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https://github.com/cave-story-randomizer/cave-story-randomizer
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4b5b26824d
Turns out that having only 5 Super Missiles as your only weapon is a pain. Also, it causes problems in cases when there's a required progression item in the upper Sand Zone Polish spot and no other accessible block-breaker weapon that you can use to get to it. (It's still technically possible to reach that item location in such a scenario, but it requires grinding the missiles up to Level 3, as well as some luck and a couple of precise jumps. In other words, it sucks.) The alternative is starting with 10 Super Missiles instead of 5 if you get the Super Missile chest first, but that would give you an extra 5 missiles, letting you have 59 at the end instead of 54, which feels wrong. |
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DoConfig.exe | ||
Doukutsu.exe |