mirror of
https://github.com/doukutsu-rs/doukutsu-rs
synced 2024-11-22 05:33:02 +00:00
Add fast-forward cutscene skip option
This commit is contained in:
parent
670e6891c1
commit
3d86995feb
|
@ -126,7 +126,12 @@
|
|||
"50tps": "50tps (freeware)",
|
||||
"60tps": "60tps (CS+)"
|
||||
},
|
||||
"pause_on_focus_loss": "Pause on focus loss:"
|
||||
"pause_on_focus_loss": "Pause on focus loss:",
|
||||
"cutscene_skip_method": {
|
||||
"entry": "Cutscene Skip:",
|
||||
"hold": "Hold to Skip",
|
||||
"fastforward": "Fast-Forward"
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
|
|
|
@ -118,7 +118,12 @@
|
|||
"50tps": "50tps (freeware)",
|
||||
"60tps": "60tps (CS+)"
|
||||
},
|
||||
"pause_on_focus_loss": "フォーカスが外れた時のポーズ:"
|
||||
"pause_on_focus_loss": "フォーカスが外れた時のポーズ:",
|
||||
"cutscene_skip_method": {
|
||||
"entry": "カットシーンをスキップ",
|
||||
"hold": "を押し続け",
|
||||
"fastforward": "はやおくり"
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
|
|
|
@ -15,7 +15,7 @@ use super::settings_menu::SettingsMenu;
|
|||
#[allow(unused)]
|
||||
enum CurrentMenu {
|
||||
PauseMenu,
|
||||
OptionsMenu,
|
||||
SettingsMenu,
|
||||
ConfirmMenu,
|
||||
}
|
||||
|
||||
|
@ -23,7 +23,7 @@ enum CurrentMenu {
|
|||
enum PauseMenuEntry {
|
||||
Resume,
|
||||
Retry,
|
||||
Options,
|
||||
Settings,
|
||||
Title,
|
||||
Quit,
|
||||
}
|
||||
|
@ -78,7 +78,7 @@ impl PauseMenu {
|
|||
|
||||
self.pause_menu.push_entry(PauseMenuEntry::Resume, MenuEntry::Active(state.t("menus.pause_menu.resume")));
|
||||
self.pause_menu.push_entry(PauseMenuEntry::Retry, MenuEntry::Active(state.t("menus.pause_menu.retry")));
|
||||
self.pause_menu.push_entry(PauseMenuEntry::Options, MenuEntry::Active(state.t("menus.pause_menu.options")));
|
||||
self.pause_menu.push_entry(PauseMenuEntry::Settings, MenuEntry::Active(state.t("menus.pause_menu.options")));
|
||||
self.pause_menu.push_entry(PauseMenuEntry::Title, MenuEntry::Active(state.t("menus.pause_menu.title")));
|
||||
self.pause_menu.push_entry(PauseMenuEntry::Quit, MenuEntry::Active(state.t("menus.pause_menu.quit")));
|
||||
|
||||
|
@ -148,8 +148,8 @@ impl PauseMenu {
|
|||
state.sound_manager.play_song(0, &state.constants, &state.settings, ctx)?;
|
||||
state.load_or_start_game(ctx)?;
|
||||
}
|
||||
MenuSelectionResult::Selected(PauseMenuEntry::Options, _) => {
|
||||
self.current_menu = CurrentMenu::OptionsMenu;
|
||||
MenuSelectionResult::Selected(PauseMenuEntry::Settings, _) => {
|
||||
self.current_menu = CurrentMenu::SettingsMenu;
|
||||
}
|
||||
MenuSelectionResult::Selected(PauseMenuEntry::Title, _) => {
|
||||
self.confirm_menu.set_entry(
|
||||
|
@ -167,7 +167,7 @@ impl PauseMenu {
|
|||
}
|
||||
_ => (),
|
||||
},
|
||||
CurrentMenu::OptionsMenu => {
|
||||
CurrentMenu::SettingsMenu => {
|
||||
let cm = &mut self.current_menu;
|
||||
self.settings_menu.tick(
|
||||
&mut || {
|
||||
|
@ -219,7 +219,7 @@ impl PauseMenu {
|
|||
self.pause_menu.draw(state, ctx)?;
|
||||
graphics::set_clip_rect(ctx, None)?;
|
||||
}
|
||||
CurrentMenu::OptionsMenu => {
|
||||
CurrentMenu::SettingsMenu => {
|
||||
self.settings_menu.draw(state, ctx)?;
|
||||
}
|
||||
CurrentMenu::ConfirmMenu => {
|
||||
|
|
|
@ -9,7 +9,9 @@ use crate::input::combined_menu_controller::CombinedMenuController;
|
|||
use crate::menu::MenuEntry;
|
||||
use crate::menu::{Menu, MenuSelectionResult};
|
||||
