mirror of
https://github.com/cave-story-randomizer/cave-story-randomizer
synced 2024-11-10 00:45:15 +00:00
25 lines
848 B
Markdown
25 lines
848 B
Markdown
Cave Story Randomizer
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=====================
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Todo
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----
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- Support Cave Story+
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- Missiles should only replace items which are not part of cutscenes.
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- Trade Sequence Step B: Require random obtainable weapon, instead of always polar star and fireball.
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- Randomize Booster v0.8 / v2.0
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Issues
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------
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- Items will no longer trigger associated cutscenes if replaced with missiles. This probably breaks something somewhere...
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- Collecting the Super Missile Launcher increases your maximum missiles by 5. This does not normally happen.
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- 3 Life Capsules can not be replaced because they appear on maps with 2 capsules. Need label-aware replace.
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- Hell Missile Upgrade uses a unique script and won't be easy to replace.
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- Trading back the Nemesis for the Blade almost certainly will be weird.
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Credits
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-------
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- Font: https://datagoblin.itch.io/monogram
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