Make changing volume arrows to display on Android only
This commit is contained in:
parent
cd1c2d2a27
commit
a1bdf1ec14
|
@ -595,21 +595,23 @@ impl<T: std::cmp::PartialEq + std::default::Default + Clone> Menu<T> {
|
|||
graphics::draw_rect(ctx, bar_rect, Color::new(1.0, 1.0, 1.0, 1.0))?;
|
||||
}
|
||||
|
||||
|
||||
state
|
||||
.font
|
||||
.builder()
|
||||
.x(self.x as f32 - 25.0)
|
||||
.y(y)
|
||||
.shadow(true)
|
||||
.draw("<", ctx, &state.constants, &mut state.texture_set)?;
|
||||
state
|
||||
.font
|
||||
.builder()
|
||||
.x((self.x + self.width as isize) as f32 + 15.0)
|
||||
.y(y)
|
||||
.shadow(true)
|
||||
.draw(">", ctx, &state.constants, &mut state.texture_set)?;
|
||||
#[cfg(target_os = "android")]
|
||||
{
|
||||
state
|
||||
.font
|
||||
.builder()
|
||||
.x(self.x as f32 - 25.0)
|
||||
.y(y)
|
||||
.shadow(true)
|
||||
.draw("<", ctx, &state.constants, &mut state.texture_set)?;
|
||||
state
|
||||
.font
|
||||
.builder()
|
||||
.x((self.x + self.width as isize) as f32 + 15.0)
|
||||
.y(y)
|
||||
.shadow(true)
|
||||
.draw(">", ctx, &state.constants, &mut state.texture_set)?;
|
||||
}
|
||||
}
|
||||
MenuEntry::NewSave => {
|
||||
state.font.builder().position(self.x as f32 + 20.0, y).draw(
|
||||
|
|
Loading…
Reference in New Issue