android + hos fixes
This commit is contained in:
parent
510442490e
commit
bc3616d073
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@ -56,12 +56,10 @@ android = []
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byteorder = "1.4"
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case_insensitive_hashmap = "1.0.0"
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chrono = { version = "0.4", default-features = false, features = ["clock", "std"] }
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#cpal = "0.14"
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cpal = { git = "https://github.com/doukutsu-rs/cpal", branch = "horizon" }
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cpal = { git = "https://github.com/doukutsu-rs/cpal", rev = "9d269d8724102404e73a61e9def0c0cbc921b676" }
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directories = "3"
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downcast = "0.11"
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#glutin = { git = "https://github.com/doukutsu-rs/glutin.git", rev = "8dd457b9adb7dbac7ade337246b6356c784272d9", optional = true, default_features = false, features = ["x11"] }
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glutin = { version = "0.30", optional = true, default_features = false, features = ["x11"] }
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glutin = { git = "https://github.com/doukutsu-rs/glutin.git", rev = "2dd95f042e6e090d36f577cbea125560dd99bd27", optional = true, default_features = false, features = ["x11"] }
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imgui = "0.8"
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image = { version = "0.24", default-features = false, features = ["png", "bmp"] }
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itertools = "0.10"
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@ -86,8 +84,7 @@ strum_macros = "0.24"
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# remove and replace when drain_filter is in stable
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vec_mut_scan = "0.4"
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webbrowser = { version = "0.8", optional = true }
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#winit = { git = "https://github.com/alula/winit.git", rev = "6acf76ff192dd8270aaa119b9f35716c03685f9f", optional = true, default_features = false, features = ["x11"] }
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winit = { version = "0.27", optional = true, default_features = false, features = ["x11"] }
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winit = { git = "https://github.com/doukutsu-rs/winit.git", rev = "878f206d19af01b0977277929eee5e32667453c0", optional = true, default_features = false, features = ["x11"] }
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xmltree = "0.10"
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[target.'cfg(target_os = "windows")'.dependencies]
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@ -231,3 +231,4 @@ fabric.properties
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!/gradle/wrapper/gradle-wrapper.jar
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# End of https://www.toptal.com/developers/gitignore/api/androidstudio,gradle,android
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app/release/
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@ -4,21 +4,23 @@ plugins {
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}
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android {
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compileSdkVersion 30
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buildToolsVersion "30.0.3"
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ndkVersion "22.1.7171670"
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namespace "io.github.doukutsu_rs"
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compileSdkVersion 33
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buildToolsVersion "33.0.0"
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ndkVersion "25.0.8775105"
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defaultConfig {
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applicationId "io.github.doukutsu_rs"
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minSdkVersion 24
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targetSdkVersion 30
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versionCode 1
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versionName "1.0"
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targetSdkVersion 33
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versionCode 2
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versionName "0.100.0"
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testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
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ndk {
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abiFilters 'x86', 'arm64-v8a', 'armeabi-v7a'
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stl = "c++_shared"
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}
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externalNativeBuild {
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@ -61,12 +63,10 @@ android {
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}
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dependencies {
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implementation 'com.android.support:support-annotations:28.0.0'
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implementation 'com.android.support:appcompat-v7:28.0.0'
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implementation 'com.android.support:design:28.0.0'
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implementation 'com.android.support.constraint:constraint-layout:2.0.1'
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implementation 'android.arch.navigation:navigation-fragment:1.0.0'
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implementation 'android.arch.navigation:navigation-ui:1.0.0'
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implementation 'androidx.annotation:annotation:1.5.0'
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implementation 'androidx.appcompat:appcompat:1.6.0'
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implementation 'com.google.android.material:material:1.8.0-rc01'
