minor fixes

This commit is contained in:
duncathan 2020-03-06 05:51:28 -06:00
parent 57bce5fd86
commit 9432cdcea3
4 changed files with 5 additions and 2 deletions

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@ -1 +1 @@
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<KEY<FON0200:0016<WAI0010<FAO0000<FOM0016<FLJ0850:0111 <KEY<FON0200:0016<WAI0010<FAO0000<FOM0016<FLJ0850:0111
<FL+0850<MYD0000<TRA0031:0092:0030:0008 <FL+0850<MYD0000<TRA0031:0092:0030:0008
#0111 #0111
<KEY<CSS<TRA0015:0093:0014:0001 <FL-0836<KEY<CSS<TRA0015:0093:0014:0001
#0116 #0116

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@ -202,6 +202,9 @@ function C:_shuffleItems(tscFiles)
-- next fill hell chests, which cannot have mandatory items -- next fill hell chests, which cannot have mandatory items
self:_fastFillItems(optional, shuffle(self.worldGraph:getHellSpots())) self:_fastFillItems(optional, shuffle(self.worldGraph:getHellSpots()))
-- add map system AFTER filling hell chests so that it gets placed somewhere accessible in every objective
optional = _.append(optional, self.itemDeck:getByKey("mapSystem"))
-- place mandatory items with assume fill -- place mandatory items with assume fill
self:_fillItems(mandatory, shuffle(_.reverse(self.worldGraph:getEmptyLocations()))) self:_fillItems(mandatory, shuffle(_.reverse(self.worldGraph:getEmptyLocations())))