cave-story-randomizer/pre-edited-cs/data
2021-03-30 23:46:19 -06:00
..
Font finally adds the font file to fix cse2 compat fr 2021-03-30 05:41:11 -06:00
Npc
Org
PixTone adds out of the box support for cse2 (#93) 2020-03-08 22:25:16 -06:00
Resource adds out of the box support for cse2 (#93) 2020-03-08 22:25:16 -06:00
ScriptSource triggers room-load CMPs even when loading save files 2021-03-30 03:22:09 -06:00
Stage closes message box during egg teleport 2021-03-30 23:46:19 -06:00
Arms.bmp
ArmsImage.bmp
ArmsItem.tsc fixes map system in bad ending/normal ending 2021-01-28 21:48:44 -06:00
bk0.bmp
bkBlack.bmp
bkBlue.bmp
bkFall.bmp
bkFog.bmp
bkGard.bmp
bkGray.bmp
bkGreen.bmp
bkMaze.bmp
bkMoon.bmp
bkRed.bmp
bkWater.bmp
Bullet.bmp
Caret.bmp
casts.bmp inventory display in credits 2021-03-25 20:29:23 -06:00
Credit.tsc fix rusty key display 2021-03-29 19:02:46 -06:00
Face.bmp
Fade.bmp
Head.tsc triggers room-load CMPs even when loading save files 2021-03-30 03:22:09 -06:00
ItemImage.bmp
Loading.bmp
mrmap.bin Fix mrmap.bin 2020-03-15 22:49:38 +01:00
MyChar.bmp fixes #126, drowning sprites are in MyChar.bmp (with mimiga mask) 2021-03-30 02:56:09 -06:00
npc.tbl adds sky dragon to MyChar (for normal ending) 2020-12-07 00:57:39 +01:00
stageconv.exe adds out of the box support for cse2 (#93) 2020-03-08 22:25:16 -06:00
StageImage.bmp converts arthur's arsenal to <SLP menu 2021-03-29 18:39:17 -06:00
StageSelect.tsc converts arthur's arsenal to <SLP menu 2021-03-29 18:39:17 -06:00
TextBox.bmp
Title.bmp
tsc_def.txt