yiğit iyişirin
d7c00b1e5f
readding in all Huzzahs
2019-09-08 00:27:51 -07:00
yiğit iyişirin
bec915c66e
Revert "Malco sped up"
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This reverts commit 770ae1375e
.
2019-09-08 00:04:43 -07:00
duncathan salt
065847e54f
Merge pull request #54 from Velosareon/fix-first-cave-black-screen
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First Cave exit makes your screen black forever
2019-09-08 00:30:03 -06:00
duncathan salt
6d2e8b47d5
Merge pull request #53 from Velosareon/patch-1
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Update README.md
2019-09-08 00:29:19 -06:00
yiğit iyişirin
b36756abea
Experimenting with auto-playing cutscenes. This can be left out, but the idea is that once the falling island graphic displays after defeating Ballos, the run is complete and time is called, so the rest of the game should auto-play till the credits end (where hopefully we can have the game display the time of run)
2019-09-07 20:42:15 -07:00
yiğit iyişirin
5766d58128
Gave Ballos a joke dialogue, could do something similar to ALttP randomizer where the final boss says different random things for fun/silliness
2019-09-07 20:40:55 -07:00
yiğit iyişirin
681f062116
Misery, the Doctor, and Undead Core sped up
2019-09-07 20:39:21 -07:00
yiğit iyişirin
1cbc1b32be
Ma pignon boss and Booster sped up
2019-09-07 20:38:11 -07:00
yiğit iyişirin
770ae1375e
Malco sped up
2019-09-07 20:37:36 -07:00
yiğit iyişirin
287939142a
Core and Waterway sped up
2019-09-07 20:37:16 -07:00
yiğit iyişirin
4570c9e8f0
Labyrinth sped up
2019-09-07 20:36:11 -07:00
yiğit iyişirin
f7dbe2b855
Plantation areas sped up
2019-09-07 20:34:38 -07:00
yiğit iyişirin
b1e368c9ea
Egg corridor speedup
2019-09-07 20:31:57 -07:00
yiğit iyişirin
a5912478ab
speed up bed rest dialogue
2019-09-07 20:21:48 -07:00
yiğit iyişirin
b31f2533c9
kazuma rescue cutscene was cut too short
2019-09-07 20:21:07 -07:00
yiğit iyişirin
3f52fd0ad8
speed up when teleported into labyrinth by misery
2019-09-02 23:50:43 -07:00
yiğit iyişirin
e1932ae6eb
sped up first balrog fight and jack scene after
2019-09-02 23:50:17 -07:00
yiğit iyişirin
bfdc39d568
speed up some item messages
2019-09-02 23:49:23 -07:00
yiğit iyişirin
02e666f178
removing quake from before boss fight
2019-09-02 01:01:51 -07:00
yiğit iyişirin
277c393f76
Sand Zone text and cutscenes sped up
2019-09-02 00:34:09 -07:00
yiğit iyişirin
9611f13a0c
Shortened first King and Toroko cutscene
2019-09-01 20:52:01 -07:00
yiğit iyişirin
d053f2af3c
Speed up death text
2019-09-01 20:47:56 -07:00
yiğit iyişirin
2a87f6ebd3
First Cave exit makes your screen black forever if you did not collect both items when trying to leave
2019-09-01 16:34:08 -07:00
Velosareon
6c99c362b8
Update README.md
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Fixes the releases link to point to the new GitHub releases page instead of the GitLab one.
