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doukutsu-rs/src/bullet.rs

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2020-09-11 16:30:18 +00:00
use crate::common::{Condition, Direction, Rect, Flag};
pub struct Bullet {
pub btype: u16,
pub x: isize,
pub y: isize,
pub vel_x: isize,
pub vel_y: isize,
pub target_x: isize,
pub target_y: isize,
pub life: u16,
pub lifetime: u16,
pub damage: u16,
pub cond: Condition,
pub flags: Flag,
pub direction: Direction,
pub anim_rect: Rect<usize>,
pub enemy_hit_width: u32,
pub enemy_hit_height: u32,
pub block_hit_width: u32,
pub block_hit_height: u32,
pub anim_num: u16,
pub anim_counter: u16,
pub action_num: u16,
pub action_counter: u16,
pub display_bounds: Rect<usize>,
}
impl Bullet {
}