cave-story-randomizer/src/conf.lua

52 lines
1.3 KiB
Lua

if io then
io.stdout:setvbuf("no")
end
function love.conf(t)
t.window = {
title = "Cave Story Randomizer",
icon = 'assets/icon/randoconfig.png',
width = 640,
height = 480,
resizable = false,
}
t.version = '11.1'
t.console = false
t.identity = 'CaveStoryRandomizer'
t.accelerometerjoystick = false
t.gammacorrect = false
t.modules.audio = false
t.modules.joystick = false
t.modules.physics = false
t.modules.sound = false
t.modules.thread = false
t.modules.touch = false
t.modules.video = false
for _,a in pairs(arg) do
if a == "--headless" then
t.window, t.modules.window, t.modules.graphics = false, false, false
end
end
t.releases = {
-- This is the name of the zip archive which contains your game.
title = 'CaveStoryRandomizer',
-- This is the name of your game's executable.
package = 'Cave Story Randomizer',
loveVersion = '11.2',
version = 'v2.0-RC2',
author = 'duncathan',
email = 'dunc@duncathan.com',
description = 'A randomizer for Cave Story',
homepage = 'https://github.com/cave-story-randomizer/cave-story-randomizer',
-- MacOS needs this.
identifier = 'CaveStoryRandomizer',
excludeFileList = {
},
compile = false,
releaseDirectory = 'releases',
}
end