cave-story-randomizer/README.md

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Cave Story Randomizer

Todo

  • Add all items.
  • Specifically replace first chest in Pole.tsc so that you always get a weapon.
  • Provide modified Cave.pxm. (When Bubbline or Fireball)
  • Trade Sequence Step A: Only weapons are acquired through trades.
  • Trade Sequence Step B: Require random obtainable weapon, instead of always polar star and fireball.

Issues

  • 3 Life Capsules can not be replaced because they appear on maps with 2 capsules. Need label-aware replace.
  • Hell Missile Upgrade uses a unique script and won't be easy to replace.
  • Trading back the Nemesis for the Blade almost certainly will be weird.

Credits