use crate::scene::title_scene::TitleScene;
|
||||
use crate::shared_game_state::{Language, ScreenShakeIntensity, SharedGameState, TimingMode, WindowMode};
|
||||
use crate::shared_game_state::{
|
||||
CutsceneSkipMode, Language, ScreenShakeIntensity, SharedGameState, TimingMode, WindowMode,
|
||||
};
|
||||
use crate::sound::InterpolationMode;
|
||||
use crate::{graphics, VSyncMode};
|
||||
|
||||
|
@ -110,6 +112,7 @@ impl Default for LanguageMenuEntry {
|
|||
enum BehaviorMenuEntry {
|
||||
GameTiming,
|
||||
PauseOnFocusLoss,
|
||||
CutsceneSkipMode,
|
||||
Back,
|
||||
}
|
||||
|
||||
|
@ -383,6 +386,18 @@ impl SettingsMenu {
|
|||
),
|
||||
);
|
||||
|
||||
self.behavior.push_entry(
|
||||
BehaviorMenuEntry::CutsceneSkipMode,
|
||||
MenuEntry::Options(
|
||||
state.t("menus.options_menu.behavior_menu.cutscene_skip_method.entry"),
|
||||
if state.settings.cutscene_skip_mode == CutsceneSkipMode::Hold { 0 } else { 1 },
|
||||
vec![
|
||||
state.t("menus.options_menu.behavior_menu.cutscene_skip_method.hold"),
|
||||
state.t("menus.options_menu.behavior_menu.cutscene_skip_method.fastforward"),
|
||||
],
|
||||
),
|
||||
);
|
||||
|
||||
self.behavior.push_entry(BehaviorMenuEntry::Back, MenuEntry::Active(state.t("common.back")));
|
||||
|
||||
self.controls_menu.init(state, ctx)?;
|
||||
|
@ -739,6 +754,21 @@ impl SettingsMenu {
|
|||
*value = state.settings.pause_on_focus_loss;
|
||||
}
|
||||
}
|
||||
MenuSelectionResult::Selected(BehaviorMenuEntry::CutsceneSkipMode, toggle) => {
|
||||
if let MenuEntry::Options(_, value, _) = toggle {
|
||||
match state.settings.cutscene_skip_mode {
|
||||
CutsceneSkipMode::Hold => {
|
||||
state.settings.cutscene_skip_mode = CutsceneSkipMode::FastForward;
|
||||
*value = 1;
|
||||
}
|
||||
CutsceneSkipMode::FastForward => {
|
||||
state.settings.cutscene_skip_mode = CutsceneSkipMode::Hold;
|
||||
*value = 0;
|
||||
}
|
||||
}
|
||||
let _ = state.settings.save(ctx);
|
||||
}
|
||||
}
|
||||
MenuSelectionResult::Selected(BehaviorMenuEntry::Back, _) | MenuSelectionResult::Canceled => {
|
||||
self.current = CurrentMenu::MainMenu;
|
||||
}
|
||||
|
|
|
@ -48,7 +48,7 @@ use crate::scene::Scene;
|
|||
use crate::scripting::tsc::credit_script::CreditScriptVM;
|
||||
use crate::scripting::tsc::text_script::{ScriptMode, TextScriptExecutionState, TextScriptVM};
|
||||
use crate::settings::ControllerType;
|
||||
use crate::shared_game_state::{Language, PlayerCount, ReplayState, SharedGameState, TileSize};
|
||||
use crate::shared_game_state::{CutsceneSkipMode, Language, PlayerCount, ReplayState, SharedGameState, TileSize};
|
||||
use crate::stage::{BackgroundType, Stage, StageTexturePaths};
|
||||
use crate::texture_set::SpriteBatch;
|
||||
use crate::weapon::bullet::BulletManager;
|
||||
|
@ -1782,20 +1782,33 @@ impl Scene for GameScene {
|
|||
| TextScriptExecutionState::WaitTicks(_, _, _)
|
||||
| TextScriptExecutionState::WaitInput(_, _, _)
|
||||
| TextScriptExecutionState::WaitStanding(_, _)
|
||||
| TextScriptExecutionState::WaitFade(_, _)
|
||||
| TextScriptExecutionState::Msg(_, _, _, _)
|
||||
| TextScriptExecutionState::MsgNewLine(_, _, _, _, _)
|
||||
| TextScriptExecutionState::FallingIsland(_, _, _, _, _, _)
|
||||
if !state.control_flags.control_enabled() && !state.textscript_vm.flags.cutscene_skip() =>
|
||||
if !state.control_flags.control_enabled() =>
|
||||
{
|
||||