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implementation 'androidx.constraintlayout:constraintlayout:2.1.1'
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}
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println("cargo target: ${project.buildDir.getAbsolutePath()}/rust-target")
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@ -1,15 +1,25 @@
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="io.github.doukutsu_rs">
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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
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<uses-permission android:name="android.permission.INTERNET" />
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<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
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<application android:allowBackup="true" android:extractNativeLibs="true" android:icon="@mipmap/ic_launcher"
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android:label="@string/app_name" android:roundIcon="@mipmap/ic_launcher_round" android:supportsRtl="true"
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<application android:allowBackup="true"
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android:extractNativeLibs="true"
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android:icon="@mipmap/ic_launcher"
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android:label="@string/app_name"
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android:roundIcon="@mipmap/ic_launcher_round"
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android:supportsRtl="true"
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android:theme="@style/Theme.Doukutsurs">
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<activity android:name=".DownloadActivity" android:label="Download" android:screenOrientation="sensorLandscape"
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<activity android:name=".DownloadActivity"
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android:label="Download"
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android:screenOrientation="sensorLandscape"
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android:theme="@style/Theme.Doukutsurs.NoActionBar"></activity>
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<activity android:name=".MainActivity" android:configChanges="orientation|keyboardHidden|screenSize"
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android:label="doukutsu-rs" android:launchMode="standard" android:screenOrientation="sensorLandscape">
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<activity android:name=".MainActivity"
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android:configChanges="orientation|keyboardHidden|screenSize"
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android:label="doukutsu-rs"
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android:launchMode="standard"
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android:screenOrientation="sensorLandscape"
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android:exported="true">
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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@ -19,8 +29,10 @@
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<meta-data android:name="android.app.lib_name" android:value="drsandroid" />
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</activity>
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<provider android:name=".DoukutsuDocumentsProvider" android:authorities="${documentsAuthority}"
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android:exported="true" android:grantUriPermissions="true"
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<provider android:name=".DoukutsuDocumentsProvider"
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android:authorities="${documentsAuthority}"
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android:exported="true"
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android:grantUriPermissions="true"
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android:permission="android.permission.MANAGE_DOCUMENTS">
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<intent-filter>
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<action android:name="android.content.action.DOCUMENTS_PROVIDER" />
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@ -1,8 +1,8 @@
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# Sets the minimum version of CMake required to build your native library.
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# This ensures that a certain set of CMake features is available to
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# your build.
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cmake_minimum_required(VERSION 3.10)
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project(doukutsu-rs)
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cmake_minimum_required(VERSION 3.18)
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# Copy shared STL files to Android Studio output directory so they can be
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# packaged in the APK.
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@ -21,7 +21,7 @@ cmake_minimum_required(VERSION 3.10)
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function(configure_shared_stl lib_path so_base)
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message("Configuring STL ${so_base} for ${ANDROID_ABI}")
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configure_file(
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"${ANDROID_NDK}/sources/cxx-stl/${lib_path}/libs/${ANDROID_ABI}/lib${so_base}.so"
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"${ANDROID_NDK}/toolchains/llvm/prebuilt/${ANDROID_HOST_TAG}/sysroot/usr/lib/${CMAKE_LIBRARY_ARCHITECTURE}/lib${so_base}.so"
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"${CMAKE_LIBRARY_OUTPUT_DIRECTORY}/lib${so_base}.so"
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COPYONLY)
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endfunction()
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@ -50,4 +50,4 @@ endif()
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# and CMake builds them for you. When you build your app, Gradle
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# automatically packages shared libraries with your APK.
