From 124f793e4c44093910ce563461db2a97bc427e18 Mon Sep 17 00:00:00 2001 From: Alula Date: Thu, 10 Sep 2020 14:09:44 +0200 Subject: [PATCH] ArmsItem.tsc is loaded ONLY in inventory lol --- src/scene/loading_scene.rs | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/src/scene/loading_scene.rs b/src/scene/loading_scene.rs index da4bd3d..0a14584 100644 --- a/src/scene/loading_scene.rs +++ b/src/scene/loading_scene.rs @@ -28,10 +28,8 @@ impl Scene for LoadingScene { let npc_table = NPCTable::load_from(filesystem::open(ctx, [&state.base_path, "/npc.tbl"].join(""))?)?; state.npc_table = npc_table; let head_script = TextScript::load_from(filesystem::open(ctx, [&state.base_path, "/Head.tsc"].join(""))?)?; - let arms_item_script = TextScript::load_from(filesystem::open(ctx, [&state.base_path, "/ArmsItem.tsc"].join(""))?)?; state.textscript_vm.set_global_script(head_script); - state.textscript_vm.append_global_script(arms_item_script); - + let mut next_scene = GameScene::new(state, ctx, 13)?; next_scene.player.x = 10 * 16 * 0x200; next_scene.player.y = 8 * 16 * 0x200;