state.touch_controls.control_type = TouchControlType::Dialog;
|
||||
if self.player1.controller.skip() {
|
||||
self.skip_counter += 1;
|
||||
if self.skip_counter >= CUTSCENE_SKIP_WAIT {
|
||||
state.textscript_vm.flags.set_cutscene_skip(true);
|
||||
state.tutorial_counter = 0;
|
||||
match state.settings.cutscene_skip_mode {
|
||||
CutsceneSkipMode::Hold if !state.textscript_vm.flags.cutscene_skip() => {
|
||||
if self.player1.controller.skip() {
|
||||
self.skip_counter += 1;
|
||||
if self.skip_counter >= CUTSCENE_SKIP_WAIT {
|
||||
state.textscript_vm.flags.set_cutscene_skip(true);
|
||||
state.tutorial_counter = 0;
|
||||
}
|
||||
} else if self.skip_counter > 0 {
|
||||
self.skip_counter -= 1;
|
||||
}
|
||||
}
|
||||
} else if self.skip_counter > 0 {
|
||||
self.skip_counter -= 1;
|
||||
CutsceneSkipMode::FastForward => {
|
||||
if self.player1.controller.skip() {
|
||||
state.textscript_vm.flags.set_cutscene_skip(true);
|
||||
} else {
|
||||
state.textscript_vm.flags.set_cutscene_skip(false);
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
_ => {
|
||||
|
|
|
@ -10,7 +10,7 @@ use crate::input::keyboard_player_controller::KeyboardController;
|
|||
use crate::input::player_controller::PlayerController;
|
||||
use crate::input::touch_player_controller::TouchPlayerController;
|
||||
use crate::player::TargetPlayer;
|
||||
use crate::shared_game_state::{Language, ScreenShakeIntensity, TimingMode, WindowMode};
|
||||
use crate::shared_game_state::{CutsceneSkipMode, Language, ScreenShakeIntensity, TimingMode, WindowMode};
|
||||
use crate::sound::InterpolationMode;
|
||||
|
||||
#[derive(serde::Serialize, serde::Deserialize)]
|
||||
|
@ -79,6 +79,8 @@ pub struct Settings {
|
|||
#[serde(skip)]
|
||||
pub noclip: bool,
|
||||
pub more_rust: bool,
|
||||
#[serde(default = "default_cutscene_skip_mode")]
|
||||
pub cutscene_skip_mode: CutsceneSkipMode,
|
||||
}
|
||||
|
||||
fn default_true() -> bool {
|
||||
|
@ -145,6 +147,11 @@ fn default_rumble() -> bool {
|
|||
false
|
||||
}
|
||||
|
||||
#[inline(always)]
|
||||
fn default_cutscene_skip_mode() -> CutsceneSkipMode {
|
||||
CutsceneSkipMode::Hold
|
||||
}
|
||||
|
||||
impl Settings {
|
||||
pub fn load(ctx: &Context) -> GameResult<Settings> {
|
||||
if let Ok(file) = user_open(ctx, "/settings.json") {
|
||||
|
@ -291,6 +298,11 @@ impl Settings {
|
|||
self.more_rust = false;
|
||||
}
|
||||
|
||||
if self.version == 19 {
|
||||
self.version = 20;
|
||||
self.cutscene_skip_mode = CutsceneSkipMode::Hold;
|
||||
}
|
||||
|
||||
if self.version != initial_version {
|
||||
log::info!("Upgraded configuration file from version {} to {}.", initial_version, self.version);
|
||||
}
|
||||
|
@ -395,6 +407,7 @@ impl Default for Settings {
|
|||
debug_mode: false,
|
||||
noclip: false,
|
||||
more_rust: false,
|
||||
cutscene_skip_mode: CutsceneSkipMode::Hold,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -106,6 +106,12 @@ pub enum PlayerCount {
|
|||
Two,
|
||||
}
|
||||
|
||||
#[derive(PartialEq, Eq, Copy, Clone, serde::Serialize, serde::Deserialize)]
|
||||
pub enum CutsceneSkipMode {
|
||||
Hold,
|
||||
FastForward,
|
||||
}
|
||||
|
||||
impl GameDifficulty {
|
||||
pub fn from_primitive(val: u8) -> GameDifficulty {
|
||||
return num_traits::FromPrimitive::from_u8(val).unwrap_or(GameDifficulty::Normal);
|
||||
|
|
Loading…
Reference in a new issue