doukutsu-rs/src/sound/organya.rs

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use std::io;
use byteorder::{LE, ReadBytesExt};
use crate::framework::error::{GameError, GameResult};
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#[repr(u8)]
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#[derive(Debug, Copy, Clone, Eq, PartialEq)]
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pub enum Version {
// Can't find any files with this signature,
// But apparently these files had no Pi flag.
Beta = b'1',
Main = b'2',
// OrgMaker 2.05 Extended Drums
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Extended = b'3',
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}
#[derive(Debug, Copy, Clone)]
pub struct LoopRange {
// inclusive
pub start: i32,
// exclusive
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pub end: i32,
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}
#[derive(Debug, Copy, Clone)]
pub struct Display {
pub beats: u8,
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pub steps: u8,
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}
#[derive(Debug, Copy, Clone)]
pub struct Timing {
pub wait: u16,
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pub loop_range: LoopRange,
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}
#[derive(Debug, Copy, Clone)]
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pub struct Instrument {
pub freq: u16,
pub inst: u8,
pub pipi: u8,
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pub notes: u16,
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}
#[derive(Clone)]
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pub struct Track {
pub inst: Instrument,
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pub notes: Vec<Note>,
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}
impl std::fmt::Debug for Track {
fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
self.inst.fmt(f)
}
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct Note {
pub pos: i32,
pub key: u8,
pub len: u8,
pub vol: u8,
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pub pan: u8,
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}
#[derive(Debug, Clone)]
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pub struct Song {
pub version: Version,
pub time: Timing,
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pub tracks: [Track; 16],
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}
impl Song {
pub fn empty() -> Song {
Song {
version: Version::Main,
time: Timing { wait: 8, loop_range: LoopRange { start: 0, end: 1 } },
tracks: [
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Track { inst: Instrument { freq: 1000, inst: 0, pipi: 0, notes: 0 }, notes: vec![] },
Track { inst: Instrument { freq: 1000, inst: 0, pipi: 0, notes: 0 }, notes: vec![] },
Track { inst: Instrument { freq: 1000, inst: 0, pipi: 0, notes: 0 }, notes: vec![] },
Track { inst: Instrument { freq: 1000, inst: 0, pipi: 0, notes: 0 }, notes: vec![] },
Track { inst: Instrument { freq: 1000, inst: 0, pipi: 0, notes: 0 }, notes: vec![] },
Track { inst: Instrument { freq: 1000, inst: 0, pipi: 0, notes: 0 }, notes: vec![] },
Track { inst: Instrument { freq: 1000, inst: 0, pipi: 0, notes: 0 }, notes: vec![] },
Track { inst: Instrument { freq: 1000, inst: 0, pipi: 0, notes: 0 }, notes: vec![] },
Track { inst: Instrument { freq: 1000, inst: 0, pipi: 0, notes: 0 }, notes: vec![] },
Track { inst: Instrument { freq: 1000, inst: 0, pipi: 0, notes: 0 }, notes: vec![] },
Track { inst: Instrument { freq: 1000, inst: 0, pipi: 0, notes: 0 }, notes: vec![] },
Track { inst: Instrument { freq: 1000, inst: 0, pipi: 0, notes: 0 }, notes: vec![] },
Track { inst: Instrument { freq: 1000, inst: 0, pipi: 0, notes: 0 }, notes: vec![] },
Track { inst: Instrument { freq: 1000, inst: 0, pipi: 0, notes: 0 }, notes: vec![] },
Track { inst: Instrument { freq: 1000, inst: 0, pipi: 0, notes: 0 }, notes: vec![] },
Track { inst: Instrument { freq: 1000, inst: 0, pipi: 0, notes: 0 }, notes: vec![] },
],
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}
}
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pub fn load_from<R: io::Read>(mut f: R) -> GameResult<Song> {
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let mut magic = [0; 6];
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f.read_exact(&mut magic)?;
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let version =
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match &magic {
b"Org-01" => Version::Beta,
b"Org-02" => Version::Main,
b"Org-03" => Version::Extended,
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_ => return Err(GameError::ResourceLoadError("Invalid magic number".to_string()))
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};
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let wait = f.read_u16::<LE>()?;
let _bpm = f.read_u8()?;
let _spb = f.read_u8()?;
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let start = f.read_i32::<LE>()?;
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let end = f.read_i32::<LE>()?;
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use std::mem::MaybeUninit as Mu;
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let mut insts: [Mu<Instrument>; 16] = unsafe {
Mu::uninit().assume_init()
};
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for i in &mut insts {
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let freq = f.read_u16::<LE>()?;
let inst = f.read_u8()?;
let pipi = f.read_u8()?;
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let notes = f.read_u16::<LE>()?;
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*i = Mu::new(Instrument {
freq,
inst,
pipi,
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notes,
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});
}
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let insts: [Instrument; 16] = unsafe {
std::mem::transmute(insts)
};
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let mut tracks: [Mu<Track>; 16] = unsafe {
Mu::uninit().assume_init()
};
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for (i, t) in tracks.iter_mut().enumerate() {
let count = insts[i].notes as usize;
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#[repr(C)]
#[derive(Copy, Clone)]
struct UninitNote {
pos: Mu<i32>,
key: Mu<u8>,
len: Mu<u8>,
vol: Mu<u8>,
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pan: Mu<u8>,
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}
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let mut notes: Vec<UninitNote> = unsafe {
vec![Mu::uninit().assume_init(); count]
};
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for note in &mut notes {
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note.pos = Mu::new(f.read_i32::<LE>()?);
}
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for note in &mut notes {
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note.key = Mu::new(f.read_u8()?);
}
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for note in &mut notes {
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note.len = Mu::new(f.read_u8()?);
}
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for note in &mut notes {
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note.vol = Mu::new(f.read_u8()?);
}
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for note in &mut notes {
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note.pan = Mu::new(f.read_u8()?);
}
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*t = Mu::new(Track {
inst: insts[i],
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notes: unsafe { std::mem::transmute(notes) },
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});
}
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let tracks = unsafe {
std::mem::transmute(tracks)
};
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let song = Song {
version,
time: Timing {
wait,
loop_range: LoopRange {
start,
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end,
},
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},
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tracks,
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};
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Ok(song)
}
}