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#add_library(dummy SHARED dummy.cpp)
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add_library(dummy SHARED dummy.cpp)
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@ -3,6 +3,7 @@ package io.github.doukutsu_rs;
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import android.database.Cursor;
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import android.database.MatrixCursor;
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import android.database.MatrixCursor.RowBuilder;
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import android.os.Build;
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import android.os.CancellationSignal;
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import android.os.ParcelFileDescriptor;
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import android.provider.DocumentsContract.Document;
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@ -17,6 +18,8 @@ import java.io.FileNotFoundException;
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import java.io.IOException;
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import java.nio.file.Files;
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import static android.os.Build.VERSION.SDK_INT;
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public class DoukutsuDocumentsProvider extends DocumentsProvider {
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private final static String[] DEFAULT_ROOT_PROJECTION =
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new String[]{
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@ -187,7 +190,13 @@ public class DoukutsuDocumentsProvider extends DocumentsProvider {
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File newPath = new File(file.getParentFile().getAbsolutePath() + "/" + displayName);
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try {
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if (SDK_INT >= Build.VERSION_CODES.O) {
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Files.move(file.toPath(), newPath.toPath());
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} else {
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if (!file.renameTo(newPath)) {
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throw new IOException("Couldn't rename file: " + file.getAbsolutePath());
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}
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}
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} catch (IOException e) {
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throw new FileNotFoundException(e.getMessage());
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}
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@ -205,9 +214,19 @@ public class DoukutsuDocumentsProvider extends DocumentsProvider {
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File[] files = file.listFiles();
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if (files != null) {
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for (File f : files) {
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if (SDK_INT >= Build.VERSION_CODES.O) {
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if (!Files.isSymbolicLink(f.toPath())) {
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deleteRecursive(f);
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}
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} else {
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try {
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if (!f.getAbsolutePath().equals(f.getCanonicalPath())) {
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deleteRecursive(f);
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}
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} catch (IOException e) {
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e.printStackTrace();
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}
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}
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}
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}
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}
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@ -2,7 +2,7 @@ package io.github.doukutsu_rs;
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import android.content.Intent;
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import android.os.Bundle;
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import android.support.v7.app.AppCompatActivity;
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import androidx.appcompat.app.AppCompatActivity;
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import android.widget.ProgressBar;
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import android.widget.TextView;
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@ -1,5 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<android.support.constraint.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
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<androidx.constraintlayout.widget.ConstraintLayout
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xmlns:android="http://schemas.android.com/apk/res/android"
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xmlns:app="http://schemas.android.com/apk/res-auto"
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xmlns:tools="http://schemas.android.com/tools"
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android:layout_width="match_parent"
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@ -39,4 +40,4 @@
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android:layout_width="match_parent"
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android:layout_height="wrap_content" />
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</LinearLayout>
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</android.support.constraint.ConstraintLayout>
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</androidx.constraintlayout.widget.ConstraintLayout>
