cave-story-randomizer/src/conf.lua

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if io then
io.stdout:setvbuf("no")
end
function love.conf(t)
t.window = {
title = "Cave Story Randomizer",
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icon = 'assets/icon/randoconfig.png',
width = 640,
height = 480,
resizable = false,
}
t.version = '11.1'
t.console = false
t.identity = 'CaveStoryRandomizer'
t.accelerometerjoystick = false
t.gammacorrect = false
t.modules.audio = false
t.modules.joystick = false
t.modules.physics = false
t.modules.sound = false
t.modules.thread = false
t.modules.touch = false
t.modules.video = false
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t.releases = {
-- This is the name of the zip archive which contains your game.
title = 'CaveStoryRandomizer',
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-- This is the name of your game's executable.
package = 'Cave Story Randomizer',
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loveVersion = '11.2',
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version = 'v2.0',
author = 'duncathan',
email = 'dunc@duncathan.com',
description = 'A randomizer for Cave Story',
homepage = 'https://github.com/cave-story-randomizer/cave-story-randomizer',
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-- MacOS needs this.
identifier = 'CaveStoryRandomizer',
excludeFileList = {
},
compile = false,
releaseDirectory = 'releases',
}
end