng.range(-0x300..0x300) as isize; // -1.5fix9..1.5fix9
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self.vel_y = rng.range(-0x100..0x100) as isize; // -0.5fix9..0.5fix9
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}
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Direction::Up => {
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self.vel_y = rng.range(1..3) as isize * 0x100;
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}
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_ => {}
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}
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}
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self.anim_num += 1;
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if self.direct == Direction::Left {
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self.vel_x = (self.vel_x * 4) / 5;
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self.vel_y = (self.vel_y * 4) / 5;
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}
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self.x += self.vel_x;
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self.y += self.vel_y;
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if self.anim_num == 20 {
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self.cond.set_visible(false);
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return;
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}
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self.anim_rect = constants.caret.little_particles_rects[self.anim_num / 2 % constants.caret.little_particles_rects.len()];
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if self.direct == Direction::Right {
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self.x -= 4 * 0x200;
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}
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}
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CaretType::Unknown => {
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// not implemented because it was apparently broken in og game?
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self.cond.set_visible(false);
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}
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CaretType::SmallProjectileDissipation => {}
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CaretType::Empty => {}
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CaretType::PushJumpKey => {}
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}
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}
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pub fn is_dead(&self) -> bool {
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!self.cond.visible()
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}
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}
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