cave-story-randomizer/src/conf.lua

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if io then
io.stdout:setvbuf("no")
end
local seed = os.time()
math.randomseed(seed)
function love.conf(t)
t.window = {
title = "Cave Story Randomizer",
-- icon = 'icon.png',
width = 640,
height = 480,
resizable = false,
}
t.version = '11.1'
t.console = false
t.identity = 'CaveStoryRandomizer'
t.accelerometerjoystick = false
t.gammacorrect = false
-- t.releases = {
-- -- This is the name of the zip archive which contains your game.
-- title = 'Cave Story Randomizer',
-- -- This is the name of your game's executable.
-- package = 'Cave Story Randomizer',
-- loveVersion = '11.1',
-- version = nil,
-- author = 'shru',
-- email = nil,
-- description = nil,
-- homepage = 'https://shru.itch.io/cave-story-randomizer',
-- -- MacOS needs this.
-- identifier = 'CaveStoryRandomizer',
-- excludeFileList = {
-- -- '.+%.ase',
-- },
-- compile = false,
-- releaseDirectory = 'releases',
-- }
end