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https://github.com/doukutsu-rs/doukutsu-rs
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ArmsItem.tsc is loaded ONLY in inventory lol
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@ -28,10 +28,8 @@ impl Scene for LoadingScene {
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let npc_table = NPCTable::load_from(filesystem::open(ctx, [&state.base_path, "/npc.tbl"].join(""))?)?;
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let npc_table = NPCTable::load_from(filesystem::open(ctx, [&state.base_path, "/npc.tbl"].join(""))?)?;
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state.npc_table = npc_table;
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state.npc_table = npc_table;
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let head_script = TextScript::load_from(filesystem::open(ctx, [&state.base_path, "/Head.tsc"].join(""))?)?;
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let head_script = TextScript::load_from(filesystem::open(ctx, [&state.base_path, "/Head.tsc"].join(""))?)?;
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let arms_item_script = TextScript::load_from(filesystem::open(ctx, [&state.base_path, "/ArmsItem.tsc"].join(""))?)?;
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state.textscript_vm.set_global_script(head_script);
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state.textscript_vm.set_global_script(head_script);
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state.textscript_vm.append_global_script(arms_item_script);
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let mut next_scene = GameScene::new(state, ctx, 13)?;
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let mut next_scene = GameScene::new(state, ctx, 13)?;
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next_scene.player.x = 10 * 16 * 0x200;
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next_scene.player.x = 10 * 16 * 0x200;
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next_scene.player.y = 8 * 16 * 0x200;
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next_scene.player.y = 8 * 16 * 0x200;
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