doukutsu-rs/src/game
periwinkle 7caff84e04
Fix LOTS of bugs and inaccuracies (#213)
- Player vs. soft solid NPCs used the wrong collision size
- Curly w/ Nemesis attached too high above the player when standing facing up
- Butes from Bute spawners started following the player at the wrong conditions
- Small pignons in Cemetery never turned around
- Refill stations spawned with alt direction didn't spawn with upward velocity
- Misery blocks spawned with glitchy framerects
- Various issues with possessed Misery
- Various issues with possessed Sue
- Ballos (phase 1) didn't face the player at certain points
- Ballos orbiting eyes (phase 4) didn't spawn smoke when killed
- A part of Ballos phase 2 had the wrong collision type
  (apparently this was intentional due to a bug with soft solid collision;
  hopefully that's also fixed by these changes?)
- A few missing sound effects during the Ballos fight
- Green devil generators weren't spawning enough enemies
- Balrog missile trails were in the wrong direction
- Core blade projectiles had the wrong check for water collision
- Monster X fish missiles moved at the wrong initial angle
- Sisters fireball attacks shot in the wrong direction
- Sisters missing smoke when shot
- Undead Core missing smoke in some cases
- <DNA'd NPCs spawned the wrong amount of smoke
  (fixes Heavy Press lightning despawn for the speedrun ;) )
- Player jumping and falling animations were flipped
- Implemented <MYDxxxx facing towards entity xxxx if xxxx >= 10
  (also <MYD0003 should not set the player's direction to down)
- <TRA resets invincibility in freeware (due to starting a new event)
- Bubbler level 1 bullets spawned at the wrong offset
- Bubbler and Machine Gun autofire timers shouldn't reset when fire button is pressed
- Fixed level 3 missile and Super Missile spawn offsets and trajectories
- Nemesis carets spawned at wrong offsets
- Various small typos/logic errors
2023-06-16 12:51:22 +03:00
..
npc Fix LOTS of bugs and inaccuracies (#213) 2023-06-16 12:51:22 +03:00
player Fix LOTS of bugs and inaccuracies (#213) 2023-06-16 12:51:22 +03:00
scripting Fix LOTS of bugs and inaccuracies (#213) 2023-06-16 12:51:22 +03:00
weapon Fix LOTS of bugs and inaccuracies (#213) 2023-06-16 12:51:22 +03:00
caret.rs Refactoring time 2022-11-19 18:20:03 +01:00
filesystem_container.rs add portable user directory setting 2023-02-23 14:27:53 +02:00
frame.rs Refactoring time 2022-11-19 18:20:03 +01:00
inventory.rs Refactoring time 2022-11-19 18:20:03 +01:00
map.rs Refactoring time 2022-11-19 18:20:03 +01:00
mod.rs Lua api fixes[ci skip] 2023-06-15 13:01:09 +03:00
physics.rs Refactoring time 2022-11-19 18:20:03 +01:00
profile.rs Refactoring time 2022-11-19 18:20:03 +01:00
settings.rs add experimental discord rich presence support 2023-02-18 20:42:00 +02:00
shared_game_state.rs Fix #208 and add different log level for file logging 2023-05-29 10:32:27 +03:00
stage.rs Refactoring time 2022-11-19 18:20:03 +01:00