.. |
builtin
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make organya sound more like in original game
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2020-12-25 23:37:57 +01:00 |
components
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(wip) start rewriting rendering stuff
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2021-01-27 19:20:47 +01:00 |
engine_constants
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ogg playback and persistent settings
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2021-02-12 11:05:28 +01:00 |
framework
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add null backend
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2021-02-17 08:59:29 +01:00 |
input
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(wip) start rewriting rendering stuff
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2021-01-27 19:20:47 +01:00 |
menu
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(wip) start rewriting rendering stuff
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2021-01-27 19:20:47 +01:00 |
npc
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skullstep
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2021-02-12 23:48:57 +01:00 |
player
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dep update
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2021-02-10 21:14:09 +01:00 |
scene
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add <NOD cursor
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2021-02-13 00:12:33 +01:00 |
scripting
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prepare it for api docs
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2021-02-14 00:08:25 +01:00 |
sound
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ogg playback and persistent settings
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2021-02-12 11:05:28 +01:00 |
bmfont.rs
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ogg playback and persistent settings
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2021-02-12 11:05:28 +01:00 |
bmfont_renderer.rs
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initial sdl2 port
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2021-01-28 23:33:43 +01:00 |
builtin_fs.rs
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(wip) start rewriting rendering stuff
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2021-01-27 19:20:47 +01:00 |
bullet.rs
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add blade
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2021-01-18 20:30:40 +01:00 |
caret.rs
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Lua time
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2021-01-01 02:46:01 +01:00 |
common.rs
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fix a bunch of warnings, bugs and compilation
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2021-02-10 12:53:49 +01:00 |
difficulty_modifier.rs
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debugger ui improvements
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2020-11-25 00:08:27 +01:00 |
encoding.rs
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shift-jis encoding support
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2020-09-13 05:30:56 +02:00 |
entity.rs
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(wip) start rewriting rendering stuff
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2021-01-27 19:20:47 +01:00 |
frame.rs
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Lua time
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2021-01-01 02:46:01 +01:00 |
inventory.rs
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add spur and other stuff
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2021-01-16 14:51:52 +01:00 |
lib.rs
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ogg playback and persistent settings
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2021-02-12 11:05:28 +01:00 |
live_debugger.rs
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fix a bunch of warnings, bugs and compilation
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2021-02-10 12:53:49 +01:00 |
macros.rs
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make texture size table case insensitive
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2020-09-11 14:58:50 +02:00 |
main.rs
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(wip) start rewriting rendering stuff
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2021-01-27 19:20:47 +01:00 |
map.rs
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(wip) start rewriting rendering stuff
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2021-01-27 19:20:47 +01:00 |
physics.rs
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Lua time
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2021-01-01 02:46:01 +01:00 |
profile.rs
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ogg playback and persistent settings
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2021-02-12 11:05:28 +01:00 |
rng.rs
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rng bugfix
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2021-02-12 23:48:42 +01:00 |
settings.rs
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clean
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2021-02-12 23:49:25 +01:00 |
shaders.rs
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(wip) start rewriting rendering stuff
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2021-01-27 19:20:47 +01:00 |
shared_game_state.rs
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dep update
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2021-02-10 21:14:09 +01:00 |
stage.rs
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(wip) start rewriting rendering stuff
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2021-01-27 19:20:47 +01:00 |
text_script.rs
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add <NOD cursor
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2021-02-13 00:12:33 +01:00 |
texture_set.rs
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add procedures for rectangle drawing
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2021-02-13 00:03:38 +01:00 |
weapon.rs
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fix a bunch of warnings, bugs and compilation
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2021-02-10 12:53:49 +01:00 |