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builtin
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Water shader and motion interpolation
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2020-11-07 18:17:01 +01:00 |
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components
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Refactor input system and other stuff
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2020-11-28 20:25:51 +01:00 |
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engine_constants
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full implementation of grasstown npcs
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2020-11-26 09:41:28 +01:00 |
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input
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Refactor input system and other stuff
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2020-11-28 20:25:51 +01:00 |
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menu
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Refactor input system and other stuff
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2020-11-28 20:25:51 +01:00 |
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npc
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NPC/Camera/lighting fixes
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2020-11-27 19:19:12 +01:00 |
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player
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Refactor input system and other stuff
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2020-11-28 20:25:51 +01:00 |
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render
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implement bmfont rendering
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2020-08-29 08:59:46 +02:00 |
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scene
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Refactor input system and other stuff
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2020-11-28 20:25:51 +01:00 |
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sound
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nuke saved bgm state if it was previously stopped
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2020-11-05 23:10:15 +01:00 |
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bmfont.rs
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out-of-tree ggez and huge performance improvements
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2020-11-05 00:25:18 +01:00 |
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bmfont_renderer.rs
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NPC refactor and switch to u16 for animation frames
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2020-11-17 03:42:45 +01:00 |
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builtin_fs.rs
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Refactor input system and other stuff
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2020-11-28 20:25:51 +01:00 |
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bullet.rs
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NPC refactor and switch to u16 for animation frames
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2020-11-17 03:42:45 +01:00 |
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caret.rs
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NPC refactor and switch to u16 for animation frames
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2020-11-17 03:42:45 +01:00 |
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common.rs
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Refactor input system and other stuff
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2020-11-28 20:25:51 +01:00 |
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difficulty_modifier.rs
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debugger ui improvements
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2020-11-25 00:08:27 +01:00 |
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encoding.rs
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shift-jis encoding support
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2020-09-13 05:30:56 +02:00 |
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entity.rs
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out-of-tree ggez and huge performance improvements
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2020-11-05 00:25:18 +01:00 |
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frame.rs
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Water shader and motion interpolation
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2020-11-07 18:17:01 +01:00 |
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inventory.rs
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Add game saving support
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2020-10-30 02:29:53 +01:00 |
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lib.rs
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Refactor input system and other stuff
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2020-11-28 20:25:51 +01:00 |
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live_debugger.rs
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Refactor input system and other stuff
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2020-11-28 20:25:51 +01:00 |
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macros.rs
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make texture size table case insensitive
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2020-09-11 14:58:50 +02:00 |
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main.rs
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Initial Android support and some ggez rewrite
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2020-10-07 16:08:12 +02:00 |
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map.rs
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out-of-tree ggez and huge performance improvements
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2020-11-05 00:25:18 +01:00 |
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physics.rs
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Refactor input system and other stuff
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2020-11-28 20:25:51 +01:00 |
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profile.rs
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Refactor input system and other stuff
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2020-11-28 20:25:51 +01:00 |
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rng.rs
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Refactor input system and other stuff
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2020-11-28 20:25:51 +01:00 |
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settings.rs
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Refactor input system and other stuff
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2020-11-28 20:25:51 +01:00 |
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shaders.rs
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Refactor input system and other stuff
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2020-11-28 20:25:51 +01:00 |
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shared_game_state.rs
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Refactor input system and other stuff
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2020-11-28 20:25:51 +01:00 |
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stage.rs
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NPC/Camera/lighting fixes
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2020-11-27 19:19:12 +01:00 |
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text_script.rs
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Refactor input system and other stuff
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2020-11-28 20:25:51 +01:00 |
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texture_set.rs
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Refactor input system and other stuff
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2020-11-28 20:25:51 +01:00 |
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ui.rs
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out-of-tree ggez and huge performance improvements
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2020-11-05 00:25:18 +01:00 |
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weapon.rs
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Refactor input system and other stuff
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2020-11-28 20:25:51 +01:00 |