2019-08-31 13:08:40 -07:00
duncathan salt
3de836c2de
Merge pull request #52 from periwinkle3125/master
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softlock/various other fixes
2019-07-26 02:40:24 -06:00
periwinkle
b33774001d
Fix more requirements
2019-07-11 15:06:57 -04:00
periwinkle
35b5b6b3cd
Add some missing <TURs
2019-07-11 05:17:57 -04:00
periwinkle
3b501c8200
A few performance improvements
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Featuring a much smarter, more efficient worldGraph:collect()
2019-07-11 03:55:05 -04:00
periwinkle
4ec67e76a3
Remove unnecessary event
2019-07-10 20:39:03 -04:00
periwinkle
42e7e771ea
Fix a couple of incorrect location access requirements
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Also, Curly does not need both polarStar AND weaponBoss, since
the former implies the latter
2019-07-10 20:35:07 -04:00
periwinkle
d2eff12fee
Fix all remaining softlocks (I hope)
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Also makes the air tank unequippable in the inventory, and moves
Prof. Booster's trigger to after the Core fight, as originally intended
2019-07-10 16:57:27 -04:00
periwinkle
811a1b73c4
Fix certain valid seeds being impossible to generate
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This does break compatibility with 0.8B seeds, unfortunately
2019-07-10 13:35:14 -04:00
duncathan salt
49b5eecfbb
Merge pull request #46 from duncathan/hotfix
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core/puppy chest hotfix
2019-03-31 16:04:35 -06:00
duncathan
22e1c5c1b6
core/puppy chest hotfix
2019-03-31 15:58:14 -06:00
duncathan salt
805a24e957
Merge pull request #43 from duncathan/master
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increases version number
2019-03-28 19:44:17 -06:00
duncathan
5dc793da97
increases version number
2019-03-28 19:38:51 -06:00
duncathan salt
b01b16170f
Merge pull request #42 from duncathan/core
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fixes #25 , fixes #8 - core water issues
2019-03-28 19:32:31 -06:00
duncathan
88e26338c3
fixes #25 , fixes #8 - core water issues
2019-03-28 19:30:17 -06:00
duncathan salt
60e67fff49
Merge pull request #41 from duncathan/littlechaba
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fixes #5 , fixes #24 , fixes #30
2019-03-28 19:07:09 -06:00
duncathan salt
df437f831c
Merge pull request #40 from duncathan/visualitems
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fixes #13 , #15 - santa key and hell 1
2019-03-28 19:07:00 -06:00
duncathan salt
4620735c6c
Merge pull request #39 from duncathan/egg2
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fixes #14 , egg 2 issues, and improves egg no 0 when entering from wall
2019-03-28 19:06:50 -06:00
duncathan salt
ec116e99ca
Merge pull request #38 from duncathan/balcony
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fixes #36 , fixes #37 - balcony barrier issues
2019-03-28 19:06:40 -06:00
duncathan
d90f1a4dc7
fixes #5 , fixes #24 , fixes #30
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- mr little and chaba now check whether you've picked up the blade or fireball, not whether you have them in your inventory
- you can now pick up mr little without speaking to his wife
- you can now drop off/pick up your bubbler at arthur's arsenal
2019-03-28 19:05:54 -06:00
duncathan
a24f658eb7
fixes #13 , #15 - santa key and hell 1
2019-03-28 18:55:01 -06:00
duncathan
64e2b3d3cc
fixes #14 , egg 2 issues, and improves egg no 0 when entering from wall
2019-03-28 18:51:07 -06:00
duncathan
3ede29c4dd
fixes #36 , fixes #37 - balcony barrier issues
2019-03-28 18:41:40 -06:00
duncathan salt
af52132fb1
Merge pull request #34 from HapaxL/broken_sprinkler
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fixes #11 , broken sprinkler can give infinite items
2019-03-28 17:47:11 -06:00
HapaxL
4ff6fbaa1f
fixes #11 , replaces broken sprinkler entity with mimiga-only chest
2019-03-29 00:38:54 +01:00
duncathan salt
c4f3d529e9
Merge pull request #35 from HapaxL/prefab-curly
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fixes #9 , can't enter prefab house without saving curly
2019-03-28 16:24:24 -06:00
HapaxL
bc00557c86
fixes #9 , can't enter prefab house without saving curly
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edits the Undead Core fight to check for the Iron Bond item (in the inventory) rather than the Iron Bond flag (set when curing Curly from amnesia) when opening Prefab house
edits the exit from Prefa2 to Hell to check for the Iron Bond flag before setting flag 1531 which puts Curly in Hell1
does NOT remove Curly from the final cutscene after defeating Ballos!!!
2019-03-28 23:19:04 +01:00