doukutsu-rs/src
poly000 0c6aa5288a
fix: switch locale dosn't update encoding correctly
2024-03-27 00:12:17 +08:00
..
components Fix Player gun desync bug and inventory inconsistencies (#245) 2023-11-12 10:02:59 +00:00
data localize difficulty name in save menu (#263) 2024-03-25 11:41:21 +00:00
discord Fixed game crash when disabing Discord Rich Presense setting and Discord isn't running. Fixed crash o exit when Discord isn't running 2023-05-30 12:37:41 +03:00
editor Partial fixes of bosses 2023-04-17 16:51:52 +03:00
engine_constants Merge branch 'master' into feat-custom-text-encoding 2024-03-25 19:14:41 +08:00
framework Implement "Open game/user data directory" menus on Android[ci skip] 2023-10-29 17:17:01 +00:00
game fix: switch locale dosn't update encoding correctly 2024-03-27 00:12:17 +08:00
graphics Lua api fixes[ci skip] 2023-06-15 13:01:09 +03:00
input no more april fools 2023-04-02 11:52:32 +02:00
live_debugger Fix #221 2023-10-30 09:35:35 +00:00
menu localize difficulty name in save menu (#263) 2024-03-25 11:41:21 +00:00
scene use localized soundtrack names 2024-03-24 22:16:07 +08:00
sound replace `impl Clone` with `#[derive(Clone)]` (#262) [ci skip] 2024-03-25 11:04:13 +00:00
util refactor: replace read_cur_shift_jis with encoding_rs::SHIFT_JIS 2024-03-24 03:36:20 +08:00
common.rs Fix inaccuracy: bloody water droplets 2024-03-08 01:44:30 +01:00
entity.rs Refactoring time 2022-11-19 18:20:03 +01:00
i18n.rs Merge branch 'master' into feat-custom-text-encoding 2024-03-25 20:14:10 +08:00
lib.rs add experimental discord rich presence support 2023-02-18 20:42:00 +02:00
macros.rs refactoring 2021-10-15 16:36:05 +02:00
main.rs Refactoring time 2022-11-19 18:20:03 +01:00
mod_list.rs Refactoring time 2022-11-19 18:20:03 +01:00
mod_requirements.rs Cleanup 2022-04-19 18:20:18 -04:00