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doukutsu-rs/src
2024-08-03 22:23:57 +02:00
..
components Fix Player gun desync bug and inventory inconsistencies (#245) 2023-11-12 10:02:59 +00:00
data Update gamecontrollerdb.txt 2024-06-17 19:18:31 +02:00
discord Start refactoring, iOS port, bump to 1.0.0 2024-08-03 03:01:35 +02:00
editor Fix for Rust 1.78 (thanks imgui) 2024-05-29 00:55:57 +02:00
engine_constants Fix button mapping icons for Nintendo controllers 2024-07-24 05:45:11 +02:00
framework Move scene handling code to Game, doesn't make sense to have it in 2024-08-03 03:13:49 +02:00
game Use HitExtents instead of Rect for hitboxes 2024-08-03 22:23:57 +02:00
graphics Lua api fixes[ci skip] 2023-06-15 13:01:09 +03:00
input no more april fools 2023-04-02 11:52:32 +02:00
live_debugger Start refactoring, iOS port, bump to 1.0.0 2024-08-03 03:01:35 +02:00
menu Start refactoring, iOS port, bump to 1.0.0 2024-08-03 03:01:35 +02:00
scene Start refactoring, iOS port, bump to 1.0.0 2024-08-03 03:01:35 +02:00
sound replace impl Clone with #[derive(Clone)] (#262) [ci skip] 2024-03-25 11:04:13 +00:00
util support custom text encoding for .tsc and stage table (#259) 2024-04-10 13:06:14 +03:00
common.rs Use HitExtents instead of Rect for hitboxes 2024-08-03 22:23:57 +02:00
doukutsu_rs.h Start refactoring, iOS port, bump to 1.0.0 2024-08-03 03:01:35 +02:00
entity.rs Refactoring time 2022-11-19 18:20:03 +01:00
i18n.rs support custom text encoding for .tsc and stage table (#259) 2024-04-10 13:06:14 +03:00
lib.rs add experimental discord rich presence support 2023-02-18 20:42:00 +02:00
macros.rs Fix for Rust 1.78 (thanks imgui) 2024-05-29 00:55:57 +02:00
main.rs Refactoring time 2022-11-19 18:20:03 +01:00
mod_list.rs Refactoring time 2022-11-19 18:20:03 +01:00
mod_requirements.rs Cleanup 2022-04-19 18:20:18 -04:00