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@ -2,13 +2,13 @@
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buildscript {
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repositories {
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google()
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jcenter()
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mavenCentral()
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maven {
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url "https://plugins.gradle.org/m2/"
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}
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}
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dependencies {
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classpath "com.android.tools.build:gradle:4.2.0"
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classpath "com.android.tools.build:gradle:7.4.0"
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classpath "gradle.plugin.com.github.willir.rust:plugin:0.3.4"
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// NOTE: Do not place your application dependencies here; they belong
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@ -19,7 +19,7 @@ buildscript {
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allprojects {
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repositories {
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google()
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jcenter()
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mavenCentral()
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}
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}
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@ -1,6 +1,6 @@
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#Wed Feb 17 23:16:31 CET 2021
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distributionBase=GRADLE_USER_HOME
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distributionUrl=https\://services.gradle.org/distributions/gradle-6.7.1-bin.zip
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distributionUrl=https\://services.gradle.org/distributions/gradle-7.5.1-bin.zip
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distributionPath=wrapper/dists
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zipStorePath=wrapper/dists
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zipStoreBase=GRADLE_USER_HOME
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@ -4,6 +4,10 @@ description = "doukutsu-rs targeted for Android"
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version = "0.1.0"
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edition = "2021"
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[profile.release]
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opt-level = 3
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incremental = true
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[lib]
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crate-type = ["cdylib"]
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@ -3,5 +3,5 @@
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pub fn android_main() {
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let options = doukutsu_rs::game::LaunchOptions { server_mode: false, editor: false };
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doukutsu_rs::init(options).unwrap();
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doukutsu_rs::game::init(options).unwrap();
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}
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@ -308,7 +308,7 @@ impl GamepadConsts {
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base,
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Rect::new(base.left + 64, base.top, base.right + 64, base.bottom),
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Rect::new(base.left + 128, base.top, base.right + 128, base.bottom),
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Rect::new(base.left + 192, base.top, base.right + 192, base.bottom),
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Rect::new(base.left + 64, base.top + 128, base.right + 64, base.bottom + 128),
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]
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}
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}
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@ -10,7 +10,8 @@ use glutin::event_loop::{ControlFlow, EventLoop};
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use glutin::window::WindowBuilder;
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use imgui::{DrawCmdParams, DrawData, DrawIdx, DrawVert};
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use crate::{Game, GAME_SUSPENDED};
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use crate::game::Game;
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use crate::game::GAME_SUSPENDED;
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use crate::common::Rect;
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use crate::framework::backend::{Backend, BackendEventLoop, BackendRenderer, BackendTexture, SpriteBatchCommand};
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use crate::framework::context::Context;
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@ -112,18 +113,21 @@ fn request_android_redraw() {
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#[cfg(target_os = "android")]
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fn get_insets() -> GameResult<(f32, f32, f32, f32)> {
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unsafe {
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use jni::objects::JObject;
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use jni::JavaVM;
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let vm_ptr = ndk_glue::native_activity().vm();
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let vm = unsafe { jni::JavaVM::from_raw(vm_ptr) }?;
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let vm = JavaVM::from_raw(vm_ptr)?;
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let vm_env = vm.attach_current_thread()?;
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//let class = vm_env.find_class("io/github/doukutsu_rs/MainActivity")?;
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let class = vm_env.new_global_ref(ndk_glue::native_activity().activity())?;
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let class = vm_env.new_global_ref(JObject::from_raw(ndk_glue::native_activity().activity()))?;
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let field = vm_env.get_field(class.as_obj(), "displayInsets", "[I")?.to_jni().l as jni::sys::jintArray;
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let mut elements = [0; 4];
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vm_env.get_int_array_region(field, 0, &mut elements)?;
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vm_env.delete_local_ref(field.into());
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vm_env.delete_local_ref(JObject::from_raw(field));
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Ok((elements[0] as f32, elements[1] as f32, elements[2] as f32, elements[3] as f32))
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}
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@ -293,8 +293,8 @@ pub struct HorizonEventLoop {
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const GAMEPAD_KEYMAP: [Button; 16] = [
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Button::South,
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Button::East,
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Button::North,
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Button::West,
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Button::North,
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Button::LeftStick,
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Button::RightStick,
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Button::LeftShoulder,
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@ -351,6 +351,14 @@ impl HorizonEventLoop {
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let button = GAMEPAD_KEYMAP[i];
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let mask = 1 << i;
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if i == 8 {
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ctx.gamepad_context.set_axis_value(id as u32, Axis::TriggerLeft, if buttons_down & mask != 0 { 1.0 } else { 0.0 });
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continue;
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} else if i == 9 {
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ctx.gamepad_context.set_axis_value(id as u32, Axis::TriggerRight, if buttons_down & mask != 0 { 1.0 } else { 0.0 });
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continue;
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}
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if buttons_down & mask != 0 {
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ctx.gamepad_context.set_button(id as u32, button, true);
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}
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@ -363,10 +371,11 @@ impl HorizonEventLoop {
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let analog_x = pad.sticks[0].x as f64 / 32768.0;
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let analog_y = -pad.sticks[0].y as f64 / 32768.0;
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ctx.gamepad_context.set_axis_value(id as u32, Axis::LeftX, analog_x.clamp(0.0, 1.0));
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ctx.gamepad_context.set_axis_value(id as u32, Axis::LeftY, analog_y.clamp(0.0, 1.0));
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ctx.gamepad_context.set_axis_value(id as u32, Axis::RightX, (-analog_x).clamp(0.0, 1.0));
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ctx.gamepad_context.set_axis_value(id as u32, Axis::RightY, (-analog_y).clamp(0.0, 1.0));
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ctx.gamepad_context.set_axis_value(id as u32, Axis::LeftX, (analog_x).clamp(-1.0, 1.0));
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ctx.gamepad_context.set_axis_value(id as u32, Axis::LeftY, (analog_y).clamp(-1.0, 1.0));
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ctx.gamepad_context.set_axis_value(id as u32, Axis::RightX, (analog_x).clamp(-1.0, 1.0));
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ctx.gamepad_context.set_axis_value(id as u32, Axis::RightY, (analog_y).clamp(-1.0, 1.0));
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ctx.gamepad_context.update_axes(id as u32);
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}
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}
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}
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@ -527,12 +527,12 @@ pub fn player_default_controller_button_map() -> PlayerControllerButtonMap {
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down: PlayerControllerInputType::Either(Button::DPadDown, Axis::LeftY, AxisDirection::Down),
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prev_weapon: PlayerControllerInputType::ButtonInput(Button::LeftShoulder),
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next_weapon: PlayerControllerInputType::ButtonInput(Button::RightShoulder),
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jump: PlayerControllerInputType::ButtonInput(Button::South),
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shoot: PlayerControllerInputType::ButtonInput(Button::West),
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skip: PlayerControllerInputType::AxisInput(Axis::TriggerLeft, AxisDirection::Either),
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jump: PlayerControllerInputType::ButtonInput(Button::East),
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shoot: PlayerControllerInputType::ButtonInput(Button::South),
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skip: PlayerControllerInputType::ButtonInput(Button::West),
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strafe: PlayerControllerInputType::AxisInput(Axis::TriggerRight, AxisDirection::Either),
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inventory: PlayerControllerInputType::ButtonInput(Button::North),
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map: PlayerControllerInputType::ButtonInput(Button::East),
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inventory: PlayerControllerInputType::ButtonInput(Button::West),
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map: PlayerControllerInputType::ButtonInput(Button::North),
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menu_ok: PlayerControllerInputType::ButtonInput(Button::South),
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menu_back: PlayerControllerInputType::ButtonInput(Button::East),
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}
|
||||
|
|
|
@ -291,8 +291,7 @@ impl PlayerController for TouchPlayerController {
|
|||
}
|
||||
|
||||
fn skip(&self) -> bool {
|
||||
// TODO
|
||||
false
|
||||
self.state.inventory()
|
||||
}
|
||||
|
||||
fn strafe(&self) -> bool {
|
||||
|
@ -341,8 +340,7 @@ impl PlayerController for TouchPlayerController {
|
|||
}
|
||||
|
||||
fn trigger_skip(&self) -> bool {
|
||||
// TODO
|
||||
false
|
||||
self.trigger.inventory()
|
||||
}
|
||||
|
||||
fn trigger_strafe(&self) -> bool {
|
||||
|
|
|
@ -48,8 +48,8 @@ impl Default for MainMenuEntry {
|
|||
|
||||
#[derive(Debug, Clone, Copy, Eq, PartialEq)]
|
||||
enum GraphicsMenuEntry {
|
||||
WindowMode,
|
||||
VSyncMode,
|
||||
WindowMode,
|
||||
LightingEffects,
|
||||
WeaponLightCone,
|
||||
ScreenShake,
|
||||
|
@ -63,7 +63,7 @@ enum GraphicsMenuEntry {
|
|||
|
||||
impl Default for GraphicsMenuEntry {
|
||||
fn default() -> Self {
|
||||
GraphicsMenuEntry::WindowMode
|
||||
GraphicsMenuEntry::VSyncMode
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -182,19 +182,6 @@ impl SettingsMenu {
|
|||
}
|
||||
|
||||
pub fn init(&mut self, state: &mut SharedGameState, ctx: &mut Context) -> GameResult {
|
||||
#[cfg(not(target_os = "android"))]
|
||||
self.graphics.push_entry(
|
||||
GraphicsMenuEntry::WindowMode,
|
||||
MenuEntry::Options(
|
||||
state.loc.t("menus.options_menu.graphics_menu.window_mode.entry").to_owned(),
|
||||
state.settings.window_mode as usize,
|
||||
vec![
|
||||
state.loc.t("menus.options_menu.graphics_menu.window_mode.windowed").to_owned(),
|
||||
state.loc.t("menus.options_menu.graphics_menu.window_mode.fullscreen").to_owned(),
|
||||
],
|
||||
),
|
||||
);
|
||||
|
||||
self.graphics.push_entry(
|
||||
GraphicsMenuEntry::VSyncMode,
|
||||
MenuEntry::DescriptiveOptions(
|
||||
|
@ -216,6 +203,18 @@ impl SettingsMenu {
|
|||
],
|
||||
),
|
||||
);
|
||||
#[cfg(not(all(target_os = "android", target_os = "horizon")))]
|
||||
self.graphics.push_entry(
|
||||
GraphicsMenuEntry::WindowMode,
|
||||
MenuEntry::Options(
|
||||
state.loc.t("menus.options_menu.graphics_menu.window_mode.entry").to_owned(),
|
||||
state.settings.window_mode as usize,
|
||||
vec![
|
||||
state.loc.t("menus.options_menu.graphics_menu.window_mode.windowed").to_owned(),
|
||||
state.loc.t("menus.options_menu.graphics_menu.window_mode.fullscreen").to_owned(),
|
||||
],
|
||||
),
|
||||
);
|
||||
self.graphics.push_entry(
|
||||
GraphicsMenuEntry::LightingEffects,
|
||||
MenuEntry::Toggle(
|
||||
|
|
|
@ -4,7 +4,6 @@ use std::str::FromStr;
|
|||
use std::sync::mpsc;
|
||||
use std::sync::mpsc::{Receiver, Sender};
|
||||
|
||||
use cpal::Sample;
|
||||
use cpal::traits::{DeviceTrait, HostTrait, StreamTrait};
|
||||
#[cfg(feature = "ogg-playback")]
|
||||
use lewton::inside_ogg::OggStreamReader;
|
||||
|
@ -123,9 +122,17 @@ impl SoundManager {
|
|||
let config = config_result.unwrap();
|
||||
|
||||
let res = match config.sample_format() {
|
||||
cpal::SampleFormat::F32 => run::<f32>(rx, soundbank.to_owned(), device, config.into()),
|
||||
cpal::SampleFormat::I8 => run::<i8>(rx, soundbank.to_owned(), device, config.into()),
|
||||
cpal::SampleFormat::I16 => run::<i16>(rx, soundbank.to_owned(), device, config.into()),
|
||||
cpal::SampleFormat::I32 => run::<i32>(rx, soundbank.to_owned(), device, config.into()),
|
||||
cpal::SampleFormat::I64 => run::<i64>(rx, soundbank.to_owned(), device, config.into()),
|
||||
cpal::SampleFormat::U8 => run::<u8>(rx, soundbank.to_owned(), device, config.into()),
|
||||
cpal::SampleFormat::U16 => run::<u16>(rx, soundbank.to_owned(), device, config.into()),
|
||||
cpal::SampleFormat::U32 => run::<u32>(rx, soundbank.to_owned(), device, config.into()),
|
||||
cpal::SampleFormat::U64 => run::<u64>(rx, soundbank.to_owned(), device, config.into()),
|
||||
cpal::SampleFormat::F32 => run::<f32>(rx, soundbank.to_owned(), device, config.into()),
|
||||
cpal::SampleFormat::F64 => run::<f64>(rx, soundbank.to_owned(), device, config.into()),
|
||||
_ => Err(AudioError("Unsupported sample format.".to_owned())),
|
||||
};
|
||||
|
||||
if let Err(res) = &res {
|
||||
|
@ -584,7 +591,7 @@ fn run<T>(
|
|||
config: cpal::StreamConfig,
|
||||
) -> GameResult<cpal::Stream>
|
||||
where
|
||||
T: cpal::Sample,
|
||||
T: cpal::SizedSample + cpal::FromSample<u16>,
|
||||
{
|
||||
let sample_rate = config.sample_rate.0 as f32;
|
||||
let channels = config.channels as usize;
|
||||
|
@ -821,8 +828,8 @@ fn run<T>(
|
|||
) as u16
|
||||
^ 0x8000;
|
||||
|
||||
frame[0] = Sample::from::<u16>(&sample_l);
|
||||
frame[1] = Sample::from::<u16>(&sample_r);
|
||||
frame[0] = T::from_sample(sample_l);
|
||||
frame[1] = T::from_sample(sample_r);
|
||||
} else {
|
||||
let sample = clamp(
|
||||
((((bgm_sample_l ^ 0x8000) as i16) + ((bgm_sample_r ^ 0x8000) as i16)) as f32 * bgm_vol / 2.0)
|
||||
|
@ -833,11 +840,12 @@ fn run<T>(
|
|||
) as u16
|
||||
^ 0x8000;
|
||||
|
||||
frame[0] = Sample::from::<u16>(&sample);
|
||||
frame[0] = T::from_sample(sample);
|
||||
}
|
||||
}
|
||||
},
|
||||
err_fn,
|
||||
None
|
||||
);
|
||||
|
||||
if stream_result.is_err() {
|
||||
|
|
Loading…
Reference in New Issue