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https://github.com/doukutsu-rs/doukutsu-rs
synced 2024-12-26 05:56:41 +00:00
Change debugger to match refactor branch
Alula already fixed this, but not in the current release version.
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parent
ca7e4e3a29
commit
67d4fe66b6
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@ -95,7 +95,7 @@ impl LiveDebugger {
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self.command_line_focused = true;
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}
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ui.input_text("##command", &mut self.command_line_parser.buffer).build();
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ui.input_text("##I", &mut self.command_line_parser.buffer).build();
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}
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if ui.is_item_active() {
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@ -173,7 +173,7 @@ impl LiveDebugger {
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ui.text(format!("Game speed ({:.1} TPS):", state.current_tps()));
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let mut speed = state.settings.speed;
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ui.slider("##speed", 0.1, 3.0, &mut speed);
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ui.slider("##Speed", 0.1, 3.0, &mut speed);
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ui.same_line();
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if ui.button("Reset") {
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speed = 1.0
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@ -253,8 +253,8 @@ impl LiveDebugger {
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}
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let stages: Vec<&ImStr> = self.stages.iter().map(|e| e.as_ref()).collect();
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let _ = ui.push_item_width(-1.0);
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ui.list_box("##selector", &mut self.selected_stage, &stages, 10);
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ui.push_item_width(-1.0);
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ui.list_box("##SelectedStage", &mut self.selected_stage, &stages, 10);
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if ui.button("Load") {
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match GameScene::new(state, ctx, self.selected_stage as usize) {
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@ -337,8 +337,8 @@ impl LiveDebugger {
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state.creditscript_vm.state
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)));
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let _ = ui.push_item_width(-1.0);
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ui.list_box("##tscbox", &mut self.selected_event, &events, 10);
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ui.push_item_width(-1.0);
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ui.list_box("##SelectedEvent", &mut self.selected_event, &events, 10);
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if ui.button("Execute") {
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assert_eq!(self.event_ids.len(), self.events.len());
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@ -534,7 +534,7 @@ impl LiveDebugger {
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)
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.size([300.0, 100.0], Condition::Appearing)
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.build(|| {
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let _ = ui.push_item_width(-1.0);
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ui.push_item_width(-1.0);
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ui.text_wrapped(self.error.as_ref().unwrap());
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if ui.button("OK") {
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@ -573,4 +573,4 @@ fn cond_flags(ui: &imgui::Ui, cond: &mut crate::common::Condition) {
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ui.checkbox_flags("Increased acceleration", &mut cond.0, 32);
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ui.checkbox_flags("Unknown (0x40)", &mut cond.0, 64);
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ui.checkbox_flags("Alive", &mut cond.0, 128);
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}